Haze Now Slated As A PS3 Exclusive
Haze, a first person shooter slated for release this year, has surprisingly been announced as a PlayStation 3 exclusive. This past spring Ubisoft, the game's publisher, announced that the First Radical title was going to have the PS3 as its 'lead platform' when it released. It appears that lead has now become 'only'. "Currently only the PS3 version of Free Radical's shooter is in development. The France-based publisher also noted that it was still leaving the door open in the future for 'new partnerships,' but currently the game is indeed only planned for the PS3. A spokesperson said, 'The official statement on PC and Xbox 360 is that these platforms are not confirmed.'"
Doesn't that translate into "It's exclusive to PS3, until it isn't."
Whether or not there is some sort of god, I'm not supposed to say/god is a word and the argument ends there-Smog
"This is more difficult than we thought it would be. If we targeted more platforms the schedule would slip into the next presidential administration."
When I was a kid, we only had one Darth.
Someone at Sony has just wizened up to what will move units. The apocalypse must be nigh.
I like the PS3 I own one and it seriously needs more exclusive games. Sony needs to open up the purse strings and start bribing or buying key developers like MS did. Maybe making a good developer tool suite would help too. I know Bioware swore off the PS2 platform after their PS2 efforts nearly sent the whole programming dept into mental institutes. By all accounts the PS3 is the same but harder.
"There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
So, you're asserting that the platform is a factor in whether or not a game is good, and that being a PS3 exclusive somehow sucks any previously percieved fun out of the game?
BTW, your ass is hanging out. I'd recommend a face mask.
Living With a Nerd
Huh? Heavenly Sword isn't out for another two weeks, has someone reviewed it already? If so, what's so bad about it? The demo is absolutely amazing, it's hard to imagine the finished game being that bad.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
Its not really that Heavenly Sword is bad...its just a rather repetative beat-em-up like most are. The biggest beef has been that there isnt enough variation in the enemies and you can complete the entire game in around 6 hours.
Regardless of whether it's true or just marketing tactics, I think we can all agree Sony needs all the excluses it can muster in this generation in order to not go down as a joke.
More Twoson than Cupertino
I've watched the demo footage. Lead character's hair/ponytail is all jittery and distracting. framerate looks bad, from what I've seen. Speaking of what I've already seen, it looks too much like a ripoff of God Of War.
VOTE!
Of course, there's always the problem with bad and lazy ports, but Free Radical, AFAIK, is usually pretty tight when it comes to code.
More Twoson than Cupertino
http://www.gamespot.com/wii/action/metroidprime3/
With such CONS like: Streamlined controls make things a little too easy and a little less adventurous What was that? BETTER controls makes the game too easy? Wait, roll that back again. They are saying that because the controls are so good and intuitive, the game is easier to play. I never knew that if you made the most convoluted controls and user interface that make the game impossible to play would result in a "PRO" as opposed to a "CON". But since they are saying that good, intuitive controls is a "CON", I guess that the contrapositive is also the case.
We also get the: Doesn't do much different than the previous two Metroid Prime games. I wonder what they say when Halo 3 comes out...
We were all warned a long time ago that MS products sucked, remember the Magic 8 Ball said, "Outlook not so good"
I've played the demo. I didn't really think anything of the game one way or the other before, but the demo floored me. The framerate is fine, don't worry. It is a lot like God of War... but then again, that's really the highest compliment you could pay to a game of this genre.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
The main reason why I want it to stay an exclusive is so I actually have a reason to buy games for my PS3....cause right now, nearly every console game I'm buying is going to my 360...and the one's that AREN'T going to the 360 are either going to the Wii (which are few and far between as well) or to help out with my growing Dreamcast collection.
Sony sold me REALLY fast on the PS3...I love everything that it can do...I like it's multimedia capabilities, it's PSP integration, etc....I would LOVE to have a reason to play more PS3 games for it, but since I prefer the 360's controller, if a title comes out for both systems I will generally buy it for the 360...
Come on, Sony! Give me reasons to spend money on games for your console!
Living With a Nerd
Living With a Nerd
Yes, A number of people reviewed it, to mixed results. The 10 minute Demo (ok it's not timed, but crazy short) does make it "Feel" like this is a setup to be "Goddess of War", but according to the reviews, the best part (button mashing combat) is only about half the game, and it's a seriously short (like 6 hour) game.
The demo did pique my interest though. I think it would warrant a rent anyway, but I don't expect this being worth the $60 to put on my shelf based on the early reviews.
GP just needs a reason to feel better about his PS3 purchase...
Haze is a good game, and a PS3 exclusive = he's finally happy he bought this console
Haze is a good game, available on PS3/PC/XBOX360 = cool, but he could have played it on another system
Yeah, the "bad" in their review was pretty bogus. I normally like Gamespot's reviews, but now and then they leave me scratching my head, and this was one. Games that have good controls, and follow the successful formula set down by their predecessors? We can't have that!
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
Yes...the Heavenly Sword demo is sort of like an orgasm. It's pretty awesome, but you don't seem to have any particular control of anything and it's over in ten seconds.
The cake is a pie
Makes up for the last six months of PS3 doldrums. Now if we can get one great title like that a month, I won't feel bad I bought this pricey Blu-Ray player.
The main reason why I want it to stay an exclusive is so I actually have a reason to buy games for my PS3... ...since I prefer the 360's controller, if a title comes out for both systems I will generally buy it for the 360...
So, let me get this straight: you own both consoles and prefer the 360's controls, but want them to prevent you from buying a version for the 360 so that you're forced to play on the PS3 -- which you prefer less -- just so that you can purchase a game?
Whaaa?
There are games for the PS3 that I am very excited about...for right now, I am not using it for gaming. Literally. The last PS3 game that I played through was nearly 3 months ago...I want to use the damn thing for gaming! (and not for playing PS2 titles that I have finished 5 times over)
Living With a Nerd
They've figured out what they need to do, but in some ways I wonder if they're a little late in doing so. Maybe Haze will be an astonishingly brilliant game, but I think Microsoft gobbled up some good exclusive content in Bioshock and the GTA:4 downloadable content. Bioshock is already out and I think it's one of those games that people are going to be talking about for a while and in some ways could potentially overshadow Halo 3.
Sony is still hurting for a big ticket game for this holiday season. A lot of people were banking on Lair or Heavenly Sword being some must have games, but Lair has been getting demolished by reviewers and Heavenly Sword seems to be one of those "good but not great" games that will sell copies, but isn't going to move consoles for the most part. It seems like Sony is always one step behind or waiting for what's just around the corner. The increased hardware sales are good, but unless they really pick up they're just going to be the console that gets Xbox 360 ports that don't look quite as good from the transition.
Having better developer tools is probably a good solution that can help make their games look better or easier to code, but I've never developed for the cell architecture so I can't testify to the current development tools available or how well they work. I think the best solution at this point is for Sony to do what MIcrosoft did and to throw money at some companies in order to pick up some exclusives that look like they have a good shot at moving consoles. Why they didn't take up Take Two to make GTA:4 a PS3 timed (or complete) exclusive is beyond me. However, whether or not Sony will have to settle for second-best exclusives since Microsoft has already picked some of theirs remains to be seen.
Why is this statement modded troll? It's a valid point.
OP isn't necessarily mocking the PS3, merely stating the trend:
Resistance - Exclusive - Not so hot.
Lair - Exclusive - Reviewed Horribly.
Heavenly Sword - Exclusive - Not so hot.
Whereas the multi-platform games aren't doing too bad (I can't quote figures, but didn't Oblivion and Madden do alright?). I'd say that the "PS3 Exclusive Kiss of Death" theory so far holds water. I don't know about Ninja Gaiden Sigma, how's that been doing?
I trust you're speaking from the standpoint of having actually programmed for both systems, and thus know more than the countless other developers who have said otherwise.
Streamlined controls make things a little too easy and a little less adventurous
What was that? BETTER controls makes the game too easy? Wait, roll that back again. They are saying that because the controls are so good and intuitive, the game is easier to play. I never knew that if you made the most convoluted controls and user interface that make the game impossible to play would result in a "PRO" as opposed to a "CON". But since they are saying that good, intuitive controls is a "CON", I guess that the contrapositive is also the case.
streamlined != better
streamlined != good and intuitive
In fact the review text says: "Its core control scheme is a revelation, but the resulting tempo adjustment and streamlining is missing some of the careful pacing that made Metroid Prime and Metroid Prime 2 so superb" which is where I would expect the CON point was extracted from.
In other words the control scheme is very good but it seems to have made some other aspects of the game less good.
An aimbot in quake is an intuitive control which makes the game easier, a lot of people would say it also makes the game less fun.
Note I know nothing about the Metroid Prime games (The "6th generation" is the one I skipped (OK I missed the 1st too))
In the case of Metroid Prime 3. It really did lose points for controlling too well, being on the Wii, not being exceptionally frustrating, not having multiplayer, and being a franchise game. The exploration is there, the pacing is there, if not increased. It's harder then Bioshock, and it doesn't end in a let down. Having beaten both, I'd say MP3 is the better game(as it keeps getting better, whereas Bioshock just stops getting better at a certain point and gets *much* worse just after).
Once you get past a certain point, it's pure Metroid. The cons don't really apply. If you loved Prime, you'll love Prime 3. If you didn't much care for Prime, you may still love Prime 3. The only thing I'd subtract points for is the first bit of the game. Nothing else. That wasn't their gripe though.
This won't apply to Halo 3 though. That's Halo man! It's different! It has online play.
The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
Yes. Someone has reviewed it.
The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
No he's referring to the fact that an evil wizard cursed Sony so that all of their exclusives would turn out mediocre.
My only political goal is to see to it that no political party achieves its goals.
Generally if you number examples, you have more than one. In any case, your example doesn't prove anything about the Wii. You are basically saying an FPS (or any game) is going to be better if it is on the Wii. Did your short little memory already forget about Red Steel? So yes, good games have nothing to do with the platform that it is on. In fact, if you actually look at the majority of the games on the Wii (that aren't put out by Nintendo) they have extremely low ratings.
You Wii fanboys really need to give it a rest. It seems you have become even worse than Sony and MS fanboys ever since the Wii actually sold well. Every article on the PS3 you have to talk about your Wii. Every article on Halo you have to bring up Metroid. You guys are worse than astroturfers because you actually believe the garbage you are spewing.
All three consoles bring something to the table. It is great that we have a choice between them. Just because you are too poor or strange to own multiple consoles doesn't mean that you have to support one so much that you stop being rational.
Support a great indie game: http://www.abaddon360.com