Name Your Favorite Bloat-Free Software
An anonymous reader writes "I prefer software that takes as little hard drive space and RAM as possible. I can't stand bloated software like iTunes, as compared to Foobar or classic Winamp; or Windows Media Player, as compared to VLC or Media Player Classic. What are some of your favorite applications which are a little less bloated?"
I know it's a bit crap, but I must confess to quite liking MS Paint for it's simplicity. When all you need is to crop a screendump and save it as a JPG, nothing beats it!
Other than that, I'd second the VLC and Winamp combo. Ever since there has been iPod support in Winamp (via a plugin or 'out of the box') I haven't used anything else.
Yes, where Gimp will use a mere 280MB on a 4GB system, and take 15-16 minutes to perform one filter over an image, Photoshop would chew through 2GB and take about 20 seconds doing the exact same thing.
The simple point you're making: Hardware is for us to USE, not "NOT USE". Sure, we don't want our applications to be completely wasteful. But if software developers can focus more on useful features and code with less bugs, I'd rather they do that than save a few megs of RAM.
There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
main() { write(1, "hello, world", 12); }
Even though I'm (at least mostly) joking, the difference is real, and at one time would have given serious consideration to doing things this way in real code. In reality, you've shown exactly how a lot of bloat really happens. Much of it stems from people using large, general-purpose libraries where they didn't really need them. In some cases (including this one) they didn't really even gain much from the library. The C stdio library provides buffering that can help speed when/if it reduces the number of times your program calls the OS write routine. In this case, the code calls write exactly once either way, so it's gained you nothing, but cost you extra memory usage and data copying, as well as making your program quite a bit larger.
The universe is a figment of its own imagination.
No, they would merely reject any patches on one of the spurious grounds you have noted above: that the submitter had not fixed the problem on Irix (so they would refuse to fix it for 99% of users), or the patch would make things worse on multi-user systems (so they would refuse to fix it for 80% of users), or the submitter had not proven beyond a shadow of doubt that he had found a completely optimal strategy (so they would refuse to make it considerably better). Let's be honest - the GIMP developers do not care about end users, they only care about massaging their own egos and pretending that GIMP is a serious competitor to Photoshop.
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Thank God for evolution.