Sony Dismisses Critics of Lair
Despite some very public, very negative criticism of Factor 5's dragon/shooter Lair, Next Generation notes that Sony remains unfazed. "Outgoing SCEA PR boss Dave Karraker told Next-Gen in a phone interview that despite poor critical reception, the flying lizard game isn't necessarily grounded. 'At the end of the day, I'll be interested in the consumers' response, because the consumer awareness for this title was so huge.'" Meanwhile, MTV's Stephen Totilo notes, with more than a touch of seriousness, that Lairs production may have been a touch cursed.
I think you're just overlooking all the game issues, due to being surrounded in kittens.
The fact that it's in 15720z resolution helps, too.
How responsive would a real dragon be to being whacked on the head with a blunt object?
Seems to me you'd only get one chance to find out.
I hereby want to thank any and all early adopters, early buyers and opening week movie-goers!
It's you guys with your inability to delay self-rewarding and your industry-promoted belief that being the first to get something is cool, that really test out the waters for everybody else, thus saving the savy consumers that follow you millions and millions of dollars.
You guys really are the backbone of society upon which everybody else's success stands: you are out there, bending over and taking it again and again from the industry, shoddy products, overhyped releases, buggy software and all kinds of crap products and services, serving as the shinning beacon of light that guides all others away from a good reaming.
In the name of all of us, who thanks to your pioneering work have avoided unmeasurable pain in their behinds, I salute you!
Critics dismiss Sony.