Sony Dismisses Critics of Lair
Despite some very public, very negative criticism of Factor 5's dragon/shooter Lair, Next Generation notes that Sony remains unfazed. "Outgoing SCEA PR boss Dave Karraker told Next-Gen in a phone interview that despite poor critical reception, the flying lizard game isn't necessarily grounded. 'At the end of the day, I'll be interested in the consumers' response, because the consumer awareness for this title was so huge.'" Meanwhile, MTV's Stephen Totilo notes, with more than a touch of seriousness, that Lairs production may have been a touch cursed.
I've only played Lair post 1.92 patch, but what i can say is that the game is amazing. I played to 3 AM last night, and i don't think that using the analog controls to control the dragon would be even close to the feel that the motion sensing gives you. This is the most realistic dragon sim ever :) (of course if we can think of dragons as a real entities :) )