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Valve's Orange Box For PS3 Delayed, Not Console Related

Eurogamer is reporting that the package of Half-Life 2, Half-Life 2: Episodes One and Two, Portal, and Team Fortress 2 known as the Orange Box will have a delayed release on the PlayStation 3. The 360 and PC versions are still slated for retail release on October 9th, with the PS3 version coming two-to-three weeks later. But, Valve was quick to point out, it's not because of the console: "The reason for the PS3 build's late arrival, marketing director Doug Lombardi told Eurogamer, is simply that the EA UK team handling [the PS3 Orange Box's] development are on the other side of the ocean and are necessarily a bit behind the core Valve team's development. 'We weren't going to hold up PC and 360 for PS3,' Lombardi told us."

3 of 58 comments (clear)

  1. First Post delayed by LiquidCoooled · · Score: 5, Funny

    This post is delayed as well, though its not because of the PS3 console either.
    Its because I outsourced my typing and there is some lag.

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    liqbase :: faster than paper
  2. Re:Gabe Newell is poisoning his own well by Clazzy · · Score: 3, Informative

    To be honest, the game engine is being updated all the time. We had HDR, better facial animation and now we're getting better physics, optimisations for multiple processors, motion blur and more. I could understand your point if the engine remained static but Valve are putting a lot of effort into the engine so it's not just an addon that's three years late. This is more-or-less the way episodic content will be anyway, this might be the norm if enough people see it as a good way of making money.

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    If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards... Checkmate.
  3. Re:On the contrary by DrXym · · Score: 4, Informative
    Gabe Newell is a pro-Microsoft business hat. His opinion of the PS3 is non-technical, biased and quite ill informed. And spectacularly bizarre considering (I assume) that he wants the Orange Box to sell well on that console.

    Carmack gives a reasoned technical criticism but it wasn't particularly pro or anti the PS3. His opinion was that you had to work harder to get at the power, specifically - "They are both powerful systems that are going to make excellent game platforms, but I have a bit of a preference for the 360's symmetric CPU architecture and excellent development tools," he said. "The PS3 will have a bit more peak power, but it will be easier to exploit the available power on the 360. Our next major title is being focused towards simultaneous release on 360, PS3, and PC."

    That doesn't sound like badmouthing to me but an informed observation.