Valve Reevaluates Episodic Gaming
Dr. Eggman writes "CVG has a recent article on Valve's future plans for episodic gaming. After the third episode of Half-Life 2 is out, Valve plans to sit down with the community and figure out what is working and what's not. Gabe Newell also wants to spend time with Telltale Games and Blizzard, both developers of episodic and episodic-like game content. It it worth it to try to release content on an episodic basis? 'We just want to sit down with three examples in front of us and talk it over with gamers to find out what they would like us to do next.'"
... isn't that we aren't getting a full game, or that they're spreading out the story over 3 or 4 games. No, the problem is when they say they'll release them between 9 and 12 months apart, and they don't release the second episode for 2 years.
I'm a fan of the quick, 8 hour episodes, released yearly. I'm not a fan of having to wait 2 years for that type of content when many games put out full blown sequels. Honestly, either work on upgrading the engine, or work on the episodic content, not both at the same time. Besides, why should what is essentially an overgrown expansion pack run on a different engine than the original? Bang out the new content while you have another team working on upgrading the engine, then you could go back and make the old content run on the new engine, or not, as you please.
All I can say that the Orange Box promotion is a slap in the face for those of us that already have Half-Life 2 and Episode 1.
I see no sign of a Episode 2+Portal+Team Fortress (ie no HL2+E1) promotion (and pre-order discount), and who wants to pay for the same content twice?
I maybe wrong, but if so, then Steam has done a poor job of advertising any alternative promotions. Especially considering it already knows what games I own.
In my opinion, fewer original games are coming out. Episodic content for great games is fine. Half-Life is an example of this. However, I think thats an exception in an ongoing trend in video games. I think fewer and fewer games are coming out that are even worthwhile purchasing as opposed to renting. There just aren't that many games that are coming out that are newsworthy. Bio-shock and Halo 3 are some examples of games worth buying. PS3 hasn't had any yet in my opinion (and if they don't real soon, they might as well go the way of sega). Even Wii doesn't have that many (It's doing so well just because of the gameplay, but when it comes down to it, it just has a bunch of games that are fun, but not that many that are as engrossing as Bio-shock or to name a classic, Final Fantasy VII.)
It just seems like gaming has gone the same route as movies. Yea, some sequels are decent, but a majority of the ones that come out are never as great as the original. Then on top of that, there are fewer and fewer movies being made that are worth seeing more than once. yea, they're entertaining the first time, but no replay value.
Unfortunately, I think we've hit a downward slope in terms of games as an art.
I think they need to get to more original content. yea, some people might be upset because some of these continuing stories are really great, but I can't see anyone ever keeping that up. Eventually they'll start making bad ones because only so much can happen in a storyline that is exciting. Writers eventually run out of ideas. Then the franchise is ruined and everybody will complain. Its better leaving on a high note, then dragging it out until no one wants it.
Hopefully I got my point across. Kind of tired and I may have rambled a bit. =P
I much prefer the way Telltale did their episodic series to Valve's. If I recall, the second Sam and Max episode came out a little late, but all the rest were either on time or early. A month between episodes was the perfect length - my excitement from the last episode hadn't cooled by the time the next one came out. Having the option to buy all episodes in advance for a greatly reduced price was a much better idea than Orange box, which would have been a great deal 3 years ago. Telltale even made a gorgeous retail DVD box available to season subscribers for merely the cost of shipping, and it was packed with tons of content not included in the digital downloads. Very timely, classy, and professional.
I love Half Life and I really love Episode One. I hate how long it was in development and would rather have played it a year sooner with no HDR. The again, Valve's releases are near-immaculate and the developer commentary hints at how much painstaking care they put into their games, so I've learned not to wish too hard that they rush their releases. Still, it's been YEARS since the last episode and if for some reason Episode Two never came out I'd hardly miss it at this point.
I love episodic gaming, and am very much looking forward to Bioware's release of Witch's Wake episode 2.
It's perhaps instructive to think about some of the things that happened in the world since episode 1 was released in Dec. 2004:
- W. Mark Felt was confirmed to be Watergate's "Deep Throat"
- Michael Jackson was found not guilty of child molestation charges
- Lance Armstrong retired after winning his seventh Tour de France
- The Xbox 360, PS 3 and Wii were released
And for those Bioware boys in Edmonton:But there's nothing like a bit of a wait to build anticipation.