Fallout From the BioWare/Pandemic Buyout
Yesterday's announcement of EA's purchase of BioWare and Pandemic took a lot of people by surprise. Today, there's some more information, reactions, and assurances from the people involved in the move. First and foremost: Mass Effect should not be affected by this purchase. The future of the series is still up in the air, but the game we've all be waiting for is still slated for a November 20th release exclusive to the Xbox 360. EA held a conference call about the buyout soon after it was announced, and answers a number of questions about specifics. FiringSquad has a feature on the reaction from the developers, and that piece has some assurances that EA's CEO John Riccitiello has the best interests of the new acquisitions at heart. Gamasutra has a Q&A with Pandemic's management team, which wants to point out that Pandemic/BioWare and their parent company drove this deal forward; this was not a hostile acquisition. Likewise Gamespot has a chat with the BioWare co-founders, who are equally excited about the deal. This may have been surprising, but if the two companies were onboard with this move it can hardly be dire, right?
Anyone else feel like you're in a zombie movie and your best friend just got bitten?
Me: Bioware? Bioware!?
Bioware: BRAAIIIIINNNSSSSSSS
Me: Nooooooo!
*cocks shotgun*
The fact that they have pampered Will Wright, and pretty much let him do whatever he wants (on two projects now - the Sims and Spore, is a good sign they know how in theory how to not destroy a creative development team. If they can extend that good practice to the entire Bioware group... maybe this won't end up being a disaster like Origin's buyout...
Does anyone know if this will affect the MMO that bioware has been working on? I have always trusted bioware but the fact EA had to find some way to acquire them shows me EA is desperate and that this MMO may suck now.
the Political Inquirer
This may have been surprising, but if the two companies were onboard with being given stacks of cash so large they require heavy machinery to move it can hardly be dire, right?
Fixed that for you.The title include the word "fallout", yet nothing in the blurb justifies the use.
/. eds!
Damn sensationalist
Such naive optimism! I miss those days before my heart was a dried up little rotten apple of cynicism. Oh well, I'll give it a try. Yeah... right... this can't be that bad. It's probably even a
Oh, never mind.
The difference between Microsoft and EA is that Microsoft wants to destroy the competition. EA seem out to destroy the industry.
Comment removed based on user account deletion
Nope...
Every person I've worked with that was involved with EA takeover in some way pretty much took thier Cash and left.
A great number of good games could have been made had EA not done thier best to destroy them. Or release everything they make with Serious bug issues.
Microsoft back in the early days of gaming did everything they could to foster the creativity of gaming into what it is today. With big budgets, big parties, big group gatherings.
God those were the days when I was happy to be in the industry. Now I'm happy to be out of it and buy a few slect games every year.
This is not true at all. EA gets a lot of flak for previous acquisitions (Westwood, Origin) where the move was widely seen as just buying the IP and then cannibalizing an otherwise perfectly creative studio. However, their new CEO, John Ricotello, has a very accurate vision for how to move the company forward into developing new IP and really amping up the creative side of game design, rather than just the business side. I've heard him speak, and he really does know exactly what he's talking about. Furthermore, EA has no interest in destroying the gaming industry. That doesn't make even one bit of sense - without an industry, they would put themselves out of business.
Quis custodiet ipsos custodes?
Hah, I wish I was John Ricotello... then I'd have stacks of money and be running the world's largest third-party game publisher...
In all seriousness, though, I worked at EA Headquarters from March of this year until September, and I was there from the beginning of his transition to CEO. I wish there were transcripts of his speech he gave about his vision for the company, but I'm sure those are industry secrets and not meant to be shared. However, I can say without hesitation that as a lifelong gamer and as someone who went into that job not really liking EA for what they'd done to studios in the past, I came away with a profound respect for the direction in which the company is headed, and a lot of hope for its future.
Quis custodiet ipsos custodes?
You son of a bitch. You don't include "fallout," "bioware," and "pandemic" in an article title like that, ever. Now I have to change pants, and all for naught.