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Wii 'Popularity Bubble' to Burst?

A combination of industry and developer observations has prompted Tech.co.uk to wonder if the Wii's overwhelming popularity is due to end sometime soon. This is based on a report from Japanese business newspaper The Nikkei, which published an article recently entitled 'Software Houses Miscalculate Audience, Demand For Wii'. "The report goes on to discuss the likelihood that many Wiis are gathering dust in owners' cupboards, citing one software house president as saying, 'People bought it out of curiosity, and it's likely a lot of them haven't used it.' Given that September saw Wii sales fall sharply in Japan for the second consecutive month, it seems reasonable to speculate that the bubble inflated by the novelty factor is starting to deflate, but writing Nintendo off at any stage is a perilous course to steer." Is this just worrying, or is there validity to this?

10 of 426 comments (clear)

  1. Poor timing by Veilrap · · Score: 4, Insightful

    This statement is very poorly timed and thus most likely completely inaccurate. 1. Christmas season starts soon. Christmas = high sales period. 2. Wii has 3 extremely popular games being released between now and february.

  2. No dust. by Aladrin · · Score: 4, Insightful

    I don't know anyone that has a Wii that is gathering dust, and that includes the one at my Mother's house.

    Games for -all- consoles tend to be a bit lacking this year, as far as I'm concerned, but the Wii has definitely kept up with the others in terms of game count. If anything, they should be asking if the PS3s are gathering dust. There's hardly any good games yet, and the ones that ARE out came out later than their 360 counterparts. Gamers aren't known for their patience at the time of a game's release... They buy what's available.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  3. strange premise... by russ1337 · · Score: 5, Insightful

    The report goes on to discuss the likelihood that many Wiis are gathering dust in owners' cupboards, citing one software house president as saying, 'People bought it out of curiosity, and it's likely a lot of them haven't used it.' Given that September saw Wii sales fall sharply in Japan for the second consecutive month, it seems reasonable to speculate that the bubble inflated by the novelty factor is starting to deflate, but writing Nintendo off at any stage is a perilous course to steer
    It also 'seems reasonable' to speculate that the decline in sales is because everyone has already bought one....

    It also 'seems reasonable' to speculate that everyone who bought one still plays it every night...

    They should have added "It 'seems reasonable' that the company the 'software house president' works for isn't selling as many games as they would like because their particular games suck balls."
  4. Re:The better question by XxtraLarGe · · Score: 4, Insightful

    Honestly, will anything be different? Well, people who don't have one may actually be able to find one on the shelves...
    --
    Taking guns away from the 99% gives the 1% 100% of the power.
  5. I agree by RogueyWon · · Score: 4, Insightful

    I know my credibility on this issue is near zero around these parts, as I've not been afraid to state all along that the Wii is over-hyped, but I agree with the fundamental tennet of this argument; many Wiis are not getting used because there is very little on them worth playing for more than about 10 minutes at a time. Looking at the "new releases" reviews on the average game-site (IGN is my personal preference, but your mileage may vary), it's easy to see that games coming out for the Wii mainly fall into 3 categories; "party" games (or extended tech demos, as I tend to think of them), rushed and nasty cross-platform ports and virtual console games (whose quality varies from the stellar to the derisory - but which many games will have been emulating for free for years).

    The first category are ok on occasions when you have friends over, but are no use at all the rest of the time. A brief glance at gamerankings will show just how badly Wii ports of cross-platform games tend to fare. And virtual console games... well... great... but I don't want to spend all my time on my new console playing games that came out a decade ago.

    There are a tiny number of other titles which actually have some gameplay value. Zelda is ok... slightly above average for its genre. Metroid Prime 3 is pretty good, although I still have problems with the backtrackeriffic gameplay style of Metroid games. Resident Evil 4 remains one of the only two cross platform games to actually be enhanced through being on the Wii (the other being Rayman Raving Rabbids, which falls into the "insipid party games" category anyway).

    I know what people are going to say at this point; the Wii isn't for me, it's for the casual crowd. Thing is, I suspect that over time, even the average Joe will realise that, cheap though the Wii is, the limited use it eventually gets still means its horrible value for money.

    Right now, Nintendo have things pretty easy. They had an unprecedented hype-machine for the launch of the console and some excellent initial sales. However, it seems to me that for those of us in the UK, the comparison to Gordon Brown's political honeymoon as Prime Minister are most appropriate; there comes a point at which people realise there's no substance there and the wheels fall off spectacularly. Happily for Nintendo, Sony continue to shoot themselves in the foot at every opportunity. They have an excellent machine out there, which, despite the high price-tag, is significantly more future-proof than any of its competitors (especially with the Blu-Ray drive, which is looking like a better and better idea). However, because they've mismanaged their relationships with developers and insisted on pushing their horribly broken and unnecessary motion-sensing controller, they've yet to attract a significantly better range of games than the Wii (although at least the PS3 has slightly more in the way of "substantial" games).

    My instinct still stays that when all the dust settles, the slow-but-steady pace set by the 360, with no gimmicks, few headline-grabbing features, but an increasingly solid and well-rounded games lineup will win the day.

  6. That's what I thought about the Dreamcast too by Moraelin · · Score: 4, Insightful

    Well, that's what I thought about the Dreamcast too. I mean, who cares if it only sold a fraction of what the PS2 was selling? Mine will still work, right? And Sega will surely keep making games for it, right?

    Well, I'm proud to say, I was partially right there. My Dreamcast still works flawlessly. Hasn't had a new game made for it for a damn long time now, though.

    Seriously, the prices of developping a new game are insane these days. Actually, make it: for a decade or so now, and it's only getting worse. So they need a certain market size just to recoup the costs.

    And no matter what game you make for a console, not every single owner of that console will buy it. Doesn't matter what game it is. Even Hallo 3, not every XBox owner on the planet bought it. And that was a major success. You have to hedge your bets a bit for the case when it's a lot less of a success. I.e., you have to have a bit of a safety margin there.

    So if a bubble bursts, it can be bad news. But, hey, your own console will keep working.

    And before someone pipes up with "But Nintendo itself will keep making games for it"... well, so much good that did to the popularity of the N64, eh?

    --
    A polar bear is a cartesian bear after a coordinate transform.
  7. Re:Nintendo's new motto: by NoTheory · · Score: 4, Insightful

    Then what on earth do you mean by FPS, if it doesn't mean "a game with a first person perspective, in which one's primary interface with the world is, in fact, shooting"? Sure Metroid isn't Doom, it's not Quake, nor is it Halo[1..3]. So you actually have objectives, and have to, god forbid, explore. So what? Does that disqualify it as an FPS?

    --
    There are lives at stake here!
  8. Re:Nintendo's new motto: by AuMatar · · Score: 4, Insightful

    Its first person perspective, and you shoot stuff constantly. That makes it an FPS. It has puzzle elements added, but its still an FPS.

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    I still have more fans than freaks. WTF is wrong with you people?
  9. Re:Nintendo's new motto: by orclevegam · · Score: 4, Insightful

    Some purists might argue that it does. The main point of the Prime series (and all Metroid series really) was to explore and find power-ups that allowed you to get farther into the "dungeons". In contrast the primary goal of most FPS games is to make it from point A to point B by killing or otherwise eliminating anything that gets in your way, possibly with conditions attached such as ensuring that some object is either protected or destroyed. I think one of the key features that sets Prime apart from other more traditional FPS titles is the need to use the various Visors and jump upgrades which effectively make the game play closer to a platformer such as Mario Sunshine. The fairly constant switch to third person when performing certain jumps and using the morph ball also serves to distance Prime from a FPS.

    --
    Curiosity was framed, Ignorance killed the cat.
  10. Re:Nintendo's new motto: by plague3106 · · Score: 4, Insightful

    Heh.. I know I am still waiting for games I'm interested in. For now though, I've been picking up gamecube games to hold me over. The Wii is a great game system, its just that game studios didn't think it would take off, so most of the games are the Mario varity.

    That said, it looks like some good ones are coming up; manhunt, tomb raider: aniv., RE: chronicals, etc. hopefully RE: 5 will appear on the wii as well.