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Freeware FPS Alien Arena 2007 Reviewed

Alienkillerrace writes "Linux.com has reviewed the brand new release of Alien Arena 2007, giving it a glowing review. 'New Alien Arena 6.10 blows away its FPS competition' claims that Alien Arena is now the very best of the freeware FPS games, surpassing even Tremulous."

11 of 158 comments (clear)

  1. Re:A bit of variety wouldn't hurt by TheRaven64 · · Score: 2, Funny

    There was a football mod for the original Quake. You had to kick a head (complete with blood trails) to the other goal. As I recall, players were armed with axes, to allow fouls.

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  2. Re: Football vs fútbol by wuputah · · Score: 2, Funny

    Association, American, or Canadian?

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  3. Re:Wait by bl8n8r · · Score: 3, Funny

    If you know, you don't need to be told. If you don't know, you won't notice.

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  4. Re:hmm by Oktober+Sunset · · Score: 4, Funny

    getting it for free does though. Especially when you spend the money on weed and play while high.

  5. Marketing dept. snuck one in? by PIPBoy3000 · · Score: 2, Funny

    After yesterday's CmdrTaco interview, it sounds like he's locked in a constant struggle with the marketing department. Perhaps this was a battle lost? Or maybe their evil mind-control rays are finally starting to work?

  6. Re:Better than Tremulous ? by Anonymous Coward · · Score: 1, Funny

    Nice post.

    The only disagreement I have is with your soup kitchen approach to software development, specifically Mozilla. This isn't the Depression. If this is the Software Renaissance, commercial reward from the hands of another's art should not be what you seek.

  7. Re:Ok... by Ford+Prefect · · Score: 2, Funny

    Many artists will make things for money ONLY. The altruistic spirit of OSS does not translate well to game art (with a few exceptions). Usually, the artists doing things for free are usually the bad ones, and the ones demanding lots of cash are the real deal. But without the latter, any game looks and sounds 1995ish, no matter how good the code is.

    What about the eleventy billion people working on free modifications for commercial games? Yes, plenty of that is Bad Art, but there are some fantastic bits of work out there.

    The motivations aren't purely financial, either - I've seen a lot of people get jobs as the result of mod work, but I've also seen people already employed in the games industry contribute stuff back to free mods. I think half of Natural Selection was built that way - it acquired fantastic voice acting, music, audio, animations, models and textures as a result. Altruism? Kinda. The whole place seems built on old boys' networks.

    So if you want good game art? Stop mucking about in the world of open source and programming, and try looking at the game mods world!
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  8. The new linux tagline by kwabbles · · Score: 5, Funny

    Linux: Allowing geeks to afford herb since '91

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  9. Linux.com Rating System by Blakey+Rat · · Score: 2, Funny

    Controls: 5 pts.
    Graphics: 5 pts.
    Sound: 3 pts.
    Music: 2 pts.
    Story: 5 pts.
    Multiplayer (if applicable): 5 pts.
    Runs on Linux: 50,000 pts.

  10. Re:hmm by Brian+Gordon · · Score: 2, Funny

    You are kidding. Quake was unplayable after the source was released. People could compile in their own hardcoded aimbots!

  11. Re:Wait by pcgabe · · Score: 2, Funny

    If you have it, you don't need it.
    If you need it, you don't have it.
    If you have it, you need more of it.
    If you have more of it, you don't need less of it!

    You need it to get it, and you certainly need it to get more of it, but if you don't already have any of it to begin with, you can't get any of it to get started, which means you really have no idea how to get it in the first place, do you?

    You can share it, sure.
    You can even stockpile it if you'd like.
    But you can't fake it.
    Flaunting it, needing it, wishing for it... the point is, if you've never had any of it, ever, people just seem to know.

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