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Halo In Church Points Out ESRB Flaws

The recent controversy over church groups making use of Halo 3 to attract young men to their services continues to be a subject of debate outside of the fan press. GamePolitics notes that the debate is indicative of flaws in the ESRB's system, and in mainstream culture's understanding of those ratings. "When you look at it like that, it's hard to blame those who criticize bringing Halo into sacred space. For the most part the critics are not gamers and have no concept of the vast difference between Halo and GTA. All they know is that the games share a common M rating, a designation assigned by the game industry itself, theoretically for the protection of impressionable youth. For the uninitiated it's only logical to assume the content must be of a similar character as well. As someone who has played both, I'd argue that there is a world of difference between Halo and GTA."

2 of 185 comments (clear)

  1. Rating systems by Gharbad · · Score: 5, Insightful

    When you have to pidgeon hole all media into about 5 slots, you're going to have differences between boundary conditions. Like how 2 R rated movies aren't necessarily the same in terms of content.

    --
    "Gharbad no Hurt!" -Gharbad
  2. Re:Read the bible lately? by SkelVA · · Score: 5, Insightful

    The bible says "And be not drunk with wine, wherein is excess; but be filled with the Spirit;" Ephesians 5:18

    Back in the day, before water purification techniques or even the understanding of what got a person sick and what didn't, wine was safer to drink than water. The wine they drink was also much less alcoholic than the wine we drink today. When Jesus turned water to wine as stated in the bible, think of it more like turning warm tap water to a cold soft drink or something along those lines.

    And on the topic, there's a reason that movies give a basic reason for the rating. When I see an R rating for "Violence and adult language" it's different than if I see an R rating for "Nudity and extreme sexual content." The whole concept of a unified 5-slot rating system to classify offensiveness is completely intractable. The specific reasoning is much more useful to me, but nothing will ever trump parental involvement. Play Halo 3 for an hour or play GTA for an hour and you'll get a pretty decent, not complete, opinion of what the games' content is.