Halo In Church Points Out ESRB Flaws
The recent controversy over church groups making use of Halo 3 to attract young men to their services continues to be a subject of debate outside of the fan press. GamePolitics notes that the debate is indicative of flaws in the ESRB's system, and in mainstream culture's understanding of those ratings. "When you look at it like that, it's hard to blame those who criticize bringing Halo into sacred space. For the most part the critics are not gamers and have no concept of the vast difference between Halo and GTA. All they know is that the games share a common M rating, a designation assigned by the game industry itself, theoretically for the protection of impressionable youth. For the uninitiated it's only logical to assume the content must be of a similar character as well. As someone who has played both, I'd argue that there is a world of difference between Halo and GTA."
When you have to pidgeon hole all media into about 5 slots, you're going to have differences between boundary conditions. Like how 2 R rated movies aren't necessarily the same in terms of content.
"Gharbad no Hurt!" -Gharbad
A game based on parts of the Bible could get an M rating as well. The bible is full of violence and sex. People just seem to gloss over that these days. Much like the people who say drinking is a sin, and over look that water to wine section.
Think Deeply.
While I would agree that Halo and GTA are worlds apart, and hope that this controversy catalyzes much-needed revamping of the ESRB's functionality, I still find it out of place that churches are using Halo to bring young men to services. "Thou shalt not kill" does not mesh well with "Thou shalt kill aliens in copious numbers". Also, it just strikes me of bribery - they should be there because they're interested in the religion, not because they wanna get a mad sic deathmatch in after church lets out. But maybe that's just me.
Quis custodiet ipsos custodes?
I submitted this to our own pastor and some of the others involved with youth and fellowship in our church. And I suppose being a gamer myself it just makes sense to me. The fellowship committee in our church is there to create activities that are not necessarily 'church' related, but help bring us together as a community, to get to know each other, and just to have fun. The youth groups do the same things. I don't see why it seems like such an alien concept that one or the other should use video games for that purpose. I mean, come on I'm a geek and 31 (and still thinking he's in college at times). Do I look like bingo or knitting are activities that I'm going to sign up for?
And I agree with the summary that it only seems strange to those who don't know about gaming, and while I can understand their initial confusion, I'd hope that after an explanation and (at most) a demonstration, that they'd see that. For the most part, I've run into very little concern about these type of things from anyone (and yes I'm going to stereotype) who was not under 65 or so in our church. But I think it's our part as gamers/geeks/fill-in-your-term-here to explain away the FUD that some people seem to spread.
I will shred my adversaries. Pull their eyes out just enough to turn them towards their mewing, mutilated faces. Illyria
"Kill Bill" and "The Passion of the Christ" were both rated R, weren't they?
There's a wide range of stuff that's considered "mature." Some of it is mindlessly gory, some of it seriously handles mature topics.
That's not to say I buy the premise that Halo 3 is a great fit for church life. Maybe it's "Die Hard" instead of "Grindhouse," but that doesn't make it a good fit.
"Thou shalt not kill" does not mesh well with "Thou shalt kill aliens in copious numbers".
Sometimes when looking at a translation dictionary you get the impression that one word translates precisely into another word. That is not true, the two words may have vastly different connotation. Also, connotations may change over time. I am no biblical scholar, but I believe that it has been well established that a more accurate translation of the ancient Hebrew text refers to "murder". not "kill".
Also, the concept of just or defensive wars is well established in most Christian churches. The Old Testament clearly approves of warfare.
That's always struck me a bit odd... Halo's a fairly clean game. There's very minimal swearing (I can't think of any off the top of my head, but I'm pretty sure there's a at least one "shit" uttered at dispariaging moments...), and the violence is really on the cartoony side... It's not realistic at all, there's very little blood, absolutely no gore, and when people die they just fall over, as opposed to being ripped apart or dismembered.
Heck, most of the things you're killing are aliens or, online, Spartans who are encased in full-body armor with no skin visible.
Personally, I would have rated Halo 3 as a T, not an M. And personally I think it's even on the tamer side of T.
The ESRB rating system should be used by parents to review the content of games for what they believe to be acceptable for their children. And yes, different games may get the same rating for completely different reasons. IIRC, SWAT 3 got an M rating as well. However, anyone could look at the 2 or 3 lines of text underneath the rating to find out exactly why the game was rated what it was. Using the example of Halo 3 in a church outreach or fellowship activity to say that the ESRB rating is flawed is exactly wrong.
The ESRB rating tells you what is there. Some parents and church leaders will decide to not allow M rated games. Others will look at the descriptors and prohibit certain games based on that. But this shows that the system, properly understood as a tool that informs parents and responsible adults, is not flawed. What is flawed is the idea that some regulatory body, whether mandated by government or not, is responsible for what children and teenagers see and experience in video games today. That responsibility should always rest on the parents.
Meh, a real sig would take too long, and I have an MMORPG to play with....
Although the game may be non-violent, it is equally dangerous due to its irresponsible depiction of an unhealthy diet. Won't somebody think of the obese children?! I'd change your game to have the player (a loquacious charming-but-tomboyish little girl) deliver cold, refreshing, Free Trade mountain spring water.
Also, the use of the truck promotes both inactivity and CO2 emissions, so the character should deliver the water from a bike, wearing a helmet and wrist, elbow, and knee guards of course. If you run a stop sign or ride on the sidewalk, it's an immediate game over, and you have to ride slow enough that your riding partner, a slightly retarded child with a heart of gold (of indeterminant ethnic minority status) can keep up with you so the buddy system stays intact.
You only have one cup that everyone drinks out of so as to minimize waste; a mini-game sterilizes the cup with antibiotics between uses. Points are scored for each person served, but taken away for not keeping your heart rate up, not wearing a flag lapel pin, supporting the iraq war, or passing a breast cancer donation box without throwing in some change.
It's nothing but crumpled porno and Ayn Rand.
No dumb ass we don't worship a corpse on display. We eat it. But its cool, he told us to.
Well.. maybe. Or Maybe not. But Definitely not sort of.