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Hackers Uncensor Manhunt 2

Less than 24 hours after the release of Manhunt 2, you can already play the full and uncensored version thanks to some enterprising hackers. The news for Rockstar is just ... bad: "The game has been censored in the US in order for it to receive an M rating - and therefore a release - rather than the original AO rating it was given by the ESRB. The illegal exploit of the original PSP code indicates that the scenes that were cut in order to secure an M rating were not removed from the full game, rather disabled, much like the Hot Coffee mini-games in Rockstar's Grand Theft Auto: San Andreas." This is also exactly what prompted the re-rating of Oblivion and Halo 2 for the PC. We should expect to see an ESRB response to this very soon, then.

19 of 125 comments (clear)

  1. When will they ever learn by davidwr · · Score: 5, Insightful

    You wait until AFTER the game has been out a week or two before posting the AO-hack.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
  2. Rockstar, you fscking idiots by p0tat03 · · Score: 5, Insightful

    Didn't you people learn *anything* from the Hot Coffee debacle? Heck, the Hot Coffee components of San Andreas weren't even *well publicized* and people s till managed to dig it up. What did you THINK was going to happen? You've already got congress breathing down the necks of the entire industry and STILL you think layering gruesome, brutal scenes that would have resulted in a higher rating over a simple... screen flash?

    I realize this shouldn't be as big of an issue, society and violence, blah blah, but the truth remains that the industry remains under tight scrutiny, and Rockstar isn't doing anybody any favours.

    1. Re:Rockstar, you fscking idiots by jeks · · Score: 5, Interesting

      Can we be so sure this is really an accident. They have been down this road before and must have learned the implications of it. Rockstar has some of the most brilliant people working for them. Are they really run by a bunch of idiots? I find that hard to believe.

      Nothing pisses me off more than conspiracy theorists, but here goes. Is it just me, or could this have been done on purpose? Maybe simply to maintain their "we don't give a f*ck" public image in anticipation for greater platform releases.

      Do ratings really affect end sales results? Most kids are determined enough to get their hands on what they want anyway, ratings or not, even if they have to go behind someone's back (naturally their parents). I sure know I was, even though there were no consoles back then, there were video tapes of magical events (rated and censored dare I say, here in Sweden) where real fighters squared off. I think the winner more often than not was named Bruce Lee.

    2. Re:Rockstar, you fscking idiots by p0tat03 · · Score: 3, Interesting

      Oh, I have no doubt Rockstar will benefit from this. Manhunt sales will jump, and achieve sales far better than it deserves (almost all reviews have universally judged it mediocre at best). It's the blatant disregard for the rest of the industry that pisses me off. This is the type of irresponsible "me" thinking that will get this industry censored by the guys on the hill. The *rest* of us are fine releasing M games, and AO games, and T games, and E games, why does Rockstar deliberately have to generate the media frenzy and even FURTHER undermine the authority of the ESRB?

    3. Re:Rockstar, you fscking idiots by Opportunist · · Score: 4, Insightful

      You have to understand that it's near impossible to redo half of a game after it's gone gold. Unless you want to push the release back another half year.

      So the choice was, either to do a half assed attempt to shove it out the door or back to the drawing board. Question for 200: Which route will the average game company take? Take into consideration that it's November and the XMas sales are at stake.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    4. Re:Rockstar, you fscking idiots by XenoPhage · · Score: 2, Informative

      From what I can tell the "hack" in this case requires a homebrew PSP (legality questioned), and ISO of the games (legality questioned) and the modification of a few configuration files (not something normally possible on a console) ... Hidden content is all over the place, in DVDs, games, business applications, etc. If it takes extraordinary means to get to it, something that technically shouldn't be possible if the device it's played on is used properly, how is that the fault of the developer?

      Sure, they left the content in. But realize that what they did to the scenes was "fuzz" them over with odd camera angles and filters. You need the scenes there in order to filter them..

      Hot coffee was a little different. That wasn't part of the game at all, or at least, not something they released, per se. Perhaps it was something planned that they decided not to release after all. Either way, it's not something that was intended to be available.

      Let's not blow all of this out of proportion.

      --
      XenoPhage
      Technological Musings
    5. Re:Rockstar, you fscking idiots by dintech · · Score: 2

      Nasty as it is, Rockstar is a business with with its own interests. It only really cares about #1.

    6. Re:Rockstar, you fscking idiots by MobileTatsu-NJG · · Score: 2, Insightful

      "I realize this shouldn't be as big of an issue, society and violence, blah blah, but the truth remains that the industry remains under tight scrutiny, and Rockstar isn't doing anybody any favours."

      Rockstar was faced with an injustice in the first place. Cry me a fucking river.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  3. Stupid by Sciros · · Score: 5, Insightful

    The re-rating of Oblivion was insanely stupid. Ooh, you can mod it to include some nudity. Okay.. you can MOD a ton of games to include whatever you want! That doesn't change the fact that unless you go in changing things as (or via) a third party, the game remains the same as when it was originally rated by the ESRB.

    In all of these cases, the rating should not change. A third party mod can add content, unlock content that otherwise cannot be accessed, etc. I don't see any logical, practical reason why in one case the rating shouldn't change and in another it should. Really, in all cases it shouldn't.

    --
    I like basketball!!1!
    1. Re:Stupid by mwvdlee · · Score: 3, Insightful

      I played Drawn To Life (http://www.thq.com/games/gameinfo.php?id=1283) with a naked main character. Not to mention the kind of depraved stuff I drew as "clouds". ESRB should rate Drawn to Life AO.

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    2. Re:Stupid by pla · · Score: 5, Funny

      If the nude textures were already on the disc,

      Of course they already exist on the disc... Mattel just hid them under the ordinary textures using one-time pad encryption.

      We just need to find the decryption key that restores them to their original AO-rated glory.

  4. Re:Illegal? by jandrese · · Score: 4, Insightful

    Are you still living in 1997? Clearly you don't own anything anymore, you merely have some permission to use the publisher's sacred content in the one way they deem fit. Your concept of owning stuff you paid for is laughable.

    --

    I read the internet for the articles.
  5. You would think, but no. by SanityInAnarchy · · Score: 3, Interesting

    Chances are, the disc uses some sort of copy protection. Chances are, this circumvents it. At least, that's how I'd play it if I was there lawyer.

    Thank you, DMCA, for making it illegal to crack copy protection, no matter what the intent.

    --
    Don't thank God, thank a doctor!
  6. The weird thing by naam00 · · Score: 4, Interesting

    ...well to me at least, is that the edited scenes (yes with overstated screenjarring during the more brutal moments) are actually more disturbing to watch (in a good way) than watching the same things happening in clearly visible low-poly animation. The power of suggestion at play.

    Weird in the sense that the people with their underwear in a knot over this manhunt business are still going to cry out over these less disturbing and plainly silly rendering resources being on disk, and the fact that hackers have removed the elements that make the scene more chilling.

    But I guess they will want to blow off no matter what the game actually looks like.

    http://gamevideos.com/video/id/15918

  7. Re:Not really the issue by Sciros · · Score: 3, Interesting

    Your analogy to the magazine is way off, though. Folding over pages doesn't make them unavailable, heh, even if they're glued shut. Besides, the point isn't about accessibility per se (a high difficulty mode-related unlock can be just as inaccessible as outright disabling content from an effort-related standpoint), as much as it is a question of *what exactly is being rated.* Is it the game you will be playing? or is it the game you could potentially be playing if you use 3rd party apps to mess with the content in some fashion?

    I'm not defending Rockstar's decision necessarily, but I'm certainly not criticizing it and I am definitely criticizing the ESRB's usual reaction to these situations.

    --
    I like basketball!!1!
  8. Hey watchdogs! by entmike · · Score: 3, Funny

    You may want to contact Adobe! There is a feature in their "Photoshop" program that will allow you to create naked celebrities! This product is available for Our Children to purchase with no age restrictions.

  9. This may be a stupid question, but... by Deceptin00b · · Score: 3, Interesting

    There are movies that have more than one DVD for them: the official one rated by the MPAA and the unrated version that has everything. Why not make games that way? The ESRB rated version, then an unrated version for those of us that have pubic hair?

  10. uh what? by SirSlud · · Score: 2, Interesting

    How hard is it to either completely yank the naughty bits or replace them with functionally-identical bits

    You can't just open the binary in a text editor and zero-out the bits that are the surrounded by that 'im naughty' glow. You need to change the all the associated assets (the animations) remove all offending particle effects, yadda yadda. It's not a walk in the park. You've just worked in crunch mode for however many months to make sure the game never crashes, and suddenly, you're ripping out assets, rewriting significant chuncks of production/camera code .. its not an easy process.

    What they did was 'hide' the offending manhunts with post processing overlays and camera cuts. But to go in and remove animations and change actual 'kill code' (how the hero/enemies are interacting with each other under the censored textures/effects) would have been a huge task and created another stabilization cycle that would have lasted far longer. In short, it would have all but guaranteed that the project would end up in the red once all was said and done.

    What most people don't realize is that one of the biggest challenges in building video games is to make the 'build' process stable. An animation depends on a model which depends on textures. The game code depends on all those things, the number of joints a character has, even down to innocuous sounding things like whether a particular joint will ever be non-orthagonal to the floor. You change the animations, suddenly you rendered a lot of the testing you've done completely useless, because the math being used to make certain calculations for things like camera angle, relative positions of objects or joints to each other etc, now depend on a whole new set of assumptions.

    So no, you cant just yank the naughty bits. The devil is in the details, and unless you know the details, pretty much everything always looks simple unless you're the one doing it. Adding new stuff to make the old stuff relatively inaccessible is the only sane way to bow to the demands of the ESRB without requiring a whole new front to back testing cycle. Removing stuff, now thats tricky, because identifying what things depend on those things are sometimes programmatically detectable (by your build process, dependancy tree, and build validation code) but much much more dangerously only discoverable via testing.

    --
    "Old man yells at systemd"
  11. Re:Crap by somersault · · Score: 2, Informative

    No, but PCs had been a personal hate of mine for a long time as a kid when I used Macs and Amigas, then when I learned of Linux I realised it was just Microsoft that were making the platform a puddle of piss. I have a Wii and a DS (where again previously I was never a big fan of Nintendo until recently when they started making products that I actually find interesting and cool). While a company should have making money as one of its goals, it will usually perform better in that regards if it actually does its best for the customer, rather than catering to its own agenda. Anyway, that was a particularly poor troll, considering it's obviously just Microsoft I loathe, and the money thing was just directed at Ballmer, not Microsoft in general. There are plenty more reasons than the money thing to hate Microsoft. Karma whore a go go >_>

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    which is totally what she said