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Confessions of a Gamestop Manager

The site Consumerist has up a lengthy post from a former Gamestop manager, listing some of the sins, boons, pitfalls and promises perpetrated while he was on the job. Includes a discussion of the 'gutted' display game, pre-orders, the 'discount' card, trades, and lots of 'pro-tips' on how to get the most out of your Gamestopping experience. "19) Don't be afraid to sell things on your own! The going resell rates for any current games or accessories online is usually close to what we resell for. If its a much newer title and you don't mind listing and shipping it, you could make a small handful more selling it online yourself. Ebay and Amazon.com are obvious choices, but you may find other outlets that work for you."

33 of 184 comments (clear)

  1. Selling policies by ZorbaTHut · · Score: 4, Interesting

    I have to say, the thing I've always wondered about is the business side of things. I've heard, although I have no hard evidence, that Gamestop/EB stores don't make any significant profit off new games, which is why they're always pushing used games. Their profit sources are "used games" and "product placement" - publishers pay big bucks to have things like Halo 3 in the front-and-center of stores.

    What I'm curious about is what they would do if you went to them and said "I have a game, I would like you to sell it, we've been doing advertising and it should sell quite a bit, we can't afford to pay you for placement but we'll sell the actual copies to you for $15 less so you can actually make a profit on it". Would they give some of that front-and-center space over to it in the hopes of selling more, or would they just relegate it to the back shelves because it's not paying the bucks?

    Unfortunately it seems impossible to actually get information on the big business policies. Ah well.

    --
    Breaking Into the Industry - A development log about starting a game studio.
    1. Re:Selling policies by zegota · · Score: 3, Insightful
      I doubt it. Gamestop strikes me very much as a company that sticks to the guidelines they have layed out for themselves. They make a very small profit off of new games, but beyond that, the new games will get people into the store. "Hey, buying Halo 3? Why not pick up a used controller or strategy guide?" That sort of thing. As much as I'd like independent game companies to be able to get their games into stores this way, it seems unlikely that Gamestop would accept anything outside of a regular distributor, given that they don't buy games unless its going to absolutely sell (which is why they require preorders to allot shipments).

      Worth a try, though. Call corporate, of course -- retail stores/managers will have absolutely no idea.

    2. Re:Selling policies by jandrese · · Score: 2, Insightful

      Luckily, my local Gamestop seems to have backed off of the whole strategy guide pushing. It was real bad there for awhile, you couldn't walk in the store without them trying to pawn off some completely worthless Prima guide on you.

      For that matter, for a company that supposedly gets inside info on a game before it is released, Prima continually puts out some really poor quality material. Frequently they're little more than a slightly expanded version of what came in the manual and a bunch of screenshots that don't tell you anything. You'd thing they'd be great for giving you actual hitpoints or types of attacks or something, but they're usually far more interested in holding your hand through some already ridiculously easy tutorial puzzle or something. "Jump on the button to open the door!".

      The final nail in the coffin of the whole Strategy Guide business is that you can almost invariably find far better guides online, usually much more complete and completely free. Gamefaqs alone renders Prima's whole business model obsolete, and it's far from the only gameplay resource online.

      --

      I read the internet for the articles.
    3. Re:Selling policies by Sciros · · Score: 2, Interesting

      Guides can be worth the purchase for the convenience (if it's well-laid-out and thorough), the aesthetics of the design of the book, and the art inside it. The Final Fantasy XII guide is fantastic, IMO, in every respect, and I was very glad I purchased the collector's edition with the included Concept Art Book.

      I also have this hardcover, gold-border Twilight Princess strategy guide but it's more of a "thing to have and admire" for its design because it's the opposite of useful when it comes to actually being used as a guide. Waaay too thorough or something. Hard to read through. But attractive.

      --
      I like basketball!!1!
    4. Re:Selling policies by king-manic · · Score: 2

      Guides can be worth the purchase for the convenience (if it's well-laid-out and thorough), the aesthetics of the design of the book, and the art inside it. The Final Fantasy XII guide is fantastic, IMO, in every respect, and I was very glad I purchased the collector's edition with the included Concept Art Book.

      I also have this hardcover, gold-border Twilight Princess strategy guide but it's more of a "thing to have and admire" for its design because it's the opposite of useful when it comes to actually being used as a guide. Waaay too thorough or something. Hard to read through. But attractive. The downside is strategy guides are often wrong, using info from a beta version or a pre-release version. It's only important if your a pedant, power leveller, completist or a obsessive item collector. But some Guides have so many glaring errors that it's often better to take a trip to gamefaqs then buying a guide.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    5. Re:Selling policies by orclevegam · · Score: 4, Insightful

      Going to tackle this in reverse order. First, individual stores don't order games (disclaimer: I have never worked for EB/Gamestop, but I have talked with employees). Stores place pre-orders and other than that what they receive in their shipments is decided by someone in corporate. Presumably they have some sort of system, that probably involves big sweaty rolls of money from other large corporations being left in certain key CEO pockets, and possibly dart boards at some step to help determine exactly which games and what quantities will show up. As far as not making money on new releases that's not entirely true. They of course make profit off them, otherwise they wouldn't stock them, just like any other business. The key thing is that new games are not their most profitable item. They have essentially perfected a formula for squeezing the maximum profit out of each store that they possibly can. They start by reducing orders of new games to nearly the exact amount demanded. They do that by only carrying 1 or 2 new copies of any given game beyond what's pre-ordered. That ensures that they have enough on hand to meet the initial demand (assuming everyone pre-orders, and they probably order a certain percentage of the pre-orders extra to meet demand of those that didn't, say 10% of the pre-orders), but that they won't have many or any extra copies laying around. That's the initial investment, and they do make a bit of profit there. Where the big profit comes in though is in the re-sells. They give you something like $5 credit on a game that they'll turn around a re-sell for $40, that's 700% profit! That's why they want you to trade games in and buy used games, they make insane profit off each one. As for the strategy guides and accessories, those are just icing on the cake. They like to sell them of course, it's all profit after all, but the big bucks come from the re-sells. I'm what EB would consider a nightmare customer. I buy nothing but brand new games, rarely pre-order (unless I think it'll sell out, I'm usually right on that call to), and never buy guides or accessories. I also never trade in used games.

      --
      Curiosity was framed, Ignorance killed the cat.
    6. Re:Selling policies by MaineCoon · · Score: 2, Informative

      Your numbers are a bit off, from my experience. I've usually received about half what the used game sells for - for example, in one case with a recent release of a hot game still selling for $60 new, $50 used, I got $25 store credit. Of course, YMMV.

      --
      Hunt your preferred prey at Aliens vs Predator MUD. Join the war at avpmud.com port 4000
    7. Re:Selling policies by Darkforge · · Score: 2, Insightful

      What I'm curious about is what they would do if you went to them and said "I have a game, I would like you to sell it, we've been doing advertising and it should sell quite a bit, we can't afford to pay you for placement but we'll sell the actual copies to you for $15 less so you can actually make a profit on it". Would they give some of that front-and-center space over to it in the hopes of selling more, or would they just relegate it to the back shelves because it's not paying the bucks?
      No; consider the question you're asking. Right now, EB/GS get paid for product placement. That money is 100% certain to materialize regardless of the quality of the game. If Sony pays big bucks to get excellent placement for Lair, and then Lair tanks, EB/GS still get paid for giving it lots of shelf space.

      What you're asking is: Could I get product placement ("some of that front-and-center space") by giving EB/GS a larger cut of the revenue of the game? Revenues are risky; if your game is a flop, EB/GS will get a large cut of peanuts! So you're asking EB/GS to accept more risk in exchange for (potentially) greater reward.

      If your game is a guaranteed success (not a guaranteed "hit," necessarily, but enough to pay for its costs and then some), then you can certainly afford to pay EB/GS for regular product placement, if only by getting investors to fund your advertising budget (which is where product placement is normally charged). If you have reason to believe that the game will sell well, that's exactly what you should do.

      If you don't have reason to believe that the game will sell, then neither does EB/GS. In that case, they would get a larger payout only if your game sells more than expected; ideally, your expectations are spot on, so unexpected successes are supposed to be unlikely. That deal is not in their favor.
      --

      When I moderate, I only use "-1, Overrated". That way, I never get meta-moderated!

    8. Re:Selling policies by Sciros · · Score: 2, Interesting

      Your criticisms are very valid but I think apply mostly to non-first-party guides. In other words, a Final Fantasy guide produced and released *by Square-Enix* is going to be a quality product, as would a Zelda guide produced and released *by Nintendo.* They're also most likely going to be up-to-date and their production quality is very high so the paper is usually pretty nice.

      Oh and some guides are just plain well-written. Take for instance the Elder Scrolls guides. Whoever wrote those is a clever guy, and it's sometimes fun to just read through some of it because it's half-decent story telling ^_^

      Guides are rarely "important," that's definitely true. But they can enhance the playing experience a bit, and often help you get a better appreciation for a game. Bad guides (like the one for Guild Wars Factions, for instance, which I was a *researcher* for but nothing we ever submitted made its way into the final omg-it's-due-tomorrow-and-I-haven't-started release; shame on ArenaNet but I digress) are certainly a total waste and can be exactly what you describe. But good ones are often the equivalent of a "movie guide" which make for at least some interesting reading.

      --
      I like basketball!!1!
    9. Re:Selling policies by eison · · Score: 4, Insightful

      That's funny, I got the impression that refusing to stock what I want to buy and insisting that I make reservations and wait/come back later was the perfect formula for driving me to online stores and putting their bricks and mortar store out of business. Why should I pre-order with Gamestop when Amazon will have it delivered right to me?

      --
      is competition good, or is duplication of effort bad?
    10. Re:Selling policies by Beardo+the+Bearded · · Score: 2, Interesting

      Two points in agreement:

      1. My brother bought an old dreamcast game from EB. The game cost $2. The clerk said, "Would you like play insurance for $3? I have to ask in case you're a mystery shopper." I used to work retail - the people you see are just doing what they're told to keep their job. I did work for a really nice place that said, "remember, it's not your money. It's theirs. Give them whatever they're asking for, because otherwise, they'll just call head office, and we'll give them what they were asking for in the first place."

      2. I was wondering what kind of people pay for game guides when you can find:
            a) better guides online
            b) more entertainment value playing the game yourself.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
  2. acts of gord by farkus888 · · Score: 5, Interesting

    http://www.actsofgord.com/ excellent reading. all the horrible things he did to customers in a undisclosed video game store.

    --
    thats right, I rarely use capitals. deal with it. but don't mistake my laziness for stupidity
    1. Re:acts of gord by Grandiloquence · · Score: 2, Informative

      The difference is that those people richly deserved it.

    2. Re:acts of gord by TheSpoom · · Score: 2, Informative

      Actually, the store was "Gamer's Edge" in Penticton, BC. I don't know if it's still open (the final story in Acts of Gord suggests it's not), does anyone know? I know Gord himself is in Japan or something now.

      --
      It's better to vote for what you want and not get it than to vote for what you don't want and get it.
      - E. Debs
  3. Yeah right by Tridus · · Score: 2, Interesting

    From TFA: "Preorders are only taken when their allotment can be guaranteed. I cannot stress this enough. There are burps in the system here and there, but for every one or two preorder gaffes you read about online there are literally thousands of beneficial ones. Preorders do not cost any additional fee (only a base 5 dollar deposit) and are fully (though reluctantly) refundable for cash at any time. Yes, cancelled preorders count against the employee ringing it in and they will be reluctant, but it is your right to cancel for cash refund if you choose to and they can't decline it."

    Care to explain then how my local EB took several times more orders for the collectors edition of Burning Crusade then it was actually getting?

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    1. Re:Yeah right by Blakey+Rat · · Score: 2, Informative

      To answer your question, that would be explained away as a "burp" in the system.

      That said, I've done pre-orders twice at Gamestop and both times the actual game was sold out on release date. I don't bother; where I'm at it's easier to get a hold of a game from your typical Fred Meyer or Target department store on release day than it is from Gamestop/EB.

    2. Re:Yeah right by Tridus · · Score: 2, Interesting

      Thats my experience too. Want a game but didn't pre-order? Sorry, you should pre-order. (I've been told this.)
      Try pre-ordering? Sorry, so did everybody else.

      Yet for some strange reason, Future Shop down the street somehow manages to have copies on a shelf that I can walk in and buy, without planning two months in advance.

      --
      -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    3. Re:Yeah right by oDDmON+oUT · · Score: 4, Insightful

      "Care to explain then how my local EB took several times more orders for the collectors edition of Burning Crusade then it was actually getting?"

      Two words:

      Unsecured loan

      That's right Sparky, your hard earned pesastas can go into a floating fund for 30/60/90 days, during which time the company in question makes interest off it for nothing, pays down higher interest loans, funds a corporate fly by of Strippers'r'Us World Domination Tour©, or any other thing they f*cking well please.

      What's a little gamer angst when stacked up against that, eh?

      --
      Some days it's just not worth
      chewing through my restraints.
  4. Just make it easier... by FadedTimes · · Score: 3, Insightful

    Gamestop should just change policy and practice to make it easier for the consumer. People should not have to have a specialty method or use a guide to get the most out of the experience.

  5. Revervations are pointless by harl · · Score: 2, Insightful

    I see no reason why they can't have more copies. They're reservation policy is why I haven't shopped there for years.

    On release day Gamestop has no copies, except for preorders. Then I go across the street and grab one off the shelf at my choice of stores. Hell I can grab one for in store pickup right now. Oh and those store do preorders too which indicates that they're receiving more total copies.

    This just makes Gamestop look amateur. If department stores can have multiple copies of a game then why can't a store with game in their name have enough copies? Amateurs.

    --
    I find being offended by me offensive.
    1. Re:Revervations are pointless by Ogive17 · · Score: 2, Insightful

      The Wal-mart in town doesn't accept pre-orders, but the Gamestop does. Of course the Gamestop will be sold out of the next "hot" game instantly because their entire allotment of games were pre-ordered by people who wanted the guarentee to get it on the 1st day. Sure Wal-mart may have a few copies on the shelf still because everyone who HAD to have the game right away paid $5 to reserve their copy elsewhere.

      As for Wal-mart being cheaper... If Gamestop has the game for $39.99 then Wal-mart has it listed for $39.88. That $.11 isn't worth wading through the waves of scary people that shop at Wal-mart all the time.

      --
      "Action without philosophy is a lethal weapon; philosophy without action is worthless."
    2. Re:Revervations are pointless by EtoilePB · · Score: 3, Interesting

      Because of the warehouse distribution model they use.

      Warehouse has 1000 copies of Game X for distribution to all the area stores. Store A has 150 pre-orders, so they get 200 copies. Store B has 12 pre-orders, so they get 15 copies. Store C has 247 pre-orders, so they get 350 copies.

      I don't know if it's changed since the merger, but that's how it worked back when I worked at GameStop. Pre-orders are construed as "local area interest," and so in a store with low pre-orders, no extra games. It's a self-perpetuating cycle sort of thing.

  6. Resell by Pxtl · · Score: 5, Insightful

    The Gamestop trade-in business is based on on key tenet; we hardly turn down ANYTHING. For all the rage and screaming we take from people getting one dollar for years-old Madden games, you need to remember one key fact; we are taking in games that are often unlikely to EVER resell.

    17) Outdated consoles are traded in every day. Almost every gamestop literally has fifty or more used Xboxes and Gamecubes in stock at any time. They do not sell and we get one at least every day, so they are worth very little. The new slim PSP is in much higher demand than the original, and so the trade-in value on the old model has since dropped. If you want the hot new version of anything, trade in as far before its release as you can stand so you can get the peak value.


    in other words: we pointlessly hoard crap that we're not planning to ever resell, because we'd rather it go into a landfill than to actually sell it to people for what it's actually worth. I mean seriously - every game store I've ever seen has a huge stack of games they wouldn't give two bucks for if you brought them in, sitting in a bin, unsorted... and still priced at $30 each. I think they need to learn the meaning of the word "clearance".

    Also, Don't lose your receipt and expect us to find records for you, it is quite difficult.

    Our IT Structure Is Still Suck In The '70s.

    1. Re:Resell by Billy+the+Impaler · · Score: 2, Insightful

      in other words: we pointlessly hoard crap that we're not planning to ever resell, because we'd rather it go into a landfill than to actually sell it to people for what it's actually worth. I mean seriously - every game store I've ever seen has a huge stack of games they wouldn't give two bucks for if you brought them in, sitting in a bin, unsorted... and still priced at $30 each. I think they need to learn the meaning of the word "clearance".
      This is precisely what gets my ire. I'd love to leave work today and pick up an original Xbox to mod and turn into a MythTV frontend for $15-$20. However, the sticker prices are nuts even though they have no fewer than 30 of them behind the counter at my local Gamestop. What sane business manager decides this policy? I reckon the only way it would make sense is if they determined that by selling one for $75 they reap a greater net profit due to invested costs than if they'd sold five for $15. I doubt that's the case but it leaves me scratching my head.
    2. Re:Resell by SQLGuru · · Score: 2

      I never bought any of the Myst games because the price stayed too high for too long and now it's too old. I never bought the DVD remote + dongle for my Xbox because the price is *still* higher than I think it's worth. A lot of games that weren't worth the current price have aged beyond my desire to buy them.....

      Layne

  7. I refuse to buy from Gamestop by justinlindh · · Score: 3, Funny

    After several bad experiences, I stopped buying altogether from Gamestop over a year ago.

    The pre-order sales push is ridiculous. I was literally called a "retard" for not pre-ordering Halo 3 when I tried to pick my copy of Gears of War up from the store. There wasn't even a confirmed release date for the game at the time. I couldn't believe I was called a retard, and asked the clerk, "excuse me?" to which he repeated, "yeah, only a retard wouldn't pre-order that game... man, it's going to be impossible to get!".

    Another time, I had walked into a Gamestop (different store) and asked about the new SSX game for the Wii. The store employee said, "Oh, do you have it reserved? OF COURSE YOU DON'T OR YOU WOULDN'T BE ASKING IF WE HAD IT!" to which he laughed at me, and then told me that they did have some extra copies but that they were only going to be selling the pre-orders on that day.

    One of my pre-orders that I DID place was 3 days late and I got a different excuse each time. Finally I demanded my refund for the pre-order back and went to Target and picked a copy up off of the shelf.

    GameStop doesn't treat customers with any respect whatsoever. I shouldn't have to feel like I'm walking into a used car lot when I want to buy a video game. The sales tactics, lies, and pressure make me loathe the place, and I refuse to buy anything from them. Hastings and Target have always had the title ready for me on the day of release (yes, even Halo 3), so I will shop there. I will also tell anybody that I possibly can about the above stories so that others may also avoid this place.

    Gamestop employees: I don't care if you're "just doing your job". You're a puppet made to act like a pushy asshole. Get a new job. They're out there.

    1. Re:I refuse to buy from Gamestop by twistedsymphony · · Score: 2, Interesting

      Why I stopped Shopping at EB years ago... and why I started Shopping at Gamestop again

      I used to pre-order the occasional game, but mostly just poked my head into a local EB to check out the used stuff.

      On about 3 separate occasions I had placed a pre-order with EB only to show up on release day and they were sold out. Once such time I saw a guy buy a copy of the item I pre-ordered (and he did not have a pre order) and walk out of the store only to be told that they were all out and I would have to wait for the next shipment, even worse was that this was a pre-order I had paid for in full...

      I swore off the store for quite some time. There is different store, a Gamestop, roughly the same distance from my house but in the opposite direction and I had stopped in a few times, they of course asked if I wanted to pre-order anything to which I told them NO and WHY, recalling the story from EB. They claimed that their store was run much better than the other one. I shrugged it off. When the Limited Edition of Bioshock came out I decided to give them a try pre-ordering it. It was a large-ish cardboard box and risking a day-of purchase at walmart mean it was probably going to be beat up by the ham-fisted employees there.

      Two days before the release I caught word that a large percentage of the Limited Editions were damaged (the included figurine had a broken are in 60-80% of them). I called Gamestop where I had placed the pre-order and the assured me that they would not be selling any of the broken ones and that they had checked their shipment and had enough good ones to cover the pre-orders. When I arrive to the store on release day to pick up my copy the clerk handed me a copy of the game and said "check this over and make sure your happy with it before we ring you up"... I was extremely impressed that they actually gave a sh*t. Every time I go in there they're friendly and unlike some other stores the actually know what they're talking about. Instead of regurgitating misinterpreted forum banter.

      I believe that the quality of the store comes down to the management 9 out of 10 Gamestop/EBs I go to are total garbage with rude employees and lack luster selections.... on occasion I'll step into one where that's not the case and I'm fairly certain it's due to a management staff that plays Gamestop corporate instead of the customer and holds their staff to some semblance of a standard instead of allowing them to be rabid register jockeys hocking pre-orders.

    2. Re:I refuse to buy from Gamestop by CatPieMan · · Score: 3, Interesting

      I recently purchased a 360 Elite from GameStop. I was told by 3 different GameStops that it had a built-in HD-DVD player.

      Sure, I looked online, but they were inconclusive. Amazon.com even said that buying this product would make you elegible for 5 free hd-dvds, which implies that it had a built in player (there is an offer to recieve 5 free movies by mail if you buy a certain HD-DVD player).

      Also, xbox.com didn't deny that it was built in. It also did not mention an included player, so I suspected the GS employees were lying.

      There is no included HD player in the 360 Elite. Not that it really mattered, as I wanted the system anyways. I just take offence to being lied to by 5 employees of 3 different stores (Vienna, VA; Reston, VA; and Herndon, VA).

      I talked to a friend who used to work at a GameStop in Texas who said "We lie to customers all the time".

      -CPM

      --
      ---You're all I need, When the water runs deep, You're all I need, Now I cry my soul to sleep -- Collective Soul, Needs
  8. Gamestop corporate sucks by StarvingSE · · Score: 4, Interesting

    FTFA: 7) Everybody decries the nature of the Gamestop employee to push reserves on the uninterested consumer. Please understand, no matter how dedicated an employee may be, on the district level and higher, he is of no value beyond his reserves and Game Informer subscriptions. Nearly any employee is the sum of their reserves, and unfortunately good people who treat customers well will see their job fade away because of poor numbers. A Gamestop worker pushing a reserve on you is trying to keep their job, literally.

    What's sad is that the employee pushiness is the reason I don't shop there, even though I could walk to it from my apartment. I wonder if corporate knows they're actually losing customers because of this?

    Glad to hear the truth about the company - employees are nothing but numbers. I really want to know why companies do this to their employees. It makes the employees unhappy and pissed off, and the customers irate. I used to work at Sam's Club way back in the day, and if we didn't process 2 credit card apps a shift, we'd get written up - 3 strikes and you're fired. My next job was Micro Center, they kept a daily percentage on how many people you successfully added to their customer database. Not only that, but if you mistyped the address and it came up as bogus, you get dinged for that as well. This is because Micro Center is too cheap to just mass mail their flyers, they rely on the customer data entered at point of sale.

    Despite what the article is trying to claim, there really is no reason to shop at Gamestop. Their used prices are way too high, and their new games aren't any cheaper than other retailers that don't hassle you as much.

    I would shop at gamestop if they differentiated themselves a bit from other retailes (besides being annoying). They could do this by doing things like hosting lan parties in store, or gaming tournaments, something that would make it fun to go there. For now, I just avoid it like the plague.

    --
    I got nothin'
  9. This guy is completely full of shit. by ivan256 · · Score: 2, Insightful
    Gutted games:

    I can't stress this enough; to remain a browsable, accessible small shop, 'gutting' a single copy is essentially unavoidable.


    Complete bullshit. Gamestop has enough clout to get a few empty boxes for display purposes. They have empty boxes for the games on the wall to advertise pre-releases. "Gutting" a game is entirely unnecessary. Furthermore, nobody is forcing them to sell the gutted game at full price. If they feel they need a gutted box on the wall to sell a game, then when it comes time to sell the gutted copy, they are completely free to sell it at cost instead of taking full retail profit. It is also unnecessary for the store manager to give the customer a hard time when they change their mind and refuse to buy because the game is opened.

    Reserves:

    Preorders are only taken when their allotment can be guaranteed.


    Complete bullshit. Preorders are taken for systems and games which haven't had their release-date or retail price announced yet. Are you telling me that those allotments are guaranteed? Did everybody who pre-ordered a Wii from you last Christmas get their system before the new year?

    More importantly, if you're going to tell this blatant a lie, why should we believe the rest of the trash you're spouting?

    DVD Trade-ins:

    Many Gamestops don't take DVDs any more, and the company as a whole is phasing them out. DVDs are worth very little and you shouldn't bother.


    Gamestop corporate just started a new chain called MovieStop where all they do is DVD trade-ins...

  10. Good relationships by RogueyWon · · Score: 2, Informative

    I see a few comments in TFA about things you can do that will ingratiate you to the staff in a store. My own experience (UK-based) is that this really, really does matter. As a "good customer", you shouldn't count on automatically receiving any favours... but valued customers are always going to be more likely to pick up unexpected little bonuses.

    My own case in point here revolves around the launch of the Wii. I hadn't actually planned on picking one up, to be honest, but these were in seriously short supply in the UK right through to the middle of February in most regions. Now, I've gotten into the habit in recent years of buying most of my games from a small branch of GAME (our equivalent of Gamestop) that I pass in the morning on my way to the office. It saves me the stress of having postmen or neighbours steal games I've ordered online during delivery (this has happened a few times now), it's convenient and the staff in this store are good; older than the average straight-out-of-a-Mickey-Mouse-degree-at-university types you often get, deeply knowledgeable about games and generally not too pushy. Because they're a small store and often don't get much stock in, I tend to pre-order most games that I know I'm going to want. I buy enough games that the Loyalty card is worth it and I don't mind getting the odd junk-mail from them (they sometimes throw in vouchers). In short, from their POV, I'm more or less the ideal customer.

    Now, as the only person in the team without family committments, I got roped into manning the office between Christmas and New Year. These are typically graveyard days - you come in late, take a long lunch and don't hang around in the evening, but you're there just in case anything goes wrong (always a major concern in my line of work). On the way into the office that week, I popped into GAME to pick up some title or other; I forget what it was now... some fairly crappy expansion pack I'd been putting off buying for a while, I think. When I get in, the manager tells me that they're expecting a shipment of a half dozen Wiis in some time around 11AM. At this point, my "shiny toys in short supply" circuit goes in and the Wii moves on my list from "meh, I'll pick one up cheap in a year or two" to "MUSTHAVEMUSTHAVEMUSTHAVE". He warns me to get over for 11AM, as they'll vanish in seconds when they arrive.

    I go to the office, sit down and wait out the morning. At about 10:50AM, I'm getting my coat on to pop out. Suddenly, one of our senior managers (who has also decided to work these days) decides that it's time to have a long, in depth discussion with me about a project I've been working on. My heart sinks as the clock ticks around... 11:00, 11:15, 11:30... 11:45AM. Eventually, just before noon, I finally make it out of the office. I walk into GAME and the manager says "Sorry, they all went in minutes." I think I swore at this point. Then he says "But we held one back for you".

    Gaming store staff are under an obligation to treat all customers equally and most will do their best to do so. You should never expect any favours. But don't be surprised when genuinely good customers do get the odd little perk. :)

  11. Your EB games may vary by C.+Alan · · Score: 2, Funny

    Locally, we have a couple of EB games. Like most people, I just buy used games there. The ones in the mall are pretty bad, but there is one in a strip center on the edge of that has a lot more used games than most, and the employees are pretty nice.

    My 4 year old son loves to play lego Star Wars. I bought Lego Star wars 2 off of Amazon, and we had a good time playing. However, we had never played the original Lego Star wars. So I put my 4 year old in his car seat, and we made the trek to our local game stop.

    According to the employee, they had 1 copy somewhere in the store. Unfortuanly, their Xbox games were all piled into one of those 4 foot by 4 foot bins, and in no particular order. The employee and I started leafing through all the game in search of the star wars title. We were just getting started when my 4 year old son walked up, stuck his hand in the bin, and pulled out the only copy of the game in the store. I still don't know how my son knew THAT was the game we were looking for. I suspect it was the Lego people on the box though...

  12. Gamestop's return policy is illegal by rtechie · · Score: 2, Interesting

    Just so people are aware, at least in California, Gamestop's return policy is illegal. In California you have the right to a full refund within 30 days for defective merchandise if you present proof of purchase. In practice, this means you have the right to a full refund within 30 days on anything because if the retailer objects you could just break it before you return it. The obligation is on the retailer to prove that YOU broke it as opposed to the customer breaking the merchandise. This applies to both new and used merchandise unless the used item is specifically described as non-functional or is obviously non-functional.

    I have successfully sued Gamestop on this very point.