Violent Games As Great Teachers
Gamepolitics and the site Physorg have an in-depth look at a study (pdf) done on the educational nature of violent games. While the implications of the study reinforce the old 'games lead to violent kids' saw, the authors of the research stress that they're more interested in talking up the benefits of games in education. "When considered in the light of what is known to be the "best practices" of education, violent video games appear to be exemplary teachers of aggression ... It should therefore be no surprise that video games are excellent teachers, both of educational content and of violent content... The fact that learning occurs regardless of whether the effects are intentional or unintentional is irrelevant, and should make us more thoughtful about designing games and choosing games for children and adolescents to play."
If violent games lead to violent kids, then why has there been no upswing of violence in that demographic since the advent of violent games? Violence has actually declined and while that has nothing (provable) to do with video games, it sure as hell puts paid to any notion that violent games create more violent kids. Kids were more violent 20 years ago.
This is the huge problem with sociology. Put 1200 kids through a test where they're reporting their own answers, and then make blanket assertions about the world. If the world doesn't agree, must be a fluke, right? Their numbers, if real, would have to be reflected in actual numbers...The percentages are statistically very significant.
Goes without saying that they got the results that supported their initial hypothesis.
ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.