Gone Visiting With Valve
Valve's rekindling of the passions of PC gamers continues to get some attention today, as RPS writer John Walker sits down with Gabe Newell for a chat and Escapist author Yahtzee Croshaw (of Zero Punctuation fame) went a-visiting in their Bellvue offices. He has a travelogue from the trip up on the site, showing an interesting side of both the company and the commentator. "One of the things I've always wondered about in Valve games is the credits, in that very little seems to get credited, if you catch my drift. The names of all the people involved always simply roll past in alphabetical order with no job titles or details of any kind. The reason for this, as I'm learning, is that no one at Valve has any specific title. Part of that is because of something called the Cabal System. When a job needs done or a problem needs solving, or an issue has come up in one of the hundreds of play test sessions Valve games undergo, a group of bods with random assortments of skills from all over the spectrum of game design are brought together to bounce solutions off each other and argue their merit."
I would like to be able to throw my cake and eat it too!
"He who can destroy a thing, controls a thing." --Paul Atreides, Dune
So, that's like a 0 seconds until the first crate? That's not a great score according to Old Man Murray's Crate Review System. And I think it should be correct to below zero because of the "Crate & Barrel" store nearby.
Simply make sure your mouth is facing the exit portal* when throwing the cake through the entrance portal.
*Man, that just doesn't sound right.
I think he's talking about retailers. If you send 20 copies of your game to a store, and only 5 of them sell, the store will ship back the other 15 to make room for new products, presumably at the publisher's expense. With Steam, if no one buys the game, they don't have to deal with leftover inventory.
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