PlayStation 2 Game ICO Violates the GPL
An anonymous reader writes "Apparently the video game ICO for the Playstation 2 is using GPL-licensed code from libarc. Sony could end up having to release the source code for the entire game!"
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Sony has been playing this game for quite some time.
I do a little bit of programming (for my own personal systems, mainly embedded) and I understand that for personal use the GPL and its lawyers will NOT prosecute me and chase me across the outback as I am one single person.
However, I would like to know (and I am asking on slashdot because I am confused not because I dont understand how to use google) how I can use GPL'ed code and libraries within my own work and NOT have to release my code.
Thanks in advance
That was what I was thinking as well - surely the EULA says not to reverse engineer the code.
:)
Now, do the people on slashdot agree with breaking a legal(ish) contract to find a GPL violation when they don't agree with breaking privacy laws to catch criminals/terrorists? Interesting dilemma
You fucking loser.
Pieces of shit like you are no better than the garbage currently occupying the US executive branch.
Take your bullshit and get the fuck off of Slashdot. Even though this is another non-story it is thankfully another warning sign for every commercial company to stay the fuck away from the shitty viral GPL and the bearded scumbag nutcases like you who try to defend it.
Well I'm not governed under your/their stupid laws ... but I'm guessing they wouldnt take that for an answer if I disassembled Amazons mobi DRM for 'ownership' issues.