On the Moral Consequences of Gaming
N'Gai Croal and the LevelUp blog are collaborating with the popular UK games magazine Edge, and late last month we discussed the emotional impact of games. Or, more realistically, the lack thereof. This week N'Gai has been exploring what could be done to reinforce that emotional impact, and perhaps take those choices to a moral level. "What if developers attempted to bring social sanction into the experience? What if your Gamertag were designated 'Child Killer' for having murdered [Bioshock's] Little Sisters--or 'Good Samaritan' for having saved them? Microsoft recently announced its plans to add the Facebook and MySpace-inspired feature of allowing you to browse your friends' Friends Lists; what if everyone on your Friends List were notified each time you killed a Little Sister--or every time you rescued one--like the Status Updates on Facebook?"
I like to role play in bed. Usually I just imagine there's a girl next to me.
When I was just a baby my mama told me 'son always be a good boy, don't ever play with guns'
But I shot a man in Bioshock just to watch him die. When I hear that whistle blowin' I hang my head and cry.
I have nothing compelling to say
"...what if everyone on your Friends List were notified each time you killed a Little Sister--or every time you rescued one--like the Status Updates on Facebook? "
There would be a surge in Little Sister kills.
Is buying a Harley Davidson as your first motorcycle since you were 16 at age 49 a midlife crisis issue?
"But what if one of the tags was Team Killer?"
Can we have one for confirmed cheaters? and then a address listing and google map link?