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EA Says 'Next-Gen' Is 'Now-Gen'

Via GamesRadar, a Reuters report noting that the 'next generation' consoles are now more-or-less broken in. Sales for the PlayStation 3, Xbox 360, and Wii have transitioned to the point where software sales are going to be well worth the effort for development houses. "'[Black] Friday marked one of those points where you can say something's changed," [EA CEO Riccitiello] said. 'Around the world, based on the data I've got, it was pretty clear that the transition is now over. Key to that was Sony Corp's recent price cut for its PlayStation 3, which should ensure the struggling console hits the company's fiscal-year sales target of 11 million units.'"

11 of 181 comments (clear)

  1. Really? by coppro · · Score: 3, Insightful

    And so the number of sales is indicative how? I'd say that when you've got three consoles that were sold out immediately after release, you've made the transition. The market may not have been able to accomodate the demand, but three consecutive sell-outs - especially when followed continuously by extremely strong sales for the Wii and 360 - indicates that the transition to next-gen has been made. I mean, two years to decide that developing for the 360 is a good idea?

    1. Re:Really? by Orange+Crush · · Score: 5, Insightful

      I mean, two years to decide that developing for the 360 is a good idea?

      Around 120 million PS2s have been shipped to date. That's ~80 million more PS2s than all three next gen consoles combined. Granted many will have broken/been discarded/packed away/etc, but that still leaves a helluvalot of working PS2s out there. EA's mission is to sell games and customers don't typically buy games for systems they don't have.

      What they're saying is that the new consoles finally have reached a total installed base large enough for EA to be comfortable devoting more resources to those platforms and moving away from the PS2.

  2. Darn by Apple+Acolyte · · Score: 3, Funny

    I just got a PS1 and I'm as mad as hell over this announcement.

    --
    Part of the hardcore faithful who believed in Apple long before it was cool again to do so
  3. EA is crazy, Sony won't hit that target by rbarreira · · Score: 4, Informative

    Bear with me for a little while here.

    Sony's target is to ship 11 million PS3s during this fiscal year (April 2007 - March 2008). In the first half of the year (April - September) they shipped 2 million PS3s. Even with increased holiday sales, 9 million in the remaining 6 months is absolutely crazy - it's actually similar to Wii sales.

    Let's look at it another way:

    In the previous fiscal year, Sony shipped 3.6 million PS3s. 11 + 3.6 = 14.6. 14.6 million PS3s shipped by the 31st of March 2008, which means around 14 million sold to consumers. According to vgchartz (which may be a little off but for the purposes of this discussion is more than accurate enough), the PS3 is at 6.36 million sold (to consumers) as of the 25th of November. 14 - 6.36 = 7.64 PS3s that they need to sell in 4 months... That's 1.91 million PS3s per month, which is more than current Wii levels of production (1.8 million according to Nintendo themselves).

    EA is delusional, and Sony won't hit their target. In fact, they'll probably reduce their forecast in the next quarterly report (out in January). Otherwise, massive egg will be on their faces when they do their fiscal year report in April.

    --

    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    1. Re:EA is crazy, Sony won't hit that target by rbarreira · · Score: 3, Interesting

      They had shipped 5.9 million in total by march Not sure if they are aiming for a cumulative 11 mil or 11 mil in a single year. but cumulative it's not a hard target.

      That was before they changed their method of counting "shipped units". Before, they counted any manufactured unit as a shipped unit (as in shipped to their warehouses). After they changed the counting method, they reported that the shipped amount until March was 3.6 million. It's all in their financial reports.

      Regarding whether the 11 million is cumulative or fiscal-year only, it's the latter for sure. Fiscal targets are always for the fiscal year, and you can easily find articles which confirm this:

      http://www.iht.com/articles/2007/10/25/business/sony.php
      --

      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
  4. Hold on by Sockatume · · Score: 5, Funny

    So the last gen was the next gen, the generation before that was the superconsoles, and the next gen was going to be the HD era, but now the last gen is the old gen, the next gen is this gen, and the superconsoles are retro? Where does that put retro?

    --
    No kidding!!! What do you say at this point?
  5. Re:No More "Last-Gen" EA Releases? by Knara · · Score: 3, Informative

    I can't quote you a URL at the moment, but I recall that Sony announced they'll be endorsing developers to make games for the PS2 at least through 2010. Given the huge install base of the PS2, it seems likely that there will be titles released on the Ps2 for a least a few years. Sadly, I imagine they won't be anything terribly innovative, but rather just releases of the franchise sports titles and the like.

  6. Re:Yeah, keep trying Sony by Roskolnikov · · Score: 4, Interesting

    ok, playing fanboy for a second, you list the cheapest wii available at 565 to make the 360's price look good.

    Why not also mention that the 360 has the best warranty? Why not mention why (hint, red rings for the holidays)?

    If not for Nintendo's amazing understanding of their audience the WII would not be able to compete, graphically, computationally its inferior, but that doesn't matter, its fun.

    The XBOX360 would be a great system if not for the continual doubt as to the longevity of the hardware and the perpetual noise, also, Microsoft should be including a HDDVD-Rom capable drive in the mid and high end versions, it would be cheaper than that damned external $200 dollar optional 'player' and it would turn the box into the media center that Microsoft so desperately desires.

    Sony should drop their bottom pricepoint to $300 but really, looking at the hardware specs and cost I don't see how.

    and yeah, I own a PS3; when I find a WII in stock I suspect I will own one of those as well, the only thing on the 360 that I find attractive is the Halo franchise but it isn't enough to make me drop coin.

    --
    Unix, an obscure operating system developed by bored researchers in an attempt to get a better game playing experience.
  7. Re:Yeah, keep trying Sony by IKnwThePiecesFt · · Score: 3, Informative

    FYI the 360 Premium (with HDD) is $350, not $400.

  8. Re:Yeah, keep trying Sony by The+PS3+Will+Fail · · Score: 3, Insightful

    "You missed the part where several major retailers including EB/gamestop re-affirmed the ~33% stat."
    How could I have missed "the part" when you did not mention EB/Gamestop in your original post? Also - you'll need to cite a statistically valid study that shows 33%, not some manager from an EB. I'll also thank you very much for losing the fucking tone with me. Seriously - I missed the part of your post where you mentioned EB/Gamestop? I'm still missing it because it's not fucking there asshole.

    But honestly, and here's where you really failed - my point was that your anecdotal evidence has no fucking place in any discussion. The fact that you said "informally" only underlines the fact that you already understood that your anecdotal evidence was completely fucking worthless but still chose to bring it up. That means you're not a moron but instead, just an asshole. Too bad, I would have liked you better if you were a moron. Now fuck off and die, asshole.

  9. Crippling price-point by Tony · · Score: 3, Insightful

    The $280 Xbox 360 is so badly crippled it might as well not exist.

    Actually, it's a shame it *does* exist.

    Game developers have to target the *lowest common denominator.* That means they have to target the non-HDD 360. That meanst they can't count on streaming game data, or anything else. So, the non-HDD version not only is crippled itself, but it cripples the potential of the games themselves.

    Same thing with the lack of HD-DVD. Game data is at the point where it fills a DVD to capacity. Game developers have to over-compress textures, reduce level complexity, reduce the amount of cinematic content, and whatnot. (Yes, this is already happening. Check out comments by some of the Unreal Tournament 3 devs.)

    I think this is the 360's biggest weakness. It gives Microsoft an early advantage, but as you pointed out, the price advantage is essentially gone. Now we'll see if the early lead is enough to overcome the technical deficiencies in their most-crippled console.

    --
    Microsoft is to software what Budweiser is to beer.