MP3 Format Still Gathering Momentum
PoliTech sends us over to Billboard.com for a detailed article about the coming tipping point in the music business in favor of MP3. The two biggest drivers pushing Warner and Sony BMG toward MP3 are an upcoming massive Amazon-Pepsi download giveaway and a positive move by the usually maligned Wal-Mart (according to sources): "...Wal-Mart [alerted] Warner Music Group and Sony BMG that it will pull their music files in the Windows Media Audio format from walmart.com some time between mid-December and mid-January, if the labels haven't yet provided the music in MP3 format."
I am waiting for MP3.1 to come out before I try it.
But MP3 is superior to WMA. It means that we will be able to listen to it when WE decide to, not when MS decides that we can.
I prefer the "u" in honour as it seems to be missing these days.
For a number of reasons:
1) MP3 was the first. It wasn't the first compressed music format, not by a long shot. Hell after PCM was designed as a method for storing audio I'm sure probably the next day someone came up with ADPCM. However it was the first one any normal person had ever heard of. Prior to MP3, compressed music just wasn't something a normal person was aware of. There was CDs, or older formats. Well being the first gets it some staying power. It has the biggest name, the most recognition, etc.
2) MP3 implies no DRM. While I'm sure DRM can be hacked on top of it, as with anything, the format itself isn't set up for DRM. It was also what was widely used in free programs like Napster. Thus it doesn't have a DRM rep. The newer formats, though not mandating DRM, seem to support it and people have gotten burned. I've talked to more than a couple people who've bought music and then discovered they couldn't get it on to some device they wanted. MP3 doesn't have that problem.
3) Because it is so old, MP3 is widely supported. Everything plays MP3s. If I want to play music on my DVD player, MP3 is the format to use. It doesn't support AAC or WMA. Same thing with portables. What additional formats they support is hit and miss, but they -all- do MP3. Hence you get music in MP3 format, you never worry about "Will it play?"
4) Because it is "Good enough." There is no question, the new formats are way better at compression, especially at lower bitrates. That's nice, but people don't give a shit. MP3 is good enough. Most people would call MP3 @ 128k CD quality, because on their equipment, it sounds like it is. @ 192k it is getting hard to tell without good gear. @ 256k, even pros on good gear under double blind tests can't pick it out reliably for normal music. As such people just don't really care about the gains. Sure, AAC is better per bit. However if people already consider their music "perfect" then why do they care?
As such there just isn't a compelling reason for most people to move off of MP3. I am not at all surprised that many people actively seek it out over newer formats. Technical arguments about perceptual encoding are lost on them. All they want is music they can listen to on everything without hassle, and MP3 is that.
Unfortunately, No, the mean straight mp3s. Because mp3s are now like .doc files apparently. Even though there are alternatives that are superior, and yes, cheaper, people still want mp3s the way they want Microsoft Office.
I guess this can be taken as good news, since the alternative was presumably some DRM'd format.
On the other hand, mp3 is still patent-encumbered, and in fact the patent situation is such a mess that nobody even knows for sure when the last patent will expire. You can get a royalty-free license to use a decoder, or to use an encoder for noncommercial use, but ...
The lack of support for open audio and video codecs is a real problem now, because essentially flash is shaping up to be a completely necessary part of people's ability to do things with their computers, and one of the many ways that adobe is keeping flash proprietary is that they only support proprietary audio and video codecs for flash. Now matter how much java applets may have sucked in various ways, at least the technology was always free as in beer (and is now becoming free as in speech).
Even though buying music downloads in a DRM-free format like mp3 is a step up from buying them in a DRM'd format, there are still a lot of issues. You may have to agree to a license that forbids you from reselling the music, and takes away your fair use rights as well.
Personally, what works for me is buying CDs. There's no DRM, and no license. I can resell them. I don't need to back them up, because the disks *are* the backup. If I feel like it, I can copy them onto my mp3 player for personal use, and it's legal. If I feel like it, I can copy them onto my computer's hard disk, and put the actual optical disks somewhere else as backups. The only reason I'd really be interested in buying music digitally would be in cases where the music is out of print. Why buy it as a download, when my very first act after downloading it would be to burn it onto a CD as a backup?
Find free books.
Deutsche Grammophon have just opened their huge catalogue of Clasical Music and are now selling them as 320 kbps MP3s here.
Lars T.
To the guy who modded me down from perfect to terrible Karma - Apple haters still suck
But MP3 is superior to WMA. It means that we will be able to listen to it when WE decide to, not when MS decides that we can.
I'm usually a rabid MS-hater, but let's not spout FUD or falsehoods here. WMA is just a codec, and plays just fine on my Ubuntu machine. I'm pretty sure there's nothing that MS can do to take that away from me (technically, at least).
However, WMA does suffer from the familiar problem many other codecs do, in that it's binary-only AFAIK, so just like WMV, Real codecs, Sorensen (Quicktime), etc., you need the binary codec files and a player (like MPlayer) designed to use them, in order to play files using these codecs. Not only is this of highly questionable legality, but it also doesn't work on non-Intel machines since you can't recompile for your architecture. MP3, OTOH, doesn't suffer from this at all since it's an openly-documented format, and many different implementations have been made, including many free encoders and decoders. It does, however, suffer from being covered by patents, which is a different issue.
Ogg Vorbis, however, is truly the best option, since 1) it has the best technical performance of any of them, and 2) it's completely free and open, not just in implementation and code but also is free of patents. I keep all my ripped music in O-V format, which works equally well on my home machine playing Amarok, and on my portable iRiver H330.
That's really not much of an issue though since you can always wrap the binary codec in an x86 emulator or disassemble and reassemble for your architecture.
WMA is just a codec, and plays just fine on my Ubuntu machine. I'm pretty sure there's nothing that MS can do to take that away from me (technically, at least). While this is generally true, WMA and WMVs both are excellent vectors for dreaded DRM setups. Note that not all WMAs and WMVs carry it, but I prefer to stick with a format that is never really DRM'd in the first place, even if I have the same song, for example, in a non-blocked format or encapsulation. But you are indeed right about all that in your post. I just prefer to go by formats not designed by a company already somewhat infamous for trying to control my computer usage. (Microsoft is big on DRM and Trusted Computing, both of which rape the end user in the long run.) This is one of the big reasons why I'll never touch Windows Media Player or iTunes with a long pole. I must give Apple credit, however. They've been making some progress by stripping some DRM from iTunes, but not enough for my tastes. Just my opinion. Take it or leave it.
This is an interesting problem, because the companies have to choose between interoperability and customer choice. The *only* way to guarantee that a file will play on a digital music player is to sell it in MP3. One point of moving away from DRM is to end the format war. However, if an average consumer buys an AAC or OGG file and finds that it won't play on their MP3 player (car stereo, set-top-box, digital picture frame, whatever) they're going to be pissed and the format war will continue to rage on.
So I get the desire for Ogg, but to get to a market where format is not an issue, the music companies have to mandate MP3.
So, you are saying that we can start including WMA codec in all of linux's everywhere without any issues from any countries legal entities? And I as a developer of a commercial radio/TV/Stereo running linux will have absolutely NO issue getting a license from MS for a reasonable Price? What do you mean no. But you said that I was spouting falsehoods. Or are you STILL not grasping at how much MS controls on this issue?
Keep in mind that those who control MP3 have no issues with licensing on commercial Linux/BSD. But MS has other ideas in mind. This really is about freedom. And yes, my post stated that I prefer Ogg, but I will settle for MP3 for the reasons that I just stated. Hopefully, you will re-consider your statements
I prefer the "u" in honour as it seems to be missing these days.
FLACs are huge.
At times it may be necessary temporarily to accept a lesser evil, but one must never label a necessary evil as good. -- Margaret Meade
AAC is not an Apple proprietary format.
I believe the only reason this idea ever began is because the iPod was one of the first commercial products to support it, and at the time it was a relatively new format, so to laymen the only thing that could play AAC was an iPod. Since they never bothered to find out what AAC stood for, they decided it must be "Apple Audio Codec" since that fit their pre-conceived idea it was an Apple-only format.
AAC was developed by Dolby labs if I remember right, and many other portable music players support it now, including Sony's newer digital music players and some cell phones.
A Court proved anti-trust violation is the primary reason you can't find cheap multiformat players, specifically players that work with ogg.
DMCA, Hollings, Palladium. What might have sounded like paranoia is now common sense.
(I don't recall where WMA fits in all this)
Not all portable players have the CPU to decode OGG. So it's not just software.
http://gizmodo.com/archives/ogg-on-ipod-why-the-ipod-may-not-have-the-horsepower-for-ogg-015607.php
[Fuck Beta]
o0t!
Ahem, seems like a short history lesson is in order.. *Pulls out a slide rule and a stern expression*..
MP3 has several things on it's side that have been successful for other products in historical situations:
1. all things being equal, the sexier sounding name wins. And "empeethree" has a simplistic, yet technical sound to it. Whereas AAC and WMA can be thrown right out the window. Ogg has some appeal, but nowhere near the sexiness of mp3.
2. Recognition.. whenever a brand has become synonymous with the whole technology they have had the advantage of immediate recognition, this is a major marketing advantage (free publicity anyone?). A lot of who use WMA will still talk about their "MP3 songs".
3. Now.. as to being "inferior" technically. You need only to look at things like DC and AC, VHS and Betamax or Amiga and PC (oh boy, am I gonna get it for that last one) to see that the technically superior solution is not always the one that ends up on top.
However, while the wide proliferation of MP3 *SEEMS* to guarantee it's future based on similar historical events, there is always one historical factor that could change it all: A new technology that offers a decisive advantage over MP3 and manages to capture a fanatical core fanbase. Such pieces of technology have many times overtaken rivals with near total market dominance (does anyone remember Atari, 3Dfx, or Altavista?).
But until something earthshattering comes forth, I see cool runnings for the old, venerable, MP3.
It used to be true several years ago with the first generations of MP3 player, where the playing was done by a dedicated hardware MP3 decoder and the player only had a under powered CPU for driving the menus. (I've even seen schematics for homebrew players usings PICs together with hardware decoders).
Nowaday there's much more horse power in all players (even enough to play AAC or WMA). So integrating OGG/Vorbis is easy and is in fact systematically done in Samsung players (and in a lot of brand-less players from unkown asian makers).
There's even FLAC support in some of the bigger asian boxes.
Also notice that, since the first claims that Vorbis is too ressoruce consuming, note that the Tremor library has been made open source. That library does all the decoding using integer registers on the CPU, and thus is much more compatible with the small RISC processors lacking FPU units found in most players.
Rockbox is a firmware for portable player, ported among other to the iPod, thus proving that OGG/Vorbis can be played in almost all but the oldest player hardwares (realtime playback since 4th generation).
And I can't think of a modern PDA that doesn't play OGG/Vorbis (my mostly 4 years old Tungsten does it).
There's no excuse for not supporting OGG/Vorbis, Samsung's doing it, a lot of lower profile makers too, Rockbox is doing it on recent iPods...
My personal experience on the desktop is that it's a little bit more resource consuming than OGG and AAC.
Thus hardware capable of playing MP3/WMA/AAC should be able to handle Vorbis too (and FLAC and Speex seem to be available on most hardware too, according to Rockbox)
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
You quantify it with double-blind ABX testing across large groups of people. Drop by Hydrogenaudio's Listening tests wiki list for a start.
WMA, AAC, OGG, etc are all next-generation codes, it should come as no surprise that they perform better than MP3 for most material to most listeners under most circumstances.
They do not. Here: http://www.rjamorim.com/test/multiformat128/results.html
I know you mentioned LAME in your last sentence, but I'm not sure how that doesn't invalidate your last sentence. If it doesn't, then the listening test above does.
I'll sum up the double-blind test results above: LAME-encoded mp3's sound as good as AAC files and better than WMA files at the same bit rate. (The bit rates varied by insignificant amounts.)