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Family Group Releases Annual Games Report Card

The National Institute on Media and the Family has released their annual 'report card' for the videogames industry. Brian Crecente has some great commentary on the release, which he refers to as 'increasingly out-dated and unnecessary, something that probably explains the desperate tone of this year's report'. "What's interesting is that the summary cites very specific examples for the positive, such as Target removing Manhunt 2 from shelves after finding AO content was viewable with a hack, or that GameStop has started firing people for selling M-rated games to minors, but doesn't really do the same for the negative. Instead [NIMF's David Walsh] writes that 'Complacency, especially on the part of retailers and parents, appears to have caused a backslide in ratings awareness and enforcement.'" The ESRB was quick to point out the flaws in the group's assertions, while a UK study indicates that some 75% of parents are worried about the games their kids play.

5 of 72 comments (clear)

  1. Then 75% of parent's by aztektum · · Score: 4, Insightful

    Should make sure they don't play the particular games they are worried about. It beats the alternatives I can come up with.

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    1. Re:Then 75% of parent's by enderjsv · · Score: 4, Insightful

      75% of parents are worried, eh? Yet, when a Fox affiliate interviewed a group of parents about the parental control settings on the Xbox 360, most of them had no idea there were controls and the ones who did had no idea how to set them. Laziness > Concern.

  2. Ratings systems by Merls+the+Sneaky · · Score: 5, Insightful

    Rating systems are no substitute for good parenting. That includes playing or at least monitoring the games your children play.

    1. Re:Ratings systems by Nos. · · Score: 5, Insightful

      Absolutely, but there is nothing wrong with a rating system in general. As a parent, am I expected to keep up on every game for the game platform(s) in my household. Suppose walking through the store one day a child sees a game on sale and wants it. The child has been behaving and doing extra chores, and I feel buying a game for him/her is not out of the question. If there is no rating system, I have little choice but to say "No", or at least "Not yet", and go home and research the game before returning to the store to purchase it, or another instead.

      As a parent I'm all for the rating system and fining retailers for not enforcing them. If, as a parent, I feel its okay for my child to play a game rated for older than he/she is, then I will go to the store with said child and purchase it for them. This is not a big deal to me, and certainly preferrable to my child doing hookers and mugging them afterwards in a game, when they're too young to even know what sex is.

      When my children are old enough for games, they will only be playing them in common areas of the house so we can monitor what they are playing. But as much as you try to, you can't watch what they're doing 24/7.

  3. Concerned != worried by PMuse · · Score: 4, Insightful

    From TFA: 75 per cent of respondents were concerned about the content in videogames that their children played.

    Of course parents are concerned. Any responsible parent would be. But that's not the interesting question. The interesting question is "Do you feel that you have access to enough information ensure that the games your kids own meet your standards for content?" Put that question in your survey and smoke it, why don't you!

    I'll always be concerned at one level or another about what's in the media my kids consume, but I'm not worried about it in the slightest.

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