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Using Wireless Signals in Games

MetaByte writes "A swiss group has created a game for the Nintendo DS that utilizes the surrounding WiFi transmissions to set up the game world. By moving through the city, the game changes. Another game for the Nintendo DS creates an audible city from the wlan-waves. The Austrian artist Gordan Savicic takes the wlan landscape to a painful level. The density of the waves and strength of the encryption cause servos to tighten a corset. Moving lets you feel being disclosed of encrypted digital worlds that turns into useless electrosmog."

3 of 93 comments (clear)

  1. Just imagine by Anonymous Coward · · Score: 5, Funny

    how much fun these games must be in a Faraday cage!

  2. Re:Porn city by Anonymous Coward · · Score: 5, Funny

    I have Japanese neighbors, so I imagine my game would turn into an octopus city.

  3. A great innovation by gowakuwa · · Score: 5, Insightful

    Try:
    10 RANDOMIZE TIMER