Followup On Java As "Damaging" To Students
hedley writes "A prior article on the damage Java does to CS education was discussed here recently. There was substantial feedback and the mailbox of one of the authors, Prof Dewar, also has been filled with mainly positive responses. In this followup to the article, Prof. Dewar clarifies his position on Java. In his view the core of the problem is universities 'dumbing down programs, hoping to make them more accessible and popular. Aspects of curriculum that are too demanding, or perceived as tedious, are downplayed in favor of simplified material that attracts a larger enrollment.'"
I started with Java and I turned out just fine.
When I entered college I was started on C/C++. I learned a lot about memory management, pointers, low level system calls, using system libraries, etc. Two years into college they changed everything over to Java.
God damn, what a difference.
To this day I am happy that I was able to have those two years of C, letting me get close to the guts of the OS, forcing me to think about what I was doing every step of the way. There is no question in my mind that it made me a better programmer in general, regardless of the language.
I feel sorry for the people that start - then never leave - a much higher level language such as Java.
Love sees no species.
I think there is a difference between dumbing-down and simplification.
Really, when has a tool ruined the skill set of an industry? The worst a tool does is eliminate certain roles or industries altogether - and those who filled those roles will always complain (and sometimes revolt).
From the study of C and Java I can say that for 90% of the tasks I've taken on I've needed no more than Java (and Java would in fact be overkill).
This reminds me of the controversy when Feynman diagrams were first shown. These diagrams were a much simpler way of expressing complex summations - but the old-school (some pretty impressive names) felt that these diagrams were a dumbing-down and that the historical mathematics were the proper way to express these systems.
Always a new tech will simplify something and those who have had to trudge through the complexity will shoot-down its simplicity - this happened with the GUI, and I have a feeling about 84% of you are reading this statement on a GUI desktop.
There will always be benefits to be had from the classic way of doing things, but new tools enable people to climb to new heights. The brain only has so many cycles, If they don't need to be wasted with pointers and bleedingly-effecient machine code then save those brain cycles for algorithms and interface design.
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It doesn't help that the only Advanced Placement computer science courses in high school are based on Java. If it's really a problem, it should be addressed here first. Never really did see why they moved away fro C++.
At the University of Washington, where I am a student, the introduction programming courses teach Java. These courses seem to serve two purposes. A number of majors outside of computer science require them for the general background knowledge of how computer languages work. They also are prerequisites to entering a CS major, so they serve to weed out people who really don't belong in a technical major. Although I don't care much for Java itself, there are a number of benefits to using it in these introductory classes. First of all, when you're working with a bunch of noobs, it is really nice to have the platform independence that Java offers. Secondly, all of the libraries, at least from my experience, are extremely well documented. But most of all, most of the people that take an introductory programming course won't ever reach the level of sophistication that C requires, so teaching C would be kind of overkill. And those of us who really will continue on to work requiring C, really shouldn't have a problem learning it.
I'm in one of Canada's biggest CS schools, and though I'm in engineering, I really do feel sorry for them. Many of the toughest courses in that program are now optional, and one can cruise by and get a degree only knowing the most basic algorithms (quick sort?) and data structures. Naturally, the only people who take the original challenging courses are the alpha geeks who live for that kind of stuff anyway.
Meanwhile people come out of the doors of this school knowing only Java and .NET, and then complain that the world of programming was not as interesting as promised. Hmm.
On the other hand, I'm in an electrical engineering-like program, and we only deal with assembly, C, and maybe C++ on the odd occasion. I love it. IMHO any self respecting programmer needs to at least KNOW how to operate close to the metal, if only so it makes them a better coder at the higher levels.
I got into University during the change from C++ to Java. The reasons that the professors gave was that they were wasting so much time with concepts that weren't critical to the class. They claimed with Java, they were able to focus on algorithms and data structures.
In a way, they were correct. Java was used, but we didn't learn Java. It could have been any language. We went over addressing memory quite extensively, and how objects are stored 'behind the scenes'. We could have really substituted any language and had the same results. Unfortunately, the results *were* the same: some students 'got it' while others just couldn't come to terms with any of it. I suppose now they are coming to the realization that there is no good way to make a difficult subject easier. Perhaps that is why they are coming up with an IT program...
With all that said, my university had yet to make the transition from 'everyone should know C and pointers by now' in the upper division classes. Perhaps that has been remedied now, but made things pretty difficult for those who weren't willing to put in the time. But the university is supposed to make you work, so I guess in that sense everything worked out fine.
The curriculum in a BS program, as I have always understood it - isn't designed to necessarily prepare you to enter the workforce with all the "hands-on" technical skills - no matter what discipline its in.
If you're to learn "hands-on" skills to apply towards work, that's what an associates degree, or trade-school is about
Look at it this way - if the world went post-apocalyptic tomorrow, and everyone "knew Java", we'd all be screwed, because no-one would understand all the theory and crap behind compiler design, OS design, carnal maps, finite automina and all the other "fundamentals" on which everything is built. Just like if everyone got their ACE automotive technicians certificates, we'd have no one who knew how to design the cars.
Now I'm not saying that universities don't try to balance out the BS curriculum with real-world, practical stuff - of course they do - but that's the idea.
In my view, school gives you the foundation, and it's up to you to apply it. Reality is, once you get out there, any specific tools, languages, etc. change so fast anyway - a BS degree teaches the foundation, and its up to you to build on it
Disclaimer: I'm an EE drop out - basically completely self-taught - the same rules apply - know the foundation - and your own your own from there.
Aspects of curriculum that are too demanding, or perceived as tedious, are downplayed in favor of simplified material that attracts a larger enrollment.
Let me be the first to welcome you to higher education.
I'd rather have someone respond than be modded up.
I don't see why students can't learn both Java (or C#, etc.) and C. I first learned Java in my undergraduate days, then in the second year we learned C++. After that we were pretty much expected to learn whatever language we needed with minimal instruction. It's not like CS programs need to do only one or only the other.
High-Level != Non-Innovative
I don't know why some people think that something can't be innovative if it's high-level. I frankly don't care whether something's written in assembly or JavaScript. It it brings something new and useful to the table, it's innovative in my book.
Different Skillsets, Different Challanges
Constructing a low-level system utility and architecting a large enterprise web-based application are two fundamentally different types of problems. It's true that students need to understand memory management and low-level OS concepts. But quite frankly students who come out of Universities understanding only this type of development consistently demonstrate a complete inability to design an enterprise web application using OO design patterns, SOA, and reusable components. There are significant technical challanges involved in this type of application development. They're just not the same as when you're living in the low-level world of systems programming.
Ever heard of reuse?
I don't know whether this guy seriously believes that students shouldn't be leveraging libraries in their code, but I've got news: that's the way the world works. It's true you should be able to dive into the low-level code if there is a specific need to, but nobody's going to pay you to reinvent the wheel (anyone who insists on implementing their own sorting algorithms in the real-world is probably a fool.) Reuse is something software engineering strives for, so why should we be painting it out to be something evil?
Besides, where do you draw the line? I know some people in the supercomputing industry that feel C is "too high-level and bloated". They would like to see students spending most of their time in Fortran and assembly. So...do we expect students to write all their software in assembly? Should students be designing everything using sequential circuits and skip the software alltogether? My point is that what's considered "high-level" is very relative, and there's no good justification to sitting exclusively any any level or another. Part of being a good engineer is knowing how to select the right tool for the right job. Sometimes that's assembly, and sometimes that's Java. As long as you're proficient in multiple styles of programming, you should be able to handle most anything you need to.
-James
I was taught how to handle pointers in QBASIC when I was in junior high.
The assignment was to implement a linked list. The instructor had us initialize an array which represented our memory block. The program then had to perform all the standard linked list operations, handling memory allocation and all that crap.
The choice of language may seem odd, but consider that QBASIC is what we had available. All our DOS computers already had QBASIC on them, and we could use it without having to shell out the big bucks for a C/C++ compiler (none of us was aware of DJGPP at the time, though I later used DJGPP to teach myself C++).
Now, if the problem is that students aren't being taught memory management, then that is obviously a problem, no matter what language is being used.
If you had super powers, would you use them for good, or for awesome?
It's not just Computer Science. When it's not being dumbed down, it's often falling victim to tenured professors who are incompetent. That's what happened to us at my alma mater. We had some brilliant professors who were tenured, couldn't communicate, and frequently were so slothful that you couldn't practically learn from your mistakes. We'd get homework from the first few weeks back halfway between the midterm and final in some cases.
I graduated with a 2.8 GPA overall, and about a 2.5 GPA in my major. That was mostly because projects were usually 10% to 20% of our grade. One exam was usually worth all project work combined. Our valedictorian, a girl who could regurgitate raw data on exams, but could barely write hello world in any language, had a 4.0 in Computer Science.
A big problem that I saw was the hand-holding. Professors don't feel confident because of the crop of students they have, in just telling students that figuring out their development tools is their problem, not the professor's obligation to teach them.
This reminds me of the controversy when Feynman diagrams were first shown. These diagrams were a much simpler way of expressing complex summations - but the old-school (some pretty impressive names) felt that these diagrams were a dumbing-down and that the historical mathematics were the proper way to express these systems.
Feynman diagrams are just another way of looking at things. It's another viewpoint of the same thing.
Java and C don't map so well. There are some things for which only C makes sense currently, such as driver development. Java is a virtual machine. Although it's possible to beat, mangle, and force java into submission and make it do those things, that's not what it's for. All those JNI libraries that Java needs to actually talk to your machine - they're written in C. AFAIK, nobody is writing an OS or even drivers in Java. I'd even bet that the first few implementations of Java were written in C/C++.
When Java is the first thing you learn, you learn sloppy IMHO. You just assume there is a garbage collector. You can allocate whatever you want, whenever you want, and not have to think about scope. If you ever do have to do some system work later on in your career - all of these notions will be new. You'll have to think about pointers, and the size of an object in memory, and how long you should hold on to it before you free up that memory. You'll suffer serious setbacks when it's time to program down to the wire.
Java is a beautiful language - my personal favorite - for application development, but application development isn't all there is.
Weaselmancer
rediculous.
The "no" is with regards to comp sci being for a certain kind of person. It's for a certain kind of perspective, but anyone can learn to see things from any perspective they choose. It's not equally easy for all people, so the more people you want to have that perspective, the more appealing you need to make it. But that is very different from changing the perspective, which is what fee-driven universities tend to do. No. Leave the perspective alone. Then how to make it more appealing? After all, everyone hates numbers, right? Wrong. In fact, up until about the ages of 11 or 12, you'll find something like two to three times as many people absolutely love numbers, algebra, equations, algorithms and problem solving. (This is based on the fact that the number of boys who like maths stuff remains unchanged, but girls go from outnumbering boys as geeks younger than that to being virtually non-existent soon after.) If you ask people (and I have) over the age of 18 about their experiences in learning maths or science, guess what! You rarely hear complaints about the subjects themselves - it's almost invariably the teachers.
So? So, if you want to double the number of CS students and revert to a tough, purist syllabus, all you need to do is replace all the middle school teachers with people who have an interest in the subject and a passion for educating the students, rather than an interest in the paycheck and a passion for the students. Doesn't seem too tough.
(Of course, it's easier if the teachers are payed a living wage, or better, so that you can recruit talent rather than whoever is on the scrapheap of life.)
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
This is why things are getting more and more bloated. I learned in basic and was quite glad when I got to c that I was learning something closer to what actually goes on. I had 3 Pascal classes in HS and shortly into them I found out just how powerful Assembly really is. Luckily I had a teacher that let me use that knowledge with inline statements on assignments. Things just worked, and worked quickly.
.NET, but I know for a fact, there's no GOOD reason to have to install a 120MB .NET install for some of the simple control panels and apps that are out there (ATI, I'm looking at you...). I remember when people tried to make their programs smaller and more efficient, finding ways to both put it on a floppy, and run quickly on slow hardware. Now these young whipper snappers use some high level interpreters and say screw the extra cycles, Proc's are cheap. Corps aren't worried about running quickly, or taking up small amounts of memory with elegant programs. They just want it released. Now. No time to dilly-dally on making "good" code, just gotta keep cranking it out. If it's slow, just up the requirements. I long for the days of assembly and low level programming...
There are trade offs to be made. Sure you can probably hack something together using less lines in Java or
-=JML=-
I agree with the professor's statements -- mostly. The fact is that Java is not to blame, a lack of rigor and mathematics is. I love Java, not because of all the wonderful graphical fiddling, but because J2EE is a great server-side environment. I have taken the trouble to understand all of the server-level stuff before abstracting it away into an EJB; I understand what work the server is doing for me, and know how to fine-tune that behavior if necessary. Likewise, students should have to write GUI code in a text editor before learning how to use the IDE to save time. Anyone who expects to do any serious software engineering definitely needs to take a course in Algorithms. Math should not be ignored, as it is quite often the mathematics that is packaged up into a neat application, invisible to the end-user.
It's true, you can teach people how to use an IDE like a software application, and you will get "programmers" that can put together a basic program with no problems. Ask them to start debugging, add complex features, etc., however, and they have no idea how to begin. I've no problem with Prof. Dewar lambasting these people as they are a large problem in IT today. However to simply point the finger at Java (or .NET for that matter) misses the point entirely.
"Please describe the scientific nature of the 'whammy'" - Agent Scully
I saw that too, and like the young engineer in the story, I also have no idea what a core stack is - despite the fact that I've been programming for nearly two decades, in environments from x86 assembly to .NET, and I know my way around a debugger. I assume he meant a call stack, maybe one saved in a core dump, but I can't help envisioning a pile of antique magnetic memory units.
This seems like an example of the "old people have funny names for things" principle, not "Java makes you a bad programmer". I bet the young engineer wouldn't know where to buy oleo or Prince Albert in a can either, but what the hell does that prove?
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My son's high school programming class starts in Python and finishes the year in Java. In previous years, they have started in Scheme. His instructor says that since they switched, he sees much more experimentation and "programming for fun".
I started (over 40 years ago) with an Algol variant and proceeded to Fortran. (C hadn't been invented yet.) As a professional programmer with a computer science style background (as opposed to the engineering style of today--an improvement I think), Scheme appealed to my aesthetic sensibility, but especially at the high school level, making it fun is much more important. Plenty of time to "graduate" to the drudge work of Java (yes, I've been paid to use it) and the painful bugs of C (used it since 1976, sworn bitterly at it, defended it valiantly against all detractors and it's still the one I'm most proficient in).
Basically, when I started programming, a high percentage of computer users were programmers. These days, that percentage is vanishingly small. High school and introductory college courses should reflect that and focus on basic computer concepts well-learned by being fun enough to just fiddle around with.
I am one of those "fake" programmers building web and database apps with VB, ASP, JavaScript and the like. FWIW, have I never referred to myself as a "programmer" of any type, as I suck at math and have no formal training in CS. I just use tools that are easily accessible and best allow me to make myself a more valuable to my employers. Every once and a while I get the bug to read-up on something like C++ or even Assembly but it is soon obvious that these are not relevant to the problems I was trying to solve and I would rather do other things with my time.
The author strikes me as a typical "You kids have it easy -- I used to walk to school in the snow uphill both ways" type who resents the fact that his formative experiences are no longer relevant. How does the field progress if everyone is forced to retrace the same steps from the same start point? That is not to say that his specific concerns are invalid. But it seems to me that the evolving state of software requires a broader range of programmers. If Java introduces people who will never become excellent programmers to programming concepts, why is that a bad thing? There are many roles to play, and hardcore math geeks can't fill them all. Rather than chase everyone else out of the field, perhaps the next step is for schools to adpot a more sophisitcated approach to organizing their CS programs.
I see an advantage in distributing programming skills as widely as possible. Being able to create my own tools makes me much more useful to my employers, and the combination of business knowledge and programming knowledge make my overall skillset more difficult to outsource. Win-win. Even a programmer who "only" knows Java is infinitely more useful to society than a technophobe with a Liberal Arts degree (speaking as a non-technophobe with a Liberal Arts degree).
I'm thinking that a good CS Degree should give you the background in compilers, machine architecture and structures, languages (in the theoretical sense), so that, you could write your own cheesy VM + byte code compiler for a senior project.
This is my sig.
Both C and Java have their purposes. I'd use C to teach pointers, memory management, recursion and maybe even complex data structures and algorithms. I'd use Java to teach OO. I would also go back to C when teaching operating systems, and to Java when teaching design patterns and software development methodologies. But I believe that neither should be used as an intro to programming.
The first course on programming is where you can turn off a lot of students if the language gets in the way (weird syntax, a compiler with cryptic error messages, a mammoth virtual machine, etc.). If all you want is teach variables, conditions, loops, and simple data structures in order to solve simple problems, why not use something like Python, Pascal or Scheme? Let's please leave concerns like the understanding of computer architecture and efficiency (C) and software engineering (Java) for later courses. The C-centric crowd needs to understand that Turing is not married to von Neuman: understanding of pointers is not necessary for computing and algorithm design (hello Lisp?). The Java-centric crowd needs to understand that, for some, programming is just a tool (for problem-solving) and not a discipline (software engineering).
And this does NOT mean I'm promoting the dilution of the curriculum. In fact, because students would get up to speed faster, you could solve more complex problems earlier, and actually hit those issues of efficiency and code reuse that C and Java are respectively supposed to solve. They will then be ready to enjoy and understand those courses that follow.
"In our tactical decisions, we are operating contrary to our strategic interest."
A few years ago I taught a class in Java. I program in Java professionally, so I know it is a powerful language. In learning Delphi I developed Object Orientated skills which easily transferred to Java. The main principle of Java is protecting the developer from themselves, with strict typing and automatic memory management. The main problem with C/C++ is programmers stuffing up memory allocation. Right now I manage a project that has C++ code, and we still deal with unexplained fatal crashes and such like. Anyhooo....
I thought it would be good to teach Java. Problem is that you are forced to make everything a class. That means you have the choice of either teaching all the principles of objects in the very first lesson - even before variables, or telling your class to ignore all the cruft at the top while you try to teach the basics. Even then basic things like keyboard input and outputs require in depth explanations of the Java API. I spent most of my time trying to explain why everything was so complex in Java.
Bottom line; the best language to teach programming is Python in my experience. You can write a one line hello world easily and teach all the basic principles of programming. I don't agree that languages like C should be taught first, as they tend to overwhelm students with details of the language rather than the principles. Python certainly isn't an endpoint. A professional developer should know several languages, even if they are not 'commercially proficient'.
The problem with Python, to be brutally honest is the poor quality of the documentation. I'm not talking about core Python so much as libraries. Often I get libraries and then spend ages trying to find references about how to use them.
There is nothing that makes Java unsuitable for learning algorithms and data structures. The fact that Java comes with a set of prefabricated components does not mean that it can not be used for such a task. C++ and Java have exactly the same algorithmic issues, because Java, despite what others may have said, is essentially C++ with a garbage collector and all objects allocatable on the heap. Java also has pointers; it's not possible to say "I know Java but not pointers", because even the language itself admits it has pointers: it throws a null pointer exception when a pointer is null. There is also a little bit of memory management thrown in, in the sense that pointers must be nullified as soon as possible so as that the collector clears unused objects.
Java has some advantages over C++ that are important for teaching programming: it has an established set of patterns that all libraries use, whereas in C++ there is no discipline, anyone can make anything in any way possible. For example, many Java libraries use the listener pattern.
Java treats exceptions correctly (despite of being boring to having to program around them), where is in C++ exceptions are not used, although they are available a long time now.
Another advantage of Java is its typing system, which covers a great spectrum of typing systems: it is strong, it is static, but it is also a little bit of dynamic when one uses interfaces. It's very important, and since OO is dominant these years and for the future, it's a very important aspect and Java is the best environment to teach and experiment on these issues.
Java is also suitable for teaching concurrent programming, due to its support for threads. In fact, a Swing programmer must already know threads, because a Swing application is already threaded right from the start.
So what is left? low-level system calls and system libraries are operating system-specific tasks, and have no place in the programming course, unless the course is about kernel programming. Manual memory management is a C/C++ specific task, so unless someone is required to program in those languages, it's not a requirement for today's majority of applications.
So, in conclusion, I believe that there is nothing wrong with teaching Java. I think the core of the problem is that they don't teach the fundamentals of programming (algorithms and data structures), not the language itself.