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When Are Kids Old Enough to Play Videogames?

A piece at the MTV Multiplayer blog is exploring the issue of kids and gaming, wondering aloud how old is 'old enough'. A recent CES talk indicated that you should wait until at least seven to introduce your children to Mario, and we've talked in the past about the educational role games can have. MTV's Tracey John spoke to a pair of mothers who offered their own opinions on this topic: "When I asked Alisa why she thought that games weren't imaginative and explained that many games have challenging, puzzle-solving elements, she conceded a little but remained skeptical. 'Honestly, I haven't really explored video games thoroughly, and I'm sure there are video games that fit more the bill of something that I'd be interested in, but I'm kind of hard-pressed to find a game that's like reading a book or something like that. I understand the kids like it, so I allow them to do it; it's monitored but it's not my favorite thing for them to be doing.'" What's the right age for a kid to start playing games? Do you see games as more or less acceptable than traditional kid pastimes like TV or reading? Does it matter if the parents are gaming-savvy?

16 of 503 comments (clear)

  1. They are old enough when... by umrguy76 · · Score: 5, Insightful

    the parent(s) decide they are old enough. IMHO

    Take some responsibility for your kids, parents, it doesn't hurt as bad as you might think.

  2. As soon as they're interested by flaming+error · · Score: 4, Insightful

    No reason to force your kindergartner to play Grand Theft Auto, but if they want to play Mario or Pong or Tetris, it'll probably do more for their brain and development than passively watching VeggieTales.

    1. Re:As soon as they're interested by MyLongNickName · · Score: 5, Insightful

      it'll probably do more for their brain and development

      I think the key to both activities is adult interaction. With my 4-year-old, he plays some strategy games on the computer, and I explain a little about what is going on and why. When I am at work, he will play around and show me what he has come up with, and sometimes I am impressed what his little mind comes up with. I think if he were just left on his own mashing buttons, he'd get little out of it (now when the little booger can beat me at the games, it won't be so cute ). Same with TV shows. If you find educational programming and spend time discussing and applying it, then it can be useful. You don't even want to know how many life lessons you can get from Thomas the Tank Engine!

      --
      See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
  3. Why is TV OK but games aren't? by Erioll · · Score: 4, Insightful

    You have to approach this through terms they know, in that any form of media you expose kids to, you have to ask someone why one is OK and another isn't? If it's pure ignorance, they have no case. If they start citing things like violence, imagery, etc, you confront them with the ratings system, and inquire about how they choose movies, TV, etc, and why they'd allow a higher rating on the games than the other media, and then start complaining about the games.

    Just as I wouldn't expose a child to the "Saw" series I probably wouldn't give them GTA or some of the more gory games either. So why is there such an uproar about the latter, but not the former? It's just plain ignorance.

  4. Oblig Mitch by Adambomb · · Score: 5, Insightful

    "Every book is a childrens book if the kid can read."

    Whether a child is "Ready" for such things isnt something that can really be generalized. It really depends on each individual child, their ability to see the difference between reality and escapism, and their desire to make use of this kind of media.

    --
    Ice Cream has no bones.
  5. Re:ignorant by slyn · · Score: 5, Insightful

    If you are not sure about whether or not there are games equal to books yet, then you're an idiot and should stay out of the argument. Leave it to people who have played the games, and know what they're talking about.

    I would find it hard to make the argument that games will ever "equal" books, for the same reason that movie versions of books often don't live up to the original books.

    Books require a lot more imagination than games or movies because you have to infer what the people/places/things in the book look/act like based off of the descriptions.

    That being said, I think it is hard to compare the three. A book like Hitchhikers Guide would make a poor game (IMO). A game like Metal Gear would make a poor movie (IMO). A game like Bioshock would make a poor book (IMO). But each of those excel at what medium they actually are expressed in.
  6. Depends on what the game teaches by timster · · Score: 5, Insightful

    A skills-based game, like Super Mario Bros. as a classic example, teaches the meaning of success and failure (something schools increasingly don't do). If you are good enough, you will win; otherwise, you fail. But everyone fails at first, over and over again; these games teach that if you want to be good at something, you have to suffer through being bad at it for a while, but you will eventually improve.

    Games like the traditional JRPG or most MMORPGs probably shouldn't be played by children, as they teach that the way to succeed is not to improve your own skills, but to put in a lot of time leveling up. This perspective will be useless in the real world unless they get one of the few seniority-based union jobs.

    This sort of philosophical distinction is seldom appreciated in discussions of children and video games, being drowned out by a debate centered on violence, but I think that in a long-term sense it's a much more important consideration.

    --
    I have seen the future, and it is inconvenient.
  7. Re:ignorant by packeteer · · Score: 4, Insightful

    It's also about fitting in socially. As a boy anyway most of your peers are going to be playing video games. It gives you some common experiences. I also believe that playing video games helps get children into the computer culture we have today. Children learn hand eye coordination as well as navigating UI's that are needed for important job skills later.

    I know that i got into computer because of video games. I played console games but when my parents got a PC i was determined to play games on it. The drive i had to actually use the computer enabled me to learn my way around the OS when i couldn't figure something out. If there was noting interesting on the computer for me i would have not used it when it wasn't working. Instead i learned how to fix any problem on a computer myself, something i am very happy i know how to do for myself today.

    --
    unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
  8. moderation and good sense by darkuncle · · Score: 5, Insightful

    When you find somebody who's really qualified to give "expert" opinions on how random people should raise their kids (keeping in mind situations and kids and parents are all different in many ways), you let me know.

    In the meantime ... I'm entirely comfortable making my own decisions on how to raise my kids (4.5 and 2). The 4yo would play Yoshi's Island (DS) every waking hour if we let her, but we don't. :) She's learned letters, numbers, colors, phonics, reading and basic math through a combination of us reading with her, educational games (LeapFrog is your friend here), websites like starfall.com (hat tip to Gabe @ Penny-Arcade) and good old-fashioned one-on-one teaching and repetition.

    Games have their place, just like anything else (including computers; she can't type yet, but she can navigate her favorite educational websites just fine). They're no more or less dangerous to kids' development than Baby Einstein videos, or educational TV, or pop-up books, or [insert controversial newfangled technology here].

    The key here, as with everything else in life, is moderation and good sense.

    --
    illum oportet crescere me autem minui
    1. Re:moderation and good sense by darkuncle · · Score: 4, Insightful

      I have a Deity, and a holy Book, and I find wisdom therein. :) However, said Deity also blessed me with a brain and some common sense, and I am rather more willing to consult both of those than random strangers (well-regarded, educated or otherwise) who have no personal knowledge of me or my kids.

      I wouldn't mod you troll - but I also don't feel any particular need to consult "experts" (aside from my folks, who have already demonstrated their wisdom and experience to me, and others who have already gained my trust) for advice. However, I also don't disregard advice from someone just because they're a stranger - wisdom can come from many places.

      (infrequently found in slashdot comments though :))

      --
      illum oportet crescere me autem minui
  9. Let me answer your question with a question. by Eco-Mono · · Score: 5, Insightful

    When Are Kids Old Enough to Play Videogames?
    When Are Kids Old Enough to Watch TV?
    --
    (rot13) rpbzbab@tznvy.pbz
    1. Re: Let me answer your question with a question. by architimmy · · Score: 5, Insightful

      I grew up in a family with no TV until I was about 12 years old. Losing touch with a focal point of popular culture and the related detrimental social side-effects is definitely a valid point. Trust me, by the time they are 6 or 7 they will probably find a friend with a good movie collection and find an excuse to go over to their house often enough. I know I did.

    2. Re: Let me answer your question with a question. by RancidPeanutOil · · Score: 5, Insightful

      I have two 7yo nephews. One has a mommy who believes everything they tell her on tv, the other not so much. One just got a wii this very christmas despite the perils of games that the people on fox news warned her about, the other has literally played gta games since they started getting good. The one who's played games (as well as had more exposure to tv and spicy foods and culture-at-large) is socially mal-adjusted, but is effective in social situations (he curses and is inappropriate, but he's confidant and people like him), and the sheltered momma's boy still cries when anyone gets a better score than him in wii bowling (it's not fair, it hurts my feelings when you beat me). Now don't get me wrong - I despise spending time with either one of them. But guess which one is going to be successful later in life?
      Honestly? Too much common sense and well-placed concern isn't fair to kids. Not letting them play games until a certain age will have a direct correlation to what friends they can possibly have at school, and that will affect other things as well. Everything parents do has a ripple effect, and the ripple effect of letting them play games so they can interact with their poorly-parented peers is better than the ripple effect of being sheltered, media-suspect hippies. Even better? Letting them play games that push the limit of good taste, and then criticising said game, and explaining your reasons. This teaches that the media is the message, and the critical thinking required to interpret the message is far better for them than telling them to avoid anything challenging or different. Ex: Is that how we treat innocent bystanders? By spraying them in the face with spray-paint? No, no it isn't. Would you like that if someone did it to you? No you wouldn't. Be like Daddy, and use your ak-47, get up close, and you'll get a one-hit headshot. Then use a vehicle you've placed close-by to escape any uniformed police officers. Head for a safehouse.

  10. Two years old by Jason+Levine · · Score: 4, Insightful

    My son's been playing video games since he was 2. (He's 4 now.) When he first started, he didn't quite grasp how to move the mouse to get the pointer to do what he wanted. He quickly picked it up though and became quite the computer whiz. He even figured out how to launch his game from the Start Menu, which is quite impressive since he doesn't even read yet! (That we know of... maybe he's just playing dumb to lull mommy and daddy into a false sense of security. ;-) )

    While visiting a zoo one day, they had a Fisher Price exhibit and he tried out the SmartCycle. The lady there was amazed that he picked up on all of the controls almost instantly. (He seems to have inherited his daddy's knack for computers.) In December, he got the SmartCycle as a present and loves pedaling, choosing which games to play, and playing all of the games that we've bought him. He doesn't need anyone to show him how something works. He just does it once or twice and figures it out.

    Sure, the video games he's playing are educational in nature and not Super Mario Brothers-type games (much less Grand Theft Auto-type games), but I think introducing computers to toddlers is important. Just make sure to balance their activities out.

    --
    My sci-fi novel, Ghost Thief, is now available from Amazon.com.
  11. Re:My kids did not "start" it has just always been by porcupine8 · · Score: 5, Insightful
    I think this thread brings up a new dimension to the argument: Gamer families are very different from non-gamer families, and how and when kids are introduced to videogames will (and should) vary between them.

    As these posts have shown, when the whole family is doing it's a social activity. You can all participate, share stories, reenact bits, talk strategy, etc etc. It's more social than passively sitting around a TV together, that's for sure. A really small child participating in that is just participating in the family social structure.

    For a family without gaming parents, though, I can understand why there might need to be different limits. If a 5-year-old is the only person in the family playing video games, it's going to be a more isolated activity. Time they could be spending playing with their parents will be spent alone, for all intents and purposes. Sure, the parents should try to be involved in *everything* their kid does - but if the parent doesn't really understand videogames and their social potential themself, they will have a very hard time getting involved in the same way a gamer parent would. They might hover around and watch to make sure Johnny doesn't play anything violent, they might even ask questions or try to help him solve puzzles. But I'm sure it would never occur to them that even in a one-player game, two people can act as a team with the second person providing feedback and suggestions, or that they might actually have fun if they get an account on the same site and play the game alongside their kid. So without the same social element, it makes sense to have different limits.

    --
    Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
  12. Re:Correct Dosage, like everything else. by TheThiefMaster · · Score: 4, Insightful

    Silly question... but... what is the difference between sitting on the couch reading a book and sitting on the couch and playing a video game? Good questions. I guess you know it's silly because obviously a book works the brain in so many rich ways--so far, a good book is better for personal and social development than any video game. A book works the brain more than a video game? Last time I checked (last night) there isn't much strategic planning or difficult choices to be made in reading a book. A book may work your imagination, but trying to predict what will happen if you do such-and-such, or trying to figure out how to do whatever, in a video game works your imagination quite effectively as well.
    No games really match the mindlessness portrayed of them by the media.

    And one last point. Books are better for social development than a video game? Last I checked people don't tend to get together to read books, but frequently get together to play games. Either in front of one TV or over the internet using voice chat to communicate, makes little difference.