Software Tool Strips Windows Vista To Bare Bones
Preedit writes "A free download that can cut Windows Vista's gargantuan footprint by half or more is developing a big following on the Internet. vLite is a configuration tool that lets users automatically delete a lot of unnecessary Vista components — such as Windows Media Player and MSN installer — to pare the OS down to a reasonable size.
The software is catching on. An InformationWeek story notes that a forum that asks users to suggest new features has drawn nearly 50,000 page views.
Meanwhile, Microsoft officials have themselves conceded that Vista is "bloated" and are developing the next version of Windows on a core called MinWin, which is smaller than Vista by an order of magnitude."
It's much faster than XP, uses your memory and other resources far more intelligently, and the performance benefits of DX10 over DX9 (even with some DX10 trickery involved) are things you simply can't find in any other OS out there, open source or otherwise. That's just an FYI.
This tool works by modifying the original install disk and you make your own more compact version of the installer. It does not work by modifying your currently installed OS.
... unless and until it removes the draconian, RIAA- and MPAA-friendly DRM from the OS, and returns control of the PC back to the user who bought it.
But what if there are some things you want to load (say, DirectX 10) which you can't load in Gentoo? Are you supposed to rejoice in the fact you got to choose which components you wanted in your functionality-lacking OS install? Being able to customise an OS install is not as important as being able to use that OS to perform tasks you want. I can't use Gentoo because it doesn't run the applications I need (Adobe, Office, games). Not that I'm knocking Gentoo, I just don't see how your argument is anything but fanboyish nose-cutting/face-spiting posturing, desperately trying to ilicit "hear hear"s from the rest of the slashdot crowd.
MinWin is a non-graphical kernel that doesn't do much more than boot up and host a webserver. It's not exactly a full functional operating system, so yes it's going to be considerably smaller.
Point is that by getting the cruft out of the kernel customization will be easier and the result probably still overall smaller.
Amazing ideas these MS boys have these days. Imagine an operating system with a small, even micro, kernel. To this the user can add the operating system toys that he needs around that kernel, resulting in a lean, mean operating system that does what he needs and nothing more.
I hear some crazy Finnish guy had a similar idea once but nobody listened to him.
I don't think it's fair to call Vista a bloated operating system. You look at the list of crud that this tool removes; that's not Operating System, that's application crud that should be optional in the install anyway.
Just because MS wants it to be part of the compulsory install (all the better to monopolise your computer and online profile) doesn't make it part of the operating system. I mean, come on, what makes MSN Installer part of an OS?
nLite let you tune the core OS install - exposing uninstall options the 'default' installer, letting you fold in service packs and patches, drivers, pre-sorting license keys, users, and custom settings. When you get done, you can do a clean slate install and end up with something that won't take another four hours of tweaking to get where you wish was a starting point directly from the ISO.
I started using nLite to build an XP distro that would run on a CF card. Running minimal services, I noticed how much faster it was too -- became the install for my gaming rig. Space was also a concern when building VMWare images, so starting with a mean clean install was a godsend. Granted, it took a couple tries - it is very easy to kill off a critical bit when you do this sort of chainsaw sculpture to the OS. Once you get it right, it is a fantastic (free!) tool. It is wonderful to see the same technology available to Vista.
+++ UGUCAUCGUAUUUCU
Yeah, right. A big company's approach to all difficult problems is to imagine a solution for them and create a name for that solution. Problem? Vista is bloated. Solution: create the name "MinWin."
If Microsoft wanted to reduce Vista's bloat, they'd just reduce it.
They might, if they had any good faith about it, analyze and SQA vLite and license it or offer and approved version. Or structure the present Vista so that it installs a reasonable core and allows you to "opt in" to the extra stuff.
What's likely happening is a turf battle between all the managers that want their bloat in the product, are threatened by any suggestions that it be trimmed, and will fight it's being trimmed to the death--or at least for a couple of years when they move on to their next assignment.
If MinWin happens at all, what will happen is that they'll trim Vista by 20% and then pack on 100% of new bloat.
"How to Do Nothing," kids activities, back in print!
Just to help keep your viewpoint balanced... there's negative features in Vista as well (especially the 64-bit version).
Here's the ones that I've run into as being major issues in my 4-5 months with Vista. There's others, but I either haven't personally run into them, or they're not particularly painful.
1) Vista removed support for horizontal or vertical span modes with a multi-monitor setup. (well, more of they changed things up so that it's impossible for drivers supporting that to be written) If you're not aware of these modes, horizontal span mode for example allowed your software to treat your collection of displays as one really wide display... so a full-screen racing or flight sim would span all your displays not just one. XP supported this. Vista doesn't. Meaning that if I want to have a decent racing sim setup I've got to go back to XP. This is an issue with both 32 and 64 bit versions. There's a lot of speculation that it's related to the integrated DRM stuff Vista includes.
2) The 64-bit version of Vista removes backwards compatability for 16-bit applications. I dunno about you, but sometimes I get nostalgic for the games I grew up with... and some of those games are good enough that horrible dated graphics don't matter.
3) The 64-bit version of Vista requires you to specify EVERY TIME YOU BOOT that you want to use unsigned drivers. (You used to be able to specify in the mbr to always use them, but MS released at least 2 critical updates that disabled that) Perhaps this isn't an issue for the average Joe, but there's a decent number of aps out there that I use that utilize an unsigned driver. Then there's beta releases of video card drivers and the like.
Long story short, I'm currently awaiting a new harddrive that's going to be a XP drive so that I can continue to use the functionality I should have. Vista may have improvements, but to me it's offset by the functionality they removed.
As to why I'm not moving back to XP entirely? 64-bit Vista is actually a usable 64-bit OS. (64-bit XP never was really supported by hardware manufacturers) And there's DX10 which will, sometime, maybe, be a reason.
That depends if they Hurd him.
Even if they did, it might not Mach any difference.
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As someone who has tried Vista on 3 different systems (64-bit desktop, 32-bit desktop, and 32-bit laptop), I can honestly say the complaints about it are not FUD. It was completely unusable on the laptop and noticeably slower than XP on both desktops.
I may try it again when SP1 comes out. As for the DX10 features, they can be given to XP and Linux users via OpenGL, which always gets new graphics card features before DirectX. Back when hardware T&L was introduced, it was available on OpenGL as soon as the video cards shipped, but it required a new major version of DirectX. The same is true with features like geometry/streaming shaders. It will be years before any game developer using DX can drop support for DX9. As a game developer myself, this problem will ensure that I continue using OpenGL for a long time.
There are 11 types of people. Those who understand binary, those who don't and those who are sick of this lame joke.