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2007 Mod of the Year Winners

intenscia writes "The 2007 Mod of the Year Awards players choice winners have been announced, capping off a great year in gaming. This year titles which were influenced by the War in Iraq fared well, with Half-Life 2, Battlefield 2 and the GPL'd ID Tech 3 engine polling strongly in the indie games and released mods categories. Crysis mods, though still in the early stages of development, did well in the best upcoming category as indie developers attention shifts to some of the next-gen engines."

3 of 34 comments (clear)

  1. My mod of the year by Malevolent+Tester · · Score: 5, Funny

    Was all the people who gave me + moderation for this comment.

    --
    If you haven't made a developer cry, you've wasted a day.
  2. Re:Ridiculous. by jacksonj04 · · Score: 4, Informative

    Player's choice - it's the players who voted for these. Mod DB had no say in who won, only the people who voted did. If you're interested in the Civ IV mods though, feel free to look and you can vote for your favourite next year.

    Disclaimer: I am a site manager for Mod DB.

    --
    How many people can read hex if only you and dead people can read hex?
  3. Not that bad... by Steauengeglase · · Score: 5, Insightful

    Given that mods are pretty much dead (or at least not where they once were) it is good to see that people are still playing around with Valve's Source SDK (though not too much else it seems).

    If someone could just come up with a quicker method of creating new meshes/maps/art I think the mod comminuty would obviously be in a better state. Lets face it, the time it takes to create new assets has gotten crazy. It isn't something for a 15 year-old kid with 5 hours to burn and a copy of Milkshape anymore.

    Blender devs are you listening?