NVIDIA To Buy AGEIA
The two companies announced today that NVIDIA will acquire PhysX maker AGEIA; terms were not disclosed. The Daily Tech is one of the few covering the news to go much beyond the press release, mentioning that AMD considered buying AGEIA last November but passed, and that the combination positions NVIDIA to compete with Intel on a second front, beyond the GPU — as Intel purchased AGEIA competitor Havok last September. While NVIDIA talked about supporting the PhysX engine on their GPUs, it's not clear whether AGEIA's hardware-based physics accelerator will play any part in that. AMD declared GPU physics dead last year, but NVIDIA at least presumably begs to differ. The coverage over at PC Perspectives goes into more depth on what the acquisition portends for the future of physics, on the GPU or elsewhere.
It might be that nVidia doesn't even intend to use the overall PhysX stuff at all, but instead wants to tear it apart for the patents on specific design patents further optimization of their GPUs.
I always thought that GPU + physics engine would be a perfect combination. Ultimately, the AGEIA card is just a DSP + software driver for calculating physics. A GPU is... also a DSP + software driver for calculating graphics. It wouldn't be too hard to write a driver that does both: some of the pipelines could be allocated to graphics, and some to physics. Might even make a software-configurable to dedicate more/less units to physics.
___
If you think big enough, you'll never have to do it.
http://en.wikipedia.org/wiki/Physics_processing_unit#Cell_Processor_vs_PPUs
http://en.wikipedia.org/wiki/Physics_processing_unit#GPUs_vs_PPUs
There are differences. Otherwise Sony wouldn't have wet themselves when they announced Cell technology in the PS3 or Microsoft could of countered their ATI GPU was pretty much the same thing or more powerful or however the market types would of spun it if that was the case
I'm sick of following my dreams. I'm just going to ask where they're goin' and hook up with 'em later.
Don't forget that PhysX has software out there, too. It hasn't been doing well against Havok, but it's obviously in NVidia's best interests to promote the use of physics engines in games, seeing as they could provide the hardware acceleration for them. I expect the PhysX engine will soon have the ability to use NVidia GPUs, and it will pushed as a more viable competitor to Havok, especially since Intel cancelled Havok FX.