Slashdot Mirror


The Future of XML

An anonymous reader writes "How will you use XML in years to come? The wheels of progress turn slowly, but turn they do. The outline of XML's future is becoming clear. The exact timeline is a tad uncertain, but where XML is going isn't. XML's future lies with the Web, and more specifically with Web publishing. 'Word processors, spreadsheets, games, diagramming tools, and more are all migrating into the browser. This trend will only accelerate in the coming year as local storage in Web browsers makes it increasingly possible to work offline. But XML is still firmly grounded in Web 1.0 publishing, and that's still very important.'"

68 of 273 comments (clear)

  1. "How will you use XML in years to come?" by Ant+P. · · Score: 5, Insightful

    Sparingly. JSON is just plain better, and doesn't inflict an enterprisey mindset on anyone that tries to use it.

    1. Re:"How will you use XML in years to come?" by DragonWriter · · Score: 4, Interesting

      Sparingly. JSON is just plain better, and doesn't inflict an enterprisey mindset on anyone that tries to use it.


      JSON/YAML is/are better (not considering, of course, the variety and maturity of available tools; but then, perhaps, you don't always need most of what is out there in XML tools, either) for lots of things (mostly, the kinds of things TFA notes XML wasn't designed for and often isn't the best choice for),things that aren't marked-up text. Where you actually want an extensible language for text-centric markup, rather than a structured format for interchange of something that isn't marked-up text, XML seems to be a pretty good choice. Of course, for some reason, that seems to be a minority of the uses of XML.

    2. Re:"How will you use XML in years to come?" by MagikSlinger · · Score: 3, Insightful

      Sparingly. JSON is just plain better, and doesn't inflict an enterprisey mindset on anyone that tries to use it.

      JSON is inflicting Javascript on everyone. There are other programming languages out there. Also, XML can painlessly create meta-documents made up of other people's XML documents.

      --
      The bitter lessons of a veteran coder: http://bitterprogrammer.blogspot.com
    3. Re:"How will you use XML in years to come?" by larry+bagina · · Score: 2, Interesting

      OpenStep property lists kick json's ass 7 ways to sunday.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    4. Re:"How will you use XML in years to come?" by DragonWriter · · Score: 4, Informative

      JSON is inflicting Javascript on everyone.


      No, it really doesn't, but if "JavaScript" in the name bothers you, you might feel better with YAML.

      There are other programming languages out there.


      And there are JSON and/or YAML libraries for quite a lot of them. So what?
    5. Re:"How will you use XML in years to come?" by MagikSlinger · · Score: 5, Insightful

      JSON is inflicting Javascript on everyone.

      No, it really doesn't, but if "JavaScript" in the name bothers you, you might feel better with YAML.

      No, it wouldn't because JSON is bare bones data. It's simply nested hash tables, arrays and strings. XML does much more than that. XML can represent a lot of information in a simple, easy-to-understand format. JSON strips it out for speed & efficiency. Which sort of gets into the point I did want to make but was too impatient to explain: JSON is good where JSON is best, and XML is good where XML is best. I dislike the one-uber-alles arguments because it's ignoring other situations and their needs.

      There are other programming languages out there.

      And there are JSON and/or YAML libraries for quite a lot of them. So what?

      Would you like to live in a world of S-expressions? The LISP people would point out there are libraries to read/write S-expressions, so why use JSON? The answer of course is that we want more than simply nesting lists of strings. We want our markup languages to fit our requirements, not the other way around. And saying "JSON for Everything", which the original poster did was... silly.

      My problems with JSON are:

      • No schema: XML Schema not only makes it easier to unit test, but it can be fed into tools that can do useful things like automatic creation of Java classes and code to read/write. Does JSON have anything like that? Of course not, because it would defeat JSON's purpose: easy Javascript data transmission.
      • Expressability: With XML, I can create a model that fits my logical model of the data where I use attributes to augment the data in the child elements. Doing that in JSON is a kludge with a hash-table to represent an element which can't be easily converted into a graph for easy understanding.
      • Diversity: I use GML in my day job. A lot. I can easily set up an object conversion rule with Jakarta Digester that I can painlessly drop into future projects without modification. That's the power of namespaces. I can build an XML document using tags from a dozen different schema, and then feed it to another application that only looks for the tags it cares about.
      • XPath. 'Nuff said. Ok, one thing: this should have replaced SAX/DOM years ago.

      JSON is great for AJAX where XML is clunky and a little bit slower (my own speed tests hasn't shown there's a huge hit, but it is significant). XML is great for document-type data like formatted documents or electronic data interchange between heavy-weight processes. My point was that the original poster's JSON is everything was narrow-minded, and that XML answers a very specific need. There are tonnes of mark-up languages out there, and I think XML is a great machine-based language. I hate it when humans have to write XML to configure something though. That really ticks me off. But that's the point: there should not be one mark-up language to rule them all. A mark-up language for every purpose.

      --
      The bitter lessons of a veteran coder: http://bitterprogrammer.blogspot.com
    6. Re:"How will you use XML in years to come?" by filbranden · · Score: 2, Insightful

      JSON is inflicting Javascript on everyone. There are other programming languages out there.

      On the browser? If you want to use AJAX-like technology, JavaScript is still the only viable and portable option as the programming language for the client side.

    7. Re:"How will you use XML in years to come?" by aoteoroa · · Score: 4, Insightful

      Hear! Hear!

      One file (format) will not rule them all.

      XML is good if you want to design a communication protocol between your software, and some other unknown program.

      JSON is much lighter. Far less kilobits needed to transfer the same information so when performance is important and you control everything then use JSON.

      When it comes to humans editing config files I find traditional ini files, or .properties easier to read and perfectly suitable in most cases.

      Writing more complex, relational data to disk? Sqlite often solves the problem quickly.

    8. Re:"How will you use XML in years to come?" by slawo · · Score: 2, Insightful

      JSON is fit mostly for communication and transfer of simple data between JS and server side scripts through object serialization. But it remains limited. You can compare JSON to XML only if your knowledge of XML stops at the X in AJAX
      Beyond that scope comparing these two unrelated "things" is irrelevant.

      The tools and libraries available for XML go well beyond JSON's scope. DOM, RSS & ATOM, OASIS, Xpath, XSLT, eXist DB are just few examples of tools and libraries surrounding XML.
      XML is designed to let you create your own protocols and formats while using only one simple base format (XML), one simple descriptor language (Schema or DTS) and you can convert your formats and protocols using one transformation technology (XSLT).
      There are languages to query XML files and collections, XLM databases and many more examples including scientific, vectorial and 3d imaging formats.
      I believe the word Interoperability was created with XML in mind... Or maybe the other way round... whatever.

      --
      The road to hell is paved with good intentions...
    9. Re:"How will you use XML in years to come?" by frank_adrian314159 · · Score: 4, Funny
      Would you like to live in a world of S-expressions?

      If you're giving me a choice... why yes, please! Where can I get one of these worlds you're talking about?

      --
      That is all.
    10. Re:"How will you use XML in years to come?" by jhol13 · · Score: 3, Interesting

      You forgot XSLT.

      It is extremely powerful tool, I once (ages ago) made a pure XSLT implementation to convert XML into C. Whith a CSS the XSLT was even browser/human viewable (the output was somewhat similar to the C program output).

      I do not think JSON can do that.

    11. Re:"How will you use XML in years to come?" by CoughDropAddict · · Score: 5, Insightful
      I'm so depressed. You represent an entire generation of programmers who can't figure out the difference between marked-up text and data, and why mark-up languages suck so bad for data interchange.

      Pop quiz. Here's an excerpt of GML from that page you linked to.

      <gml:coordinates>100,200</gml:coordinates>
      Do the contents of this node represent:
      1. the text string "100,200"
      2. the number 100200 (with a customary comma for nice formatting)
      3. the number 100.2 (hey, that's the way that the crazy Europeans do it)
      4. a tuple of two numbers: 100 and 200
      "Obviously it's two numbers, they're coordinates" you may say. But such things are not "obvious" to an XML parser. If you're an XML parser the answer is (1): it's a simple text string. So to get to the real data you have to parse that text string again to split on a comma, and to turn the two resulting text strings into numbers. Note this is a completely separate parser and is completely outside the XML data model, so all your fancy schema validation, xpath, etc. are useless to access data at this level.

      Why all this pain? Because XML simply has no way to say "this is a list of things" or "this is a number."

      Sure, you can approximate such things. You could write something like:

      <gml:coordinates>
          <gml:coordinateX>100</gml:coordinateX>
          <gml:coordinateY>200</gml:coordinateY>
      </gml:coordinates>
      But the fact remains that even though you may intuitively understand this to be two coordinates when you look at it (and at least you can select the coordinates individually with xpath in this example, but they're still strings, not numbers) to XML this is still nothing but a tree of nodes.

      Did you catch that? A tree of nodes. You're taking a concept which is logically a pair of integers, and encoding it in a format that's representing it in a tree of nodes. Specifically, that tree looks something like this:

      elementNode name=gml:coordinates
      \-> textNode, text="\n " *
      \-> elementNode name=gml:coordinateX
          \-> textNode text="100"
      \-> textNode, text="\n " *
      \-> elementNode name=gml:coordinateY
          \-> textNode, text="200"
      \-> textNode, text="\n" *


      (*: yep, it keeps all that whitespace that you only intended for formatting. XML is a text markup language, so all text anywhere in the document is significant to the parser.)

      So let's recap. Using XML, we've taken a structure which is logically just a pair of integers and encoded it as a tree of 7 nodes, three of which are meaningless whitespace that was only put there for formatting, and even after all this XML has no clue that what we're dealing with is a pair of integers.

      Now let's try this example in JSON:

      {"coordinates": [100, 200]}
      JSON knows two things that your fancy shmancy XML parser will never know: that 100 and 200 are numbers, and that they are two elements of an array (which might be more appropriately thought of as a "tuple" in this context). It's smart enough to know that the whitespace is not significant, it doesn't build this complex and meaningless node tree; it just lets you express, directly and succinctly, the data you are trying to encode.

      That's because JSON is a data format, and XML is a marked up text format. But we're suffering from the fact that no one realized this ten years ago, and compensated for the parity mismatch by layering mountains of horribly complex software on top of XML instead of just using something that is actually good at data interchange.
    12. Re:"How will you use XML in years to come?" by dkf · · Score: 3, Insightful

      My problems with JSON are:
      • No schema: XML Schema not only makes it easier to unit test, but it can be fed into tools that can do useful things like automatic creation of Java classes and code to read/write. Does JSON have anything like that? Of course not, because it would defeat JSON's purpose: easy Javascript data transmission.
      While I hate XML Schema, it's still better for many uses than just throwing random crap on the wire and hoping that the other end can make sense of it. And no, throwing some javascript on the wire as well doesn't help that much. I want the computer to do stuff with the data without having to ship a program specifically for the purpose; after all, I can't think of all the purposes for the data right now and I want to let others come up with new cool stuff too.

      • XPath. 'Nuff said. Ok, one thing: this should have replaced SAX/DOM years ago.
      I use a DOM library that includes XPath support so that I can simply do a search starting at any node. It makes working with DOM much more pleasant.

      I hate it when humans have to write XML to configure something though. That really ticks me off. Simpler stuff works quite well when you've got configuration of software from a single vendor, but when you've got to combine stuff from lots of sources, XML stops being quite such a bad choice. (If only people who edit config files would actually demonstrate an ability to write well-formed XML though. Idiots...)
      --
      "Little does he know, but there is no 'I' in 'Idiot'!"
    13. Re:"How will you use XML in years to come?" by Simon+Brooke · · Score: 2, Interesting

      You forgot XSLT.

      It is extremely powerful tool, I once (ages ago) made a pure XSLT implementation to convert XML into C. Whith a CSS the XSLT was even browser/human viewable (the output was somewhat similar to the C program output).

      I do not think JSON can do that.

      XSLT is a nice backwards chaining theorem prover, very similar to Prolog. I like it and use it a lot - currently for me it venerates SQL, Hibernate mappings, C# code and Velocity macros from a single source XML document. But there's nothing magic about it, and if we didn't have XSLT it would be very easy to do the same sort of thing in LISP or Prolog, or (slightly more awkwardly) in conventional programming languages.

      --
      I'm old enough to remember when discussions on Slashdot were well informed.
    14. Re:"How will you use XML in years to come?" by Stan+Vassilev · · Score: 2, Interesting

      Sparingly. JSON is just plain better, and doesn't inflict an enterprisey mindset on anyone that tries to use it.

      While I understand your pain, XML is still a very nice *markup* language, for marking up documents and simple content trees.

      Can you imagine HTML / XHTML implemented as JSON? I doubt that.

      The fault with people here lies in XML abuse, namely SOAP-like XML API-s and using XML for everything, where binary formats, or more compact and simpler formats, like JSON, do better.

    15. Re:"How will you use XML in years to come?" by Anonymous Coward · · Score: 4, Insightful

      You are arguing the merits of isolated XML, while in fact it is a collective technology. Yes, the XML itself is not strongly typed, that is why you have SCHEMA (formerly DTD). Using XML-SCHEMA (coincidently also written in XML) you DO get a strongly typed document where you can say that a tag can only contain one letter followed by 12 digits or whatever. Then you can use XSL to transform the document, knowing with certainty every single bit of the format.

      The only difference here is that XML separates these 3 (markup, validation, transformation) operations, since you might find situations where you don't need all of them.

    16. Re:"How will you use XML in years to come?" by CoughDropAddict · · Score: 2, Insightful

      What you are describing is the "mountains of horribly complex software on top of XML" that I was referring to. Sure, you can always add one more layer of standards and software to address the deficiencies of what you started with. You could add a validation layer on top of absolutely anything; that doesn't mean that what you started with is any good.

      Also, this isn't just a matter of validation. It's a matter of actually being able to access the structure of the data you're trying to encode. OK, so let's say you've written an XML schema rule for gml:coordinates that says "this must contain numbers, then a comma, then numbers." You still have to run a separate parser to pull that information apart at parse time and convert strings to integers, and that data is still not accessible through the DOM or xpath or whatever.

    17. Re:"How will you use XML in years to come?" by DragonWriter · · Score: 2, Interesting

      JSON is inflicting Javascript on everyone.

      No, it really doesn't, but if "JavaScript" in the name bothers you, you might feel better with YAML.

      No, it wouldn't because JSON is bare bones data. It's simply nested hash tables, arrays and strings.

      "You might feel better..." -> "No, it wouldn't..."? WTF is that supposed to mean? How is taht even a response to what precedes it?

      XML does much more than that.

      "JSON is..." -> "XML does much more than that." Again, this is incoherent. XML is simply tree-structured markup. It has less inherent semantic content than JSON/YAML. OTOH, JSON/YAML can do a lot more than what it is, just as XML can. Both JSON/YAML and XML can present pretty arbitrary data in manner which is fairly easy to parse automatically and fairly readable. XML strengths, IMO, is that its a more natural format for text-centric markup, and that it has a lot more maturity in the available tools and applications.

      The point is, though, JSON doesn't force JavaScript on anyone.

      Which sort of gets into the point I did want to make but was too impatient to explain: JSON is good where JSON is best, and XML is good where XML is best.

      That's kind of a dumb point to make without any discussion about which those areas are; as discussed above, the areas I see where XML is intrinsically superior are fairly narrow, though its currently probably better for lots of projects simply because its been established longer and has better tool support.

      There are other programming languages out there.

      And there are JSON and/or YAML libraries for quite a lot of them. So what?

      Would you like to live in a world of S-expressions?

      You missed the point again. Sure, there are other programming languages out there. The fact that there are JSON libraries for many of them underlines that the argument "JSON is forcing JavaScript on everyone" is false. JSON is an interchange format. It may be inspired by JavaScript, but it isn't forcing JavaScript on anyone.

      But, yeah, S-expressions are great.

      The LISP people would point out there are libraries to read/write S-expressions, so why use JSON?

      Since I didn't say "there are libraries to use JSON, so why use XML", but "there are libraries to use JSON from other languages, so JSON isn't forcing JavaScript on anyone", I think you miss the point. Anyone, real Lispers are more likely to say that "there are libraries to read/write S-expressions, so why use XML, which is essentially a more verbose but no more expressive or clear variant of S-expressions?*"

      The answer of course is that we want more than simply nesting lists of strings. We want our markup languages to fit our requirements, not the other way around.

      S-expressions are not "nesting lists of strings".

      We want our markup languages to fit our requirements, not the other way around.

      And, very often, a markup language inherently isn't a natural fit to data interchange requirements. JSON/YAML are both motivated by that specific fact. In fact, but for XHTML and office document formats, I've rarely seen an application where XML was used where a markup language was a really natural tool to start with. XML is popular because its a hammer that everyone's gotten really comfortable using, so every data interchange need is treated as if it were a nail, whether or not its actually a nail, a screw, or glue-on wallpaper.

      My problems with JSON are:

      This is certainly a limitation in JSON/YAML tool support. I don't think its an inherent limitation in the formats: either has

    18. Re:"How will you use XML in years to come?" by DragonWriter · · Score: 2, Insightful

      While I hate XML Schema, it's still better for many uses than just throwing random crap on the wire and hoping that the other end can make sense of it.


      XML Schema may let the other end validate it, but it doesn't let the other end make sense of it. The other end can only make sense of it if they've got code written to handle the kind of data it contains: which is true, really, of any data format.
    19. Re:"How will you use XML in years to come?" by CoughDropAddict · · Score: 2, Interesting

      Wow, dude. Did you stop to think that there are many markup languages built on top of XML that can represent such things?

      Yes in fact I did. That's what I was referring to when I talked about the "mountains of horribly complex software" on top of XML.

      [0.5k of RDF that expresses 100, 200 as integer coordinates]

      Simple enough.


      Thank you for expressing so succinctly exactly why I am so depressed. How did you XML people come to have such low standards? How can you call "simple enough" a fragment of code that takes 0.5k of text to express a pair of coordinates, and takes 3 hefty specifications worth of software to make any sense of it (XML, XML Namespaces, and RDF)? Do you realize that the comparable JSON is {"coords": {"x": 100, "y": 200}} which can be fully parsed with well under 500 lines of C?

      What words did XML seduce you with that you're willing to put up with this kind of abuse? How can you be convinced that this relationship is good for you?

      You're right though, it is just a tree of nodes until you parse it. In fact, it's just one long string until you parse it. Imagine that....

      Um, no. It's a tree of nodes after you parse it with an XML parser -- that's the problem.

  2. You know the saying by Anonymous Coward · · Score: 5, Funny

    XML is like violence. If it doesn't solve your problem, you're not using enough of it.

  3. I don't understand... by ilovegeorgebush · · Score: 5, Insightful

    I don't get it. We can argue the merits of data exchange formats 'till we're blue in the face; yet I cannot see why XML is so popular. For the majority of applications that use it, it's overboard. Yes, it's easier on the eye, but ultimately how often do you have to play with the XML your CAD software uses?

    I'm a programmer, just like the rest of you here, so I'm quite used to having to write a parser here or there, or fixing an issue or two in an ant script. The thing that puzzles me, is why it's used so much on the web. XML is bulky, and when designed badly it can be far too complex; this all adds to bandwidth and processing on the client (think AJAX), so I'm not seeing why anyone would want to use it. Formats like JSON are just as usable, and not to mention more lightweight. Where's the gain?

    1. Re:I don't understand... by SpaceHamster · · Score: 5, Insightful

      My best stab at the popularity:

      1. Looks a lot like HTML. "Oh, it has angle brackets, I know this!"
      2. Inertia.
      3. Has features that make it a good choice for business: schemas and validation, transforms, namespaces, a type system.
      4. Inertia.

      There just isn't that much need to switch. Modern parsers/hardware make the slowness argument moot, and everyone knows how to work with it.

      As an interchange format with javascript (and other dynamically typed languages) it is sub-optimal for a number of reasons, and so an alternative, JSON has developed which fills that particular niche. But when I sit down to right yet another line of business app, my default format is going to be XML, and will be for the foreseeable future.

      --
      "BeOS is a great operating system" -Doug Miller, Microsoft
    2. Re:I don't understand... by El+Cubano · · Score: 3, Funny

      For the majority of applications that use it, it's overboard.

      You mean like this?

    3. Re:I don't understand... by GodfatherofSoul · · Score: 5, Insightful

      XML gives you a parsable standard on two levels; generic XML syntax and specific to your protocol via schemas. It's verbose enough to allow by-hand manual editing while the syntax will catch any errors save semantic errors you'll likely have. It's also a little more versatile as far as the syntax goes. Yes, there are less verbose parsing syntaxes out there, but you always seem to lose something when it comes to manual viewing or editing.

      Plus, as far as writing parsers, why burn the time when there are so many tools for XML out there? It's a design choice I suppose like every other one; i.e. what are you losing/gaining by DIYing? Personally, I love XML and regret that it hasn't taken off more. Especially in the area of network protocols. People have been trying to shove everything into an HTML pipe, when XML over the much underrated BEEP is a far more versatile. There are costs, though as you've already mentioned.

      --
      I swear to God...I swear to God! That is NOT how you treat your human!
    4. Re:I don't understand... by machineghost · · Score: 5, Interesting

      The "bulkiness" of XML is also it's strength: XML can be used to markup almost any data imaginable. Now it's true that for most simple two-party exchanges, a simpler format (like comma separated values or YAML or something) would require less characters, and would thus save disk space, transmit faster, etc.

      However, the modern programming age is all about sacrificing performance for convenience (this is why virtually no one is using C or C++ to make web apps, and almost everyone is using a significantly poorer performing language like Python or Ruby). We've got powerful computers with tons of RAM and hard drive space, and high-speed internet connections that can transmit vast amounts of data in mere seconds; why waste (valuable programmer) time and energy over-optimizing everything?

      Instead, developers choose the option that will make their lives easier. XML is widely known, easily understood, and is human readable. I can send an XML document, without any schema or documentation, to another developer and they'll be able to "grok it". There's also a ton of tools out there for working with XML; if someone sends me a random XML document, I can see it syntax colored in Eclipse or my browser. If someone sends me an XML schema, I can use JAXB to generate Java classes to interact with it. If I need to reformat/convert ANY XML document, I can just whip up an XSLT for it and I'm done.

      So yes, other formats offer some benefits. But XML's universality (which does require a bit of bulkiness) makes it a great choice for most types of data one would like to markup and/or transmit.

      P.S. JSON is just as usable? Try writing a schema to validate it ... ok I admit, that wasn't so hard, just some Javascript right? But now you have to write a new batch of code to validate the next type of JSON you use. And another for the next, and so on. With XML, you have a choice of not one but four different schema formats; once you learn to use one of them, you can describe a validation schema far more quickly than you ever could in Javascript.

      Same deal with transformations: if you want to alter your JSON data in a consistent way, you have to again write custom code every time. Sure XSLT has a learning curve, but once you master it you can accomplish in a few lines of code what any other language would need tens or even hundreds of lines to do.

    5. Re:I don't understand... by Anonymous Coward · · Score: 5, Insightful

      I don't get it. We can argue the merits of data exchange formats 'till we're blue in the face; yet I cannot see why XML is so popular.

      Because it's a standard that everyone (even reluctantly) can agree on.

      Because there are well-debugged libraries for reading, writing and manipulating it.

      Because (as a last resort) text is easy to manipulate with scripting languages like perl and python.

      Because if verbosity is a problem, text compresses very well.

    6. Re:I don't understand... by Xtifr · · Score: 4, Interesting

      Like a lot of things, XML is popular because it's popular. Parsing is done with libraries, so programmers don't have to see or care how much overhead is involved, and it's well-known and well-understood, so it's easy to find people who are familiar with it. Every programmer and his dog knows the basics. It's easy to cobble up some in a text editor for testing purposes. You can hand it off to some guy in a completely separate division without worrying that he's going to find it particularly confusing. And you can work with it in pretty much any modern programming language without having to worry about the messy details. It's the path of least resistance. It may not be good, but it's frequently good enough, and that's usually the bottom line.

      I mean, yeah, when I was a kid, we all worked in hand-optimized C and assembler, and tried to pack useful information into each bit of storage, but systems were a lot smaller and a lot more expensive back then. These days, I write perl or python scripts that spit out forty bytes of XML to encode a single boolean flag, and it doesn't even faze me. Welcome to the 21st century. :)

    7. Re:I don't understand... by batkiwi · · Score: 5, Insightful

      XML IS:
      -Easily validated
      -Easily parsed
      -Easily compressed (in transit or stored)
      -Human readable in case of emergency
      -Easily extendable

    8. Re:I don't understand... by Anonymous Coward · · Score: 3, Insightful

      For one, it has off-the-shelf parsers and validation tools. Parsing XML is, at it's hardest, a matter of writing a SAX parser. XML binding APIs make things even easier. The standardized validation tools also make it great for ensuring that people in charge of generating the data are using the form expected by those receiving the data.

      Our biggest usage is in our customer data feeds. These feeds are often 1GB+ when compressed. Since switching to an XML format from a tab-delimited format, we've been able to give our customers an XSD to validate the file before sending it to us. The result has been far fewer round trips between us and our customers before receiving an acceptable feed. As you can probably imagine, fewer round trips is a very good thing when each round trip involves sending 1GB+ of data over the internet.

      Also, gzip and other compression methods do very well with XML files...to the point where the difference between a compressed XML file and a compressed JSON or other formatting of the same data is pretty minimal. So your point about AJAX applications isn't particularly relevant once you've enabled gzip content coding.

      The human-readable benefit is more of a nice side effect rather than a must have, though it does come in quite handy when debugging.

      So you might want to ask yourself why not use it? What are the drawbacks of your CAD program using XML to store its files, especially if it does something like OpenOffice does by compressing them. Why not take advantage of tools that make it simple to parse information? If it's just the "XML is bulky" complaint, that's basically been addressed.

    9. Re:I don't understand... by kwerle · · Score: 2, Insightful
      I don't get it. We can argue the merits of data exchange formats 'till we're blue in the face; yet I cannot see why XML is so popular. For the majority of applications that use it, it's overboard. Yes, it's easier on the eye, but ultimately how often do you have to play with the XML your CAD software uses?

      Let's say you need to store data, and a database is not an option. What format shall you store it in?
      1. Proprietary binary
      2. Proprietary text
      3. JSON
      4. XML


      1 & 2 are untried, untested, and it is not possible to find 3rd party tools for working with/validating/generating/etc.
      3 is just insane.
      With XML you get a very well tested format. You get a million libraries and tools (a few of which don't suck) in any language you care to mention. Your users get all the benefits of an open spec and all the same tools. The question becomes: why would you not use XML?
    10. Re:I don't understand... by maxwell+demon · · Score: 2, Insightful

      -Easily compressed (in transit or stored)

      Which just means that it has lots of redundancy. Or, as one might call it, bloat.
      --
      The Tao of math: The numbers you can count are not the real numbers.
    11. Re:I don't understand... by solafide · · Score: 2, Insightful

      so programmers don't have to see or care how much overhead is involved

      Which is how we got to the point where, Dr. Dewar and Dr. Schonberg:

      ...students who know how to put a simple program together, but do not know how to program. A further pitfall of the early use of libraries and frameworks is that it is impossible for the student to develop a sense of the run-time cost of what is written because it is extremely hard to know what any method call will eventually execute.
      And you're saying overhead doesn't matter?
    12. Re:I don't understand... by Xtifr · · Score: 3, Insightful

      From an academic viewpoint, it probably matters. From a point of view of trying to get the job done...not so much. I studied the performance and efficiency of a wide variety of sort algorithms when I was in school, but nowadays, I generally just call some library to do my sorting for me. It may not be quite as efficient for the machine to use some random, generic sort, but for me, it's the difference between a few seconds to type "sort" vs. a few hours to code and debug a sort routine that is probably, at best, only a few percent faster.

      XML is, in many cases (including mine), the path of least resistance. It's not particularly fast or efficient, but it's simple and quick and I don't have to spend hours documenting my formats for the dozens of other people in the company who have to use my data. Many of whom are probably not programmers by Dewar and Schonberg's definition, but who still do valuable work for the company.

    13. Re:I don't understand... by Otto · · Score: 4, Insightful

      -Easily compressed (in transit or stored)

      Which just means that it has lots of redundancy. Or, as one might call it, bloat. Test question: Which is quicker?
      1. Spending a few hours coding your formats in some binary format making maximum use of all the bits.
      2. Spending a few minutes writing code to send your internal data structure to a library that will serialize it into XML and then running the XML through a generic compression routine (if space/speed actually makes any difference to your particular application).

      Consider the question in both the short and the long term. Also consider that you're paying that programmer a few hundred an hour.

      Discuss.

      --
      - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
    14. Re:I don't understand... by batkiwi · · Score: 2, Insightful

      Why is it bloat? How does it affect anything?

      -it doesn't affect transit time when compressed
      -it minimally takes more cpu to gunzip a stream, but the same could be said of translating ANY binary format (unless you're sending direct memory dumps, which is dangerous)
      -it's never really in memory as the entire point is to serialize/deserialize

    15. Re:I don't understand... by bluFox · · Score: 2, Informative

      | And if all you're sending are images, you're not sending them as XML to begin with are you. hmmm maybe

      --
      ~561
    16. Re:I don't understand... by l0b0 · · Score: 2, Insightful

      Maybe another comparison would help: QWERTY vs. Dvorak. The one "everyone" knows and uses - and, incidentally, design keyboard shortcuts according to; I'm looking at you, Vim - was designed to avoid jams in mechanical keyboards way back in the ass-end of time, while the other was designed to be efficient on electronic hardware.

      A "Dvorak solution" for XML would have to solve some fundamental problem while keeping all the good attributes (no pun intended) of the original. IMO, that would mean more readable cdata separators, less or no attributes (most data is not truly atomic, and having lists in attributes is just ugly), and doctype declarations moved to the XML header.

    17. Re:I don't understand... by R_Dorothy · · Score: 2, Informative

      How do you know if what you've done actually gets the job done?

      If it doesn't get bumped back to me in UAT then it's getting the job done.

      --
      Stupid flounders!
    18. Re:I don't understand... by SimonInOz · · Score: 2, Interesting

      >> Test question: Which is quicker?
      >> 1. Spending a few hours coding your formats in some binary format making maximum use of all the bits.
      >> 2. Spending a few minutes writing code to send your internal data structure to a library that will serialize it into XML and then running the XML through a generic compression routine (if space/speed actually makes any difference to your particular application).

      A while back (before XML parsers were common) I built a kinda cool system whereby a mainframe programmer built a system that read 3270 page descriptions and converted them to XML. At the other end, I wrote a generator that built huge amounts of VB (hey - it worked .. it had to build corresponding page objects) to handle it at the other end.
      This replaced a complex and incredibly expensive system using a proprietary binary format.

      I was amazed (and delighted) to find the XML system was actually faster - even before we put compression on the data.

      And it was was a damned sight easier to handle, upgrade, extend - and pay for!

      Go XML, I say.

      (And it was soo cool to generate, say, 100,000 lines of code and have it compile and work straight off the bat).

      --
      "Cats like plain crisps"
    19. Re:I don't understand... by Viol8 · · Score: 2, Informative

      "Especially in the area of network protocols."

      Oh please. Its bad enough having this bloated standard in data files , but please don't start quadrupaling the amount of bits that need to be sent down a pipe to send the same amount of data just so it can be XML. XML is an extremely poor format to use for any kind of streamed data because you have to read a large chunk of it to find suitable boundaries to process. Not good for efficiency or code simplicity. And if you say "so what" to that then you've obviously never done real network coding where throughput is THE number one priority. I've written data links to stock exchanges and clustered systems amongst other things and believe me , speed is where its at. Anyone suggesting using XML would be laughed out of the building

      "People have been trying to shove everything into an HTML pipe"

      I think that about says it all. God help us if people like you ever get into a decision making position. Oh , wait...

      Do yourself a favour pal, go learn about network systems programming from the ground up - start with ethernet frames and work up from there to IP/TCP, sockets, memory mapped packets etc. Then you may just get a clue.

  4. Why is XML so popular by Hal_Porter · · Score: 2, Insightful

    It seems to me to be a slight improvement on ini files, csv and the like. But parsing it is hideously inefficient compared to a binary format. It's bloated too, so it takes more time to send it over the net or save it to disk. I've seen some XML schema that are aggressively hard to read too. And yet it's become something that every new technology, protocol or applications needs to namecheck.

    --
    echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    1. Re:Why is XML so popular by Alaria+Phrozen · · Score: 2, Informative

      XML is not necessarily for human eyes. With the strict rules on non-overlapping closing of tags, its parsing and expansion is very easily stored and visualized as a tree. So parsing in general is actually quite easy. Also when you consider people like this http://www.acmqueue.org/modules.php?name=Content&pa=showpage&pid=247&page=4 (ACM! So take it seriously!) who want to convert all Turing complete programming languages into XML abstractions, and call it the future, well... I'm honestly not sure why as you're right, we could have certainly done all this before. It's just sort of a generalization that everybody can agree on. Then again, maybe it's a response to, "Hey! _Anything_ is better than LISP!"

    2. Re:Why is XML so popular by InlawBiker · · Score: 2, Insightful

      Because everyone said "XML is the future." And because it has an "X" it was perceived as shiny and cool. So therefore all managers and inexperienced developers jumped all over it. Now I have to encapsulate a few bytes into a huge XML message and reverse it on incoming messages, when I could have just said "name=value" and been done with it. I can see a use for XML in some applications, but it's been dreadfully overused.

    3. Re:Why is XML so popular by cp.tar · · Score: 3, Funny

      Then again, maybe it's a response to, "Hey! _Anything_ is better than LISP!"

      Funny, that. I've heard LISPers say "XML looks quite like LISP, only uglier."

      --
      Ignore this signature. By order.
    4. Re:Why is XML so popular by Hal_Porter · · Score: 3, Informative

      its parsing and expansion is very easily stored and visualized as a tree

      Why not store it as a tree in a format computers can parse efficiently? Invent binary format with parent and child offsets and binary tags for the names and values. It's smaller in memory and faster. Better basically. You don't need to parse them if machines are going to read them. And decent human programmers can read them with a debugger or from a hexdump in a file, or write a tool to dump them as a human friendly ASCII during development.

      So parsing in general is actually quite easy.

      You end up doing a bunch of string operations. Those aren't quick. Most likely you drag in some library written by a Computer Science damaged 'engineer' who doesn't understand assembler or how to read a hexdump and so it will be a lot less efficient than that.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  5. Much Ado About Nothing... by milsoRgen · · Score: 3, Interesting
    FTA:

    Netscape's dream of replacing the operating system with a browser is also coming true this year.
    They've been saying that for years, and frankly it won't happen. A vast amount of users relish the control that having software stored and run locally provides. Of course there will always be exceptions as web based e-mail has shown us.

    As far as the future of XML... I can't seem to find anything in this article that states anything more than the obvious, it's on the same path it's been on for quite some time.

    FTA:

    Success or failure, XML was intended for publishing: books, manuals, and--most important--Web pages.
    Is that news to anyone? My understanding of XML is that it's intended use is to provide information, about the information.
    --
    I'm sick of following my dreams. I'm just going to ask where they're goin' and hook up with 'em later.
  6. The thing with XML by KevMar · · Score: 2, Interesting

    The think with XML is that it so easily supports whatever design the developer can think of. Even the realy bad ones. Now that it is such a buzz word, the problem gets worse.

    I had someone call me up to design them a simple web app. But he wanted it coded in XML because he thought that was the technology he wanted. His Access database was not web frendly enough.

    I did correct him a little to put him in check and atleast gave him the right buzz words to use to the next guy.

    I think XML is dead simple to use if used correctly. I do like it much better that ini files. That is about all I use it for now. Easy to use config files that others have to use.

    --
    Im a gamer, not a grammer major. This post is full of spelling and grammer mistakes.
  7. WARNING: GNAA by Anonymous Coward · · Score: 3, Informative

    Don't click the "NIMP project" link. GNAA. Bad news. You know the rest.

  8. Too many 'this stuff sucks' moments by Bryan+Ischo · · Score: 5, Interesting

    I have had far too many 'this stuff sucks' moments with XML to ever consider using it in any capacity where it is not forced upon me (which unfortunately, it is, with great frequency).

    I first heard about XML years ago when it was new, and just the concept sucked to me. A markup language based on the ugly and unwieldy syntax of SGML (from which HTML derives)? We don't need more SGML-alikes, we need fewer, was my thought. This stuff sucks.

    Then a while later I actually had to use XML. I read up on its design and features and thought, OK well at least the cool bit is that it has DTDs to describe the specifics of a domain of XML. But then I found out that DTDs are incomplete to the extreme, unable to properly specify large parts of what one should be able to specify with it. And on top of that, DTDs don't even use XML syntax - what the hell? This stuff sucks.

    I then found that there were several competing specifications for XML-based replacements for the DTD syntax, and none were well-accepted enough to be considered the standard. So I realized that there was going to be no way to avoid fragmentation and incompatibility in XML schemas. This stuff sucks.

    I spent some time reading through supposedly 'human readable' XML documents, and writing some. Both reading and writing XML is incredibly nonsuccinct, error-prone, and time consuming. This stuff sucks.

    Finally I had to write some code to read in XML documents and operate on them. I searched around for freely available software libraries that would take care of parsing the XML documents for me. I had to read up on the 'SAX' and 'DOM' models of XML parsing. Both are ridiculously primitive and difficult to work with. This stuff sucks.

    Of course I found the most widely distributed, and probably widely used, free XML parser (using the SAX style), expat. It is not re-entrant, because XML syntax is so ridiculously and overly complex that people don't even bother to write re-entrant parsers for it. So you have to dedicate a thread to keeping the stack state for the parser, or read the whole document in one big buffer and pass it to the parser. XML is so unwieldy and stupid that even the best freely available implementations of parsers are lame. This stuff sucks.

    Then I got bitten by numerous bugs that occurred because XML has such weak syntax; you can't easily limit the size of elements in a document, for example, either in the DTD (or XML schema replacement) or expat. You just gotta accept that the parser could blow up your program if someone feeds it bad data, because the parser writers couldn't be bothered to put any kind of controls in on this, probably because they were 'thinking XML style', which basically means, not thinking much at all. This stuff sucks.

    Finally, my application had poor performance because XML is so slow and bloated to read in as a wire protocol. This stuff sucks.

    XML sucks in so many different ways, it's amazing. In fact I cannot think of a single thing that XML does well, or a single aspect of it that couldn't have been better planned from the beginning. I blame the creators of XML, who obviously didn't really have much of a clue.

    In summary - XML sucks, and I refuse to use it, and actively fight against it every opportunity I get.

    1. Re:Too many 'this stuff sucks' moments by Belial6 · · Score: 2, Insightful

      I'm not saying that XML is the end all be all, but if your application blows up because someone fed it bad data in XML, your program is broken, and no data format is going to fix it. As the developer, it is your responsibility to vet the data before trying to use it.

    2. Re:Too many 'this stuff sucks' moments by QRDeNameland · · Score: 3, Insightful

      Too bad I used up all my mod points earlier...this post deserves a +1 Insightful.

      I was just a neophyte developer when XML first surfaced in buzzword bingo, but it was the beginning of my realization of how to recognize a "Kool-aid" technology: if the people who espouse a technology can not give you a simple explanation of what it is and why it's good, they are probably "drinking the "Kool-aid".

      Unfortunately, I also have since discovered the unsettling corollary: you will have it forced down your throat anyway.

      --
      Momentarily, the need for the construction of new light will no longer exist.
    3. Re:Too many 'this stuff sucks' moments by jma05 · · Score: 2, Interesting

      I just am adding finishing touches for a several year long project where I was bitten by XML (My problems were with schema namespace support in libraries at the time). I had to resort to non-standard hacks.

      While I share your disdain (and I agree with everyone of your points), the question is this - What other *standard* way do we have to describe a format that has *moderate to high* level of complexity. JSON is great when I don't need to apply any constraints on the data. I would gladly choose it (along with YAML and other choices) for all my simpler needs. But we need some format that is more general purpose.

      Binary formats are efficient on the wire. I will gladly take CORBA over SOAP. But if I was to define a binary protocol for my own purposes, do you think I can? The effort required to model, inspect, migrate, provide language support and describe for others to understand is huge without the kind of tools that we have with XML today. We need some/any standard means to do this and whether you and I like it are not, XML is the only choice now. Hopefully, we will see better ways of representing information. But till then, XML, warts and all, is here to stay.

    4. Re:Too many 'this stuff sucks' moments by Anonymous Coward · · Score: 2, Insightful
      Wow...that's a lot of FUD to fit into one single post.

      To pick just a few of your actual points...

      So you have to dedicate a thread to keeping the stack state for the parser, or read the whole document in one big buffer and pass it to the parser.
      Why on earth would you use a separate thread. SAX callbacks allow you ample opportunity to maintain whatever state you need and DOM parsers cache the entire thing into a hierarchy that you can navigate to avoid having to maintain any state of your own. Granted, the uses for DOM parsers are few and far between, but SAX parsers are quite simple to write, don't require an extra thread and can be done on-the-fly to avoid having to load the entire document at any time. I'm not sure how you get "primitive and difficult to work with" since it rarely takes me more than a few minutes to write a SAX parser, and XML binding technologies (e.g. JAXB, Castor, etc) make it even easier.

      ...you can't easily limit the size of elements in a document, for example...
      That's entirely incorrect. See the following snippet:

          <element name="myelement">
              <simpleType>
                  <restriction base="token">
                      <maxLength value="20"/>
                      <minLength value="1"/>
                  </restriction>
              </simpleType>
          </element>


      Somewhat verbose, yes. But it's not particularly difficult to learn the syntax. And then a value that's not within the expected bounds will now result in a validation error.

      You just gotta accept that the parser could blow up your program if someone feeds it bad data.
      If you apply an XSD validation, and your XSD is somewhat complete, you can be pretty sure that anything that makes it past the parser will be of acceptable length or even has an acceptable value (in the case of enumerations and unique constraints). This is all pretty simple stuff and it's not difficult to do. Compare this with writing your own parser where you have to do all validation of the format yourself. How is that easier again?

      Finally, my application had poor performance because XML is so slow and bloated to read in as a wire protocol.
      When was the last time you tried it, 1995? Nowadays, compression algorithms require so little processing power that XML adds only a minimal amount of overhead when transfered over the wire.

      In summary - XML sucks, and I refuse to use it, and actively fight against it every opportunity I get.
      Quite frankly, your position makes about as much sense to me as the people who advocate using XML for everything (XSL-T creators, I'm looking in your direction). XML is a tool, and a useful one at that. In some situations it's very helpful and in others it's not. It's not hard to tell the difference. If you need hierarchically-structured data that's easy to parse, XML is great. It's simple to write parsers and the available toolset handles a lot of what you'd otherwise have to do manually.

      I'm actually curious what an XML-luddite like yourself would advocate instead. Give me an example of another technology that allows me to represent hierarchical data, have a standardized validation format so I can allow others to create data in a format I specify and uses an existing parser that takes me almost no time to integrate with. What would you recommend I use when presented with this all-to-common scenario?
    5. Re:Too many 'this stuff sucks' moments by j.+andrew+rogers · · Score: 2, Interesting

      Finally, my application had poor performance because XML is so slow and bloated to read in as a wire protocol.
      When was the last time you tried it, 1995? Nowadays, compression algorithms require so little processing power that XML adds only a minimal amount of overhead when transfered over the wire.

      Actually, you are demonstrating some cluelessness here. Size bloat is only a small part of why XML massively sucks as a wire protocol compared to functionally equivalent universal representations such as ASN.1 which were designed to be extremely fast wire protocol encodings; compression does not address much of the performance suckiness. The reality is that good wire protocol representations are about an order of magnitude faster than equivalent XML formats, which matters a lot of you are moving any kind of traffic. Since ASN.1 is an ITU standard, it is usually used for networking protocols (as opposed to application protocols). There is even an ASN.1 encoding standard called XER that losslessly encodes XML as ASN.1 and back so as to improve its characteristics as a wire protocol. There are other wire protocol encodings out there, though ASN.1 is probably the most prevalent.

      If you think compressing XML makes it a good wire protocol, you are simply too ignorant or too inexperienced to be designing or implementing wire protocols. Study the design of some of the binary wire encodings and maybe you will figure out the subtleties that make them so much faster. There is a hell of a lot more to wire protocol scaling and performance than the number of bits going over the wire. Methinks you stepped a wee bit outside your area of expertise.

  9. A Buzzword's Life by kbob88 · · Score: 4, Funny

    The future of XML?

    Probably a long, healthy life in a big house on the top of buzzword hill, funded by many glowing articles in magazines like InformationWeek and CIO, and 'research papers' by Gartner. Sitting on the porch yelling, "Get off my lawn!" to upstarts like SOA, AJAX, and VOIP. Hanging out watching tube with cousin HTML and poor cousin SGML. Trying to keep JSON and YAML from breaking in and swiping his stuff. Then fading into that same retirement community that housed such oldsters as EDI, VMS, SNA, CICS, RISC, etc.

  10. We're stuck with XML for a loooong time by MasterC · · Score: 2, Interesting

    XML is easy to understand because of the prevalence of HTML knowledge. XML is easy because it's text. XML is easy because, like perl, you can store the same thing in 15 ways. XML is easy because there is only one data type: text. XML is flexible because you can nest to your heart's content.

    All these things are why people use it.

    All these things are why people abuse it.

    All these things are why we won't be able to get rid of it soon.

    TFA has nothing to say about the future of XML but the tools to use XML. XQuery and XML databases. Whoopity do. The threshold for getting posted on /. steps down yet another notch. IMHO: if you loathe/hate XML then you should think about a change in career because it's not going away any time soon...

    --
    :wq
  11. YAML by CopaceticOpus · · Score: 2, Informative

    JSON is lightweight, and yet it remains human readable and editable. XML lets you forget some of the security concerns of JSON, and has the advantage of not being tied to a specific programming language.

    If only there was a standardized format that combined these advantages, without all that XML bloat. There is! Try YAML.

    XML's big win is supposed to be its semantics: it tells you not only what data you have, but what sort of data it is. This allows you to create all sorts of dreamy scenarios about computers being able to understand each other and act super intelligently. In reality, it leads to massively bloated XML specifications and protracted fights over what's the best way to describe one's data, but not to any of the magic.

    As my all time favorite Slashdot sig said: "XML is like violence: if it doesn't solve your problem, you aren't using enough of it."

  12. Why not S-expressions? by corsec67 · · Score: 3, Interesting

    S-expressions (think the lisp format) are much nicer, more compact, and easier to use than XML, while sharing almost all of the same properties otherwise.

    For example:
    <tag1>
        <tag2>
          <tag3/>
        </tag2>
    <tag1>

    becomes:
    (tag1
        (tag2
            (tag3)
        )
    )

    --
    If I have nothing to hide, don't search me
    1. Re:Why not S-expressions? by jefu · · Score: 2, Informative

      Sure, you can build a different text representation for XML as sexps. But if it represents the same thing, it doesn't much matter.

      Imagine that you do so, and you can write a function P that takes xml into sexps and a function Q that takes it back. If Q(P(xml-stuff)) == xml-stuff and P(Q(sexps)) == sexps, then they both do the same thing and you can effectively use either syntax. So you use the syntax you want and convert when you need to. Of course, if either equality doesn't work, then one syntax makes it possible to express something that the other does not - and then the semantics differ. So now it becomes, not a question of using XML, but using a representation that is closer to the semantics your application needs.

      And that is one of the abiding lessons of computing - trying to mash semantics into a language/representation that doesn't fit well is a pain and generally a good way to waste time and effort.

  13. Don't get blindsided by big stuff you can't see by leighklotz · · Score: 3, Informative

    XML has tremendous, huge, giant levels of adoption that dwarf its use as XHTML and in XMLHTTPRequest (AJAX) stuff.
    WHATWG's HTML 5 and JSON will have no effect on these other uses. It's just that nobody in hangouts like this sees it.

    For example, the entire international banking industry runs on XML Schemas. Here's one such standard: IFX. Look at a few links: http://www.csc.com/industries/banking/news/11490.shtml , http://www.ifxforum.org/home , http://www.ifxforum.org/home
    But there are other XML standards in use in banking.

    The petroleum industry is a heavy user of XML. Example: Well Information Transfer Standard Markup Language WITSML (http://www.knowsys.com/ and others).

    The list goes on and on, literally, in major, world-wide industry after industry. XML has become like SQL -- it was new, it still has plenty of stuff going on and smart people are working on it, but a new generation of programmers has graduated from high school, and reacts against it. But it's pure folly to think it's going to go away in favor of JSON or tag soup markup.

    So yes, suceess in Facebook applications can make a few grad students drop out of school to market their "stuff," and Google can throw spitballs at Microsoft with a free spreadsheet written in Javascript, but when you right down to it, do you really think the banking industry, the petroleum industry, and countless others are going to roll over tomorrow and start hacking JSON?

  14. Errrm, folks, what's the big fat hairy deal? by Qbertino · · Score: 5, Informative

    Ok. I've once again seen the full range of XML comments here. From 'cool super technology modern java' to 'OMFG it sucks' right over to 'XML has bad security' - I mean ... WTF? XML is a Data Format Standard. It has about as much to do with IT security as the color of your keyboard.

    And for those of you out there who haven't yet noticed: XML sucks because data structure serialisation sucks. It allways will. You can't cut open, unravel and string out an n-dimensional net of relations into a 1-dimensional string of bits and bytes without it sucking in one way or the other. It's a, if not THE classic hard problem in IT. Get over it. It's with XML that we've finally agreed upon in which way it's supposed to suck. Halle-flippin'-luja! XML is the unified successor to the late sixties way of badly delimited literals, indifference between variables and values and flatfile constructs of obscure standards nobody wants. And which are so arcane by todays standards that they are beyond useless (Check out AICC if you don't know what I mean). Crappy PLs and config schemas from the dawn of computing.

    That's all there is to XML: a universal n-to-1 serialisation standard. Nothing more and nothing less. Calm down.

    And as for the headline: Of-f*cking-course it's here to stay. What do you want to change about it (much less 'enhance'). Do you want to start color-coding your data? Talking about the future of XML is allmost like talking about the future of the wheel ("Scientist ask: Will it ever get any rounder?"). Give me a break. I'm glad we got it and I'm actually - for once - gratefull to the academic IT community doing something usefull and pushing it. It's universal, can be handled by any class and style of data processing and when things get rough it's even human readable. What more do you want?

    Now if only someone could come up with a replacement for SQL and enforce universal utf-8 everywhere we could finally leave the 1960s behind us and shed the last pieces of vintage computing we have to deal with on a daily basis. Thats what discussions like these should actually be about.

    --
    We suffer more in our imagination than in reality. - Seneca
  15. MOD PARENT UP! Re:Errrm, folks, what's the big by DIGITAiLor · · Score: 2, Insightful


    Cheers, Qbertino. This is the best explanation of XML's raison d'etre I have ever heard.

    I think what people might hate most is DTDs. That makes sense. Even their creator says they suck. There are many ways around them... Lisp can be one big full-service XML processor. Easily. With happy ending and no need for the DOM or SAX.

    The bottom line is, XML is nothing (literally) until you spec YourML. And most people don't have a need for that! So it seems useless to them. If you are writing markup languages for application spaces that don't have them it's a godsend. And it is leading to improvements and much-needed standardization.

    I've never understood why seemingly rational people whine about XML. It's like whining about mathematics. They're like that for a reason; their intrinsic structure provides their utility. It's not some arbitrary syntax decision that you can whine about. Don't like how modulo works or the concept of recursion? It's AXIOMATIC, baby. Don't like close tags? They're there for a reason.

    As for a SQL replacement... have you checked out Berkeley DB XML? Have you found anything promising that you like?

  16. XML is a fad, STEP is the future by chip2004 · · Score: 5, Interesting

    XML tries to make everything fit into a single hierarchy. Most real-world information is comprised of graphs of data. ISO STEP provides better readability compared to XML, a more strongly typed schema mechanism, and a more compact size. Best of all, programs can process and present results of STEP incrementally instead of requiring closing tags so you can hold gigabytes of information in the same file and seek randomly.

    Example:
    #10=ORGANIZATION('O0001','LKSoft','company');
    #11=PRODUCT_DEFINITION_CONTEXT('part definition',#12,'manufacturing');
    #12=APPLICATION_CONTEXT('mechanical design');
    #13=APPLICATION_PROTOCOL_DEFINITION('','automotive_design',2003,#12);
    #14=PRODUCT_DEFINITION('0',$,#15,#11);
    #15=PRODUCT_DEFINITION_FORMATION('1',$,#16);
    #16=PRODUCT('A0001','Test Part 1','',(#18));
    #17=PRODUCT_RELATED_PRODUCT_CATEGORY('part',$,(#16));
    #18=PRODUCT_CONTEXT('',#12,'');
    #19=APPLIED_ORGANIZATION_ASSIGNMENT(#10,#20,(#16));
    #20=ORGANIZATION_ROLE('id owner');

  17. Re:XML needs to be easier to read by Dutch+Gun · · Score: 4, Interesting

    I'll save the discussion for XML on the web for others - I'm a game programmer, so I deal with XML as file-based data sources.

    At the game studio where I work, all our newest tools are written in C#, and use XML as a data source (typically indirectly though serialized objects). Heavyweight objects (textures, models, audio) are naturally stored in a binary format, which is optimized for the task at hand. The XML-based formats are essentially our game data's source files, and tends to function in a metadata-type capacity. As a simple example, our audio scripts store a lot of parameters about how to play a sound (pitch and volume variations, choosing among multiple variants, category and volume data, etc), and this metadata simply references external binary audio files, typically stored in a standard format like Ogg Vorbis or ADPCM compressed wave files. This metadata is compiled into a binary run-time version using a proprietary format designed to allow us to easily filter versions. These binary formats are then packed into larger containers for simpler management. Since I work on an MMO, we have to think about versioning our binary data, which tends to be challenging.

    XML is a great format for us, being so widely supported, since we use both native parsing libraries as well as a lightweight custom parser for our C++ tools (or if we need to support in-game loading for the in-house version of the game). It's easy to look into a file format to see what might be going wrong using just a text editor, and with .NET's reflection capabilities, it's absolutely brainless to easily serialize any data structure. We've decided to use XAML (an XML-based object declaration format) / WPF as well. The artists love the flexibility in the tools, and can even participate in helping to design the interfaces by creating styles.

    I don't know what the argument about not knowing what every tag means, like in HTML. The entire point of XML is to be extensible, meaning that it's the client application that determines what the tags ultimately mean. And using SweetXML, btw, misses one of the great benefits of using XML, which is that's it's a standard for which you're likely never going to have to write parsing libraries. It's fine if you want to go that route, but just be aware that you may not have the choice of libraries that you would have by using standard XML.

    XML does tend to suffer from the "golden hammer" syndrome. Honestly, I'm not a huge fan of it's verbosity or general readability either, but if you take it for what it is, and use it sensibly, it's just another nifty tool you as a programmer can make good use of. After all, wouldn't you rather be working on more important parts of your project than fiddling with a text parser?

    --
    Irony: Agile development has too much intertia to be abandoned now.
  18. Make working with XML suck less... by scottsevertson · · Score: 4, Interesting

    "XML is really just data dressed up as a hooker."

    --Dave Thomas

    XML does suck if you stick with some of the W3C standards and common tools. Suggestions to make it less painful:

    • Ditch W3C's XML Schema

      W3C Schema is painful; it forces object-oriented design concepts onto a hierarchical data model. Consider RELAX NG (an Oasis-approved standard) instead; it's delightful in comparison. Use the verbose XML syntax when communicating with the less technical - if you've seen XML before, it's pretty easy to comprehend:

      <r:optional>
      <r:element name="w3cSchemaDescription">
      <r:choice>
      <r:value>painful</r:value>
      <r:value>ugly</r:value>
      <r:value>inflexible</r:value>
      </r:choice>
      </r:element>
      </r:optional>

      Switch to the compact syntax when you're among geeks:

      element w3cSchemaDescription { "painful" | "ugly" | "inflexible" }?

      There's validation support on major platforms, and even a tool (Trang) to convert between verbose/compact formats, and output to DTD and W3C Schemas. And, if you need to specify data types, it borrows the one technology W3C Schema got right: the Datatypes library.

    • Don't use the W3C DOM

      The W3C DOM attempts to be a universal API, which means it must conform to the lowest common denominator in the programming languages it targets. Consider the NodeList interface:

      interface NodeList {
      Node item(in unsigned long index);
      readonly attribute unsigned long length;
      };

      While similar to the native list/collection/array interfaces most languages provide, it's not an exact match. So, DOM implementers create an object that doesn't work quite like any other collection on the platform. In Java, this means writing:

      for(int i = 0; i < nodeList.length(); i++)
      {
      Node node = nodeList.item(i);
      // Do something with node here...
      }

      Instead of:

      for(Node node : nodeList)
      {
      // Do something with node here...
      }

      Dynamic languages allow an even more concise syntax. Consider this Ruby builder code to build a trivial XML document:

      x.date {
      x.year "2006"
      x.month "01"
      x.day "01"
      }

      I thought about writing the W3C DOM equivalent of the above, but I'm not feeling masochistic tonight. Sorry.

      The alternatives depend on your programming language, but plenty of choices exist for DOM-style traversal/manipulation.

    • Forget document models entirely (maybe)

      In-memory object models of large XML document can consume a lot of resources, but often, you only need part of the data. Consider using an XMLPull or StAX parser instead. Pull means you control the document traversal, only descending into (and fully parsing) sections of the XML that are of interest. SAX based parsers have equivalent capabilities, but the programming model is uncomfortable for many developers.

      Even better, some Pull processors are wicked fast, even when using them to construct a DOM. In Winter 2006, I benchmarked an XML-heavy application, and found WoodStox to be an order of magnitude faster at constructing thousands of small DOM4J documents

    --


    Scott Severtson
    Senior Architect, Digital Measures
  19. Why XML is so popular by TheMCP · · Score: 2, Interesting

    XML is so popular because business people don't understand it and think it can magically do a lot of things it can't, so they choose software that uses XML when it really doesn't matter.

    I have a lot of experience consulting with various organizations - some Fortune 500, some nonprofit, some educational - about their software selection process. I've watched many times as a vendor gives a presentation to my employer or client talking about how wonderous it is that their software saves all its data in XML so you'll be able to openly interchange it with everything. The business people's eyes glaze over and a happy glow suffuses their face, as they imagine that that means that any software's data that's saved in XML can be magically opened and understood by any other software that uses XML. They don't get the idea that there's a specific schema involved and that your word processor won't be able to automatically make sense of data generated by your database just because there's XML involved.

    When I talk to my client after the vendor presentation I invariably learn that they think that XML is a sort of universal translator. I've had to explain why it isn't to so many clients I finally just wrote a white paper on the subject so when it comes up again I can just print it out and hand it to them. If I don't, I find my clients will reliably choose to buy the software that uses XML instead of the software that best meets their needs.

    Believe me, the vendors knew that their prospective customers would act this way, and did everything they could to play up the idea that XML is magically interchangeable with all software, sometimes to the point of telling outright lies about it.

  20. XML in the frontend ... WTF???? by Aceticon · · Score: 2, Interesting
    The future of XML is where it's past is: in the back-end, connecting systems designed by different teams and even different companies.

    I've been working with XML ever since it first came out and the whole XML on the front-end is a fad that comes and goes periodically.

    The pros of XML
    • There are a gazillion libraries out there to parse and process XML. Any idiot can pick an XML library and in 5 minutes enable his/her program to read and write XML. This means less development work is needed to get the data into and out of the messages and more time can be used for actually dealing with the data itself (as in, figuring out what should it be and what to do with it).
    • Build-in validation. This is great when different teams are doing 2 sides of an interface between 2 system using XML as the transport format: basically the XML Schema acts as the de facto Interface Requirements Specification - it lists all fields, their type, their mandatory status, their location in the data structure and, if well done, even their allowed values or minimum and maximum values. If both the sender and the receiver actually enable validation of the XML messages against the schema, then in practice it's close to impossible for a sender to create a message which breaks the receiver. However, when both the sender and the receiver are being developed by the same team, this is a lot less useful.
    • People can actually open an XML message and check it with standard text editor. This is only good for relatively small messages though - if whatever is generating the messages doesn't put end of lines anywhere, for big messages interpreting it's contents is still a head ache


    Cons of XML
    • XML is the best file expansion scheme known to man. Encoding something in XML can easily turn 10KB worth of data into an 1MB monstrosity - just try encoding an n-by-m matrix of integers into XML without using fancy tricks like (non-XML) separators to see what i mean
    • High memory usage for parsers. This is both related to the first con listed and to the fact that the most common standard used to represent an XML document in memory in an Object Oriented language (DOM), actually uses one object per XML entity (elements, attributes, etc) - which means that an XML document is further expanded when loaded into memory (unless your element and attribute names are really large, the memory footprint of a DOM entity is usually bigger than the XML representation of that entity)
    • Parsing XML can be a lot slower than parsing most binary formats. This is again related to the cons listed above
    • High cross dependency between different parts of the file. More specifically, in order to reach any element inside an XML stream, the whole stream up to that point has to be parse.


    The pros and cons mean that the best place to use XML is for interoperability between systems/applications developed by different teams/vendors where not much data is sent around and processing is not time sensitive. This does cover some front-end applications where the data can be generated by a program done by one vendor and read by a program done by a different vendor. It does, however, not cover files which are meant to be written and read by the same application.

    The second best place is to quickly add support for a tree structured storage format for data to an application (for example, for a config file), since you can just pick-up one of the XML libraries out there and half your file format problems will be solved (you still have to figure out and develop the "what to put in there" and "where to put it" part, but need not worry about most of the mechanics of generating, parsing and validating the file)