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Best Open Source License For Hardware?

An anonymous reader writes "MIT recently open-sourced some really cool hardware designs, including an H.264 video decoder and an OFDM transceiver, under MIT's open source license (a.k.a. the X11 license). Now, the OpenCores FAQ recommends that people use either the GPL, LGPL, or modified BSD license; they do not mention the MIT license at all. And, according to the Free Software Foundation the GPL license can be used for hardware, but they do not list the LPGL, modified BSD, or MIT licenses as suitable for non-software. Would you or your company use hardware source-released under the MIT license? What's the best license to use for releasing hardware?"

36 of 125 comments (clear)

  1. Well... by Creepy+Crawler · · Score: 4, Interesting

    Public Domain.

    Why? So companies dont mind making it themselves. They profit on it. When other companies make it too, they can do so without reprisal on licenses, so the price approaches cost+"token profit".

    Also, by having the circuit schematic public, hiding undesirable plans is pretty much impossible.

    --
    1. Re:Well... by Whiney+Mac+Fanboy · · Score: 4, Insightful

      Public Domain.

      Well, it depends on your motivation. If you want your designs used as widely as possible, go with Public Domain or a BSD style license.

      However, this allows others to take your work & extend it without releasing the improvements back to the community (a good example of this is Apple's treatment of Darwin)

      If you want to ensure that any improvements to your hardware design remain open, go with the GPL.

      --
      There are shills on slashdot. Apparently, I'm one of them.
    2. Re:Well... by Creepy+Crawler · · Score: 2, Interesting

      You fail to understand.

      Unlike software, we do NOT have the means to implement a project on OpenCores. If you happen to work in a business or university setting in which you do have limited time, then you possibly can... but that's not the most of us. The majority of people do have the ability to download a compiler for free, and write/use software.

      In order to use the big guy's tools, we need to entice them to do so: and that means profits. If they are public domained, it reduces cost and liability on these companies, in which they will want to use our plans to create new goods.

      Take a look at another post I did here to understand my viewpoint on this topic.

      That viewpoint will approach the FSF the faster we can take "instructions" and make any arbitrary objects in the convenience of our own home, with given raw materials.

      --
    3. Re:Well... by Pharmboy · · Score: 4, Informative

      You can always license it under the WTFPL, whose terms are quite simple:
      --------
      DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
      Version 2, December 2004

      Copyright (C) 2004 Sam Hocevar
      14 rue de Plaisance, 75014 Paris, France
      Everyone is permitted to copy and distribute verbatim or modified
      copies of this license document, and changing it is allowed as long
      as the name is changed.

      DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
      TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION

      0. You just DO WHAT THE FUCK YOU WANT TO.
      --------

      I would say that is a relatively free license, and it satisfies your scenario, if it really *is* a problem.

      --
      Tequila: It's not just for breakfast anymore!
    4. Re:Well... by abigor · · Score: 3, Informative

      However, this allows others to take your work & extend it without releasing the improvements back to the community (a good example of this is Apple's treatment of Darwin) Here's the Darwin source: http://www.opensource.apple.com/darwinsource/ You are free to use it as you wish, as the APSL is a Free Software license. You'll find launchd in there as well, the successor to inetd and friends, created by Apple and released as free software.
    5. Re:Well... by colmore · · Score: 2, Interesting

      One, I think you underestimate how dedicated some people can be to a hobby. I could definitely see someone contacting a university and traveling to test their improvement to some open circuit diagram. Yes, every computer owner out there doesn't have access to the source, but even with software only a diminishing minority of folks have use for the source. What is gained is the security that comes with having a hoard of financially disinterested eyeballs looking over the design of your system.

      As you point out, the latest processes and fabrication techniques are for the big players only. This is fine, because these are exactly the people who will be holding onto their trade secrets. Unlike with software, however, hardware actually gets fully outdated. The board designs of 15 years ago are either useless, or have become so commoditized that they are being produced and sold at minimum cost by countless Taiwanese concerns. It's these designs that academia and an interested community of electrical engineers could really profit from. And in the cases of things like network cards, where cutting edge tech hasn't been a driving force in sales in years.

      If someone has copyright on a hardware design and they're considering making it free, they probably have figured that they no longer have any useful trade advantage from the secrets in that design; their competitors are able to produce identically functioning counterparts to the hardware in question. It's like Id software giving out the source to Quake. It's not a competitive game or engine any more, they have nothing to gain by keeping the internals to themselves.

      --
      In Capitalist America, bank robs you!
    6. Re:Well... by Whiney+Mac+Fanboy · · Score: 2, Insightful

      Here's the Darwin source: http://www.opensource.apple.com/darwinsource/ You are free to use it as you wish,

      I don't see the iPhone Darwin source there.

      --
      There are shills on slashdot. Apparently, I'm one of them.
    7. Re:Well... by Mathinker · · Score: 2, Informative

      > so, I tried to find something wrong with "Apple's treatment of Darwin."

      There is nothing whatsoever wrong with Apple's treatment of Darwin. Darwin is based on BSD-licensed open-source code, so Apple has no obligation to release Darwin source code back to the public, nor any obligation to release the sources of the other additions they add to Darwin to make their OS's. And this is what the original poster was commenting on. He didn't say Apple was doing anything wrong.

      Another post indicates to me that Apple, at least sometimes, releases the sources to Darwin out of the goodness of their hearts, or for other business reasons (so people can donate bug fixes, for example).

  2. MIT releases under MIT license?! WHAT?! by phantomcircuit · · Score: 2, Insightful

    Nothing to see here.

  3. MIT =/= BSD by Anonymous Coward · · Score: 3, Informative

    Would anyone care to point out the practical differences between the MIT/X and the modified BSD licenses? Basically, there aren't any, so of course it makes sense for MIT to have used the MIT license.

  4. License not relevant yet by gnasher719 · · Score: 2, Insightful

    It doesn't matter very much which license is used - therefore there is no "best license". The people who did the work chose the license, as is their right. If they thought a different license was better, they would have chosen a different one.

    The license only matters when you mix material with different licenses. I cannot quite see how this would apply for example to a h.264 decoder. The best anyone can do is respect the authors and stay with their license.

  5. Re:Uh. Hardware is not software... by gnasher719 · · Score: 4, Insightful

    You can't copyright a hardware design (that's what patents are for). You could copyright a circuit board layout, or a schematic (the graphic, not the concept), but it's pretty easy for someone to redo either. Did you see the clickety link to the source code for the h.264 decoder?

    Software: Source code -> compiler -> magnetic bits on your hard drive.
    Hardware: Source code -> compiler -> lots of transistors in a chip.
    Copyright applies to any source code.
  6. Re:Uh. Hardware is not software... by zippthorne · · Score: 2, Interesting

    Yet, you still have the issue of licensing.

    You can hold the sole rights of production, you can charge people for the right to produce more of the thing, you can just let anyone produce more of the thing, or presumably, you can do something in between: offer limited rights to reproduce your invention for free if certain conditions are met, which is precisely the goal of the GPL with respect to software copyright.

    Is it so much of a stretch that one or more of the stock "open" software licenses might be suitable with zero or few changes in wording to apply to patent licensing as well?

    --
    Can you be Even More Awesome?!
  7. WARNING! by Anonymous Coward · · Score: 4, Funny

    WARNING! If you do not use the CORRECTLY APPROVED license then MICROSOFT can STEAL your hardware! That's what they did with BSD and why there IS NO BSD ANYMORE!

  8. Same Difference by John+Hasler · · Score: 4, Informative

    There is no significant difference between the MIT license and the modified BSD license.

    --
    Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
  9. Re:What's the best licence? by dvice_null · · Score: 2, Funny

    Blue

  10. Re:What's the best licence? by Sponge+Bath · · Score: 2, Funny

    ... No, Yellow (fling)...AAAAAGH!

  11. The FSF recommend their own of course by dbIII · · Score: 2, Insightful

    The FSF are responsible for the GPL and know it well so that is why they list that and not the others. It is not their purpose to list other people's stuff. The answer is to read the other licences and see what fits.

  12. Re:Uh. Hardware is not software... by Anonymous Coward · · Score: 2, Interesting

    Copyright applies to the expression of an idea, not the idea itself, regardless of whether it's software, hardware, or the great-american-novel.

    Hardware designs are most frequently expressed in a hardware-definition language (HDL) such as Verilog or VHDL. The HDL source can be copyrighted just like a program written in your favorite language.

  13. Looking at the tagging system... by Daimanta · · Score: 3, Funny

    It appears that Slashdot advocates a so called hardhack license. Does anyone have more info about it?

    --
    Knowledge is power. Knowledge shared is power lost.
  14. TAPR Open Hardware License. by vk2tds · · Score: 5, Interesting

    This is the reason that TAPR created the Open Hardware License. It is available in two versions - the Open Hardware License, and the Non-Commercial Open Hardware License. The former is like GPL for hardware, and the latter provides a license that can be used to allow a company to open a design without giving their competitors the chance to use the design commercially.

    It is designed to provide many protections including of the circuit designs and layouts, and patent protection.

    Darryl

    P.S. I am on the board of TAPR

    1. Re:TAPR Open Hardware License. by sconeu · · Score: 2, Interesting

      One of the presentations at SCALE yesterday was on open source model rocket avionics. The guy licensed his designs under TAPR OHL. Sounds like a good license.

      --
      General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
  15. Follow-up Question... by pinkboi · · Score: 2, Interesting

    What's the best open-source license to use for biological innovations and strains?

    I personally prefer the MPL, the BSD/MIT and lGPL, but would also be interested in seeing what GPL-lovers (those who agree with the FSF's positions) have to say as well.

    --
    "The absurd is clear reasoning recognizing its limits"
    -Albert Camus
    1. Re:Follow-up Question... by dotancohen · · Score: 3, Funny

      What's the best open-source license to use for biological innovations and strains? The WMD license.
      --
      It is dangerous to be right when the government is wrong.
    2. Re:Follow-up Question... by Creepy+Crawler · · Score: 2, Insightful

      Not that I agree with this idea, but Communism put forth by Marx says that the people should own the means to manufacture.

      When it comes to software, one can write, and many can gain. Considering that we have free OSes, free compilers, and free testing kits says that the people DO have the means now. That there is communism, as according to Karl Marx. No rights are trampled on, nobody thrown in gulags. In fact, the FSF tries to keep a civil tone when dealing with GPL-breaking companies and approach compliance with a stern, but nice tone.

      When this idea comes to hardware (and other objects) we have the problem... How do we take instructions to make an X so that we can all use them? We need a lot of industrial equipment (compilers, if you will) that take an idea and instructions to a real tangible object. How much does an injection molder cost? How much does metal presses cost? How much do chip fabs cost?

      Yeah, they're that expensive. A company will pay millions per machine that may have one purpose, and will have 3 of these machines for their business. They then ship their output to another company for more processing and machining, as they were just one step through the industrial process.

      Communism work when the means of production is free, and modification is free. It does not work when there is many vertical industries with multi-millions in equipment that the citizens do not have access to.

      In that case, the most sensible approach is to entice companies to take our schematics and take them through production. They will have high profits at first, but competition via no barriers of entry (no patents or copyright on said work) will allow multiple entrants. This idea hinges that as many compete, profits approach cost. The end result: we people benefit.

      --
  16. Re:Uh. Hardware is not software... by Mr+Z · · Score: 4, Informative

    You can also copyright the masks and layouts of the transistors. Board artwork for circuit boards has long been held as copyrightable, and the miniaturized artwork that exists on a CPU is no different. If you look at closeups of dies, you will see a © symbol occasionally, such as on this one.

  17. Re:Of course the FSF only lists GPL by Mr.Ned · · Score: 5, Informative

    "The Free Software Foundation has a transparent agenda: GPL at all costs."

    Don't spread FUD about the FSF. Their agenda is not the GPL at all costs, it is to promote free software, and those are two different things.

    Counterexamples to your claim of "GPL at all costs":

    - The FSF plainly says that free software does not require using the GPL [0]

    - The FSF plainly says that releasing software under the modified BSD license (or another non-copyleft license) is not wrong [1]

    - The FSF does not use the GPL for all of its software, because it hopes that by doing so it will promote free software [2]

    [0] http://www.gnu.org/licenses/gpl-faq.html#DoesFreeSoftwareMeanUsingTheGPL
    [1] http://www.gnu.org/philosophy/why-copyleft.html
    [2] http://www.gnu.org/licenses/why-not-lgpl.html

  18. Cores != hardware by EmbeddedJanitor · · Score: 2, Interesting
    Cores are really a lot more like software than hardware and GPL or BSD or whatever makes a lot of sense, depending on what the releaser is trying to achieve. OpenCores is doing pretty well.

    Real hardware is a bit more challenging to release in open source form for many reasons:
    * Hardware definitions are done in layout packages with very different file structures etc making it difficult to share designs across diferent tool chains.
    * RF and power designs are more physical implementations than schematic ones. That is, it is easy to render a schematic in different physical forms some of which will work and some of which won't.

    --
    Engineering is the art of compromise.
  19. s/hard/firm/g by plasmoidia · · Score: 2, Informative

    This kind of "hardware" has a more applicable term that differentiates it from actual hardware (boards, resistors, etc.): firmware. As the name applies, it is kind of software, but not really software, and kind of hardware, but not quite hardware. It sits somewhere in the middle. It is described by "code" (more aptly called a Hardware Description Language, or HDL) but the result is "hardware" in the form of a chip (be it an ASIC, FPGA, CPLD, etc.). It seems to be an intrinsic gray area. Should we handle it like software? Or hardware? Or both? Or neither? Answers to these types of questions are not always clean-cut.

    And in case you are wondering, I design firmware for a living.

  20. Reasoning behind the OpenCores FAQ by femto · · Score: 5, Informative

    I wrote the section of the OpenCores FAQ that the story refers to so I can give a little background history.

    The FAQ answer was the result of an extended discussion on the OpenCores mailing lists about the best license to use. We didn't come up with a definitive answer and the GPL, LGPL, modified BSD recommendation was aimed at reducing license proliferation while giving people a choice between copyleft and non-copyleft. The MIT license was judged to be close enough to the modified BSD license (also noted by OSI) that we could just choose one of them. Reducing proliferation was an issue since people were experimenting with different homebrewed licenses with potential to fragment the community.

    Open and Free licensing is still a murky issue for hardware as much of hardware falls outside of copyright. In so far as copyright applies (schematics, bitstreams, source code, ...) it was decided that licenses such as the GPL could be applied. It is still not clear by what legal mechanism a hardware manufacturer can be forced to disclose the "open" portions of a system.

    For example say someone builds an integrated circuit using GPLd VHDL from the OpenCores website. The chip might be covered by circuit layout rights but it is questionable whether copyright is applicable. It seems unclear that the GPL can be applied to a chip. A system such as a circuit board is even murkier since it is not covered by circuit layout rights and being a functional system might fall outside copyright (despite manufacturers plastering their boards with the copyright symbol). Any copyright could also be circumvented by rerunning an autorouter with a different seed to generate a different pattern of PCB tracks.

    It will be very interesting to see what conclusion Eben Moglen, Mary Lou Jepsen and so on come to now that the OLPC and Pixel Qi have prompted the Free Software community to seriously examine the underpinnings of Free Hardware. A number of years ago Richard Stallman was of the view that Free Hardware was outside the mission of the FSF and freedom for hardware was not relevant since the difficulty of manufacturing was a greater barrier to freedom than the law.

  21. Re:Purpose counts. by Mr+Z · · Score: 2, Informative

    *sigh*

    The implemented logic is patentable (as long as it meets the other criteria, such as novelty, non-obviousness, and lack of prior art). I can make a new chip using the same logic as the current one and, if it's a different layout, then I only have to worry about patents. If the logic is patented, I'd run afoul of the patents.

    Layout, though, is not a patent issue unless the layout is integral to the invention. I had asserted that layout was covered by copyright, but I was wrong. Both of us were wrong, actually, but it appears I was closer. According to Wikipedia, layouts enjoy a copyright-like protection that is separate of regular copyright law or patents, but mainly because copyright law isn't fully appropriate/adequate. There is a separate "mask work" protection that is very similar to copyright, minus the fair use exception and with a shorter term (10 years). I'm guessing that the die photos I've seen with the © are pre-1984 then. I've seen more recent photos with the (M) they mention.

    Mea culpa. Learn something new every day.

    --Joe
  22. You bring up an interesting question... by msauve · · Score: 2, Informative
    What exactly defines the difference between hardware and software, patent and copyright?

    According to WIPO,

    In the 1970s and 1980s, there were extensive discussions on whether the patent system, the copyright system, or a sui generis system, should provide protection for computer software. These discussions resulted in the generally accepted principle that computer programs should be protected by copyright, whereas apparatus using computer software or software-related inventions should be protected by patent.

    Copyright law and patent law provide different types of protection. Copyright protection extends only to expressions, and not to ideas, procedures, methods of operation or mathematical concepts as such, whereas a patent is an exclusive right granted for an invention, which is a product or a process that provides a new way of doing something, or offers a new technical solution to a problem.
    At first cut, software is the unique expression of a procedure (or method, etc.) and hardware is the physical infrastructure which allows that procedure to become tangible. When one writes "source code" for Bluespec, the end result could be an ASIC (layout-design) or some bits to tell an FPGA how to behave.

    So, is that "source code" software, or a hardware design (it is obviously NOT hardware itself)? If compiled to produce the programming for an FPGA, it is closely analagous to software, but if compiled to produce masks for an ASIC, it's more like a functional specification for hardware. Industry nomenclature notwithstanding (i.e. "VHDL"), describing at a high level a logical function which ultimately causes off-the-shelf hardware (an FPGA) to behave in a certain way is not "hardware design," any more than writing a logic simulator to run under Windows is. If I tell a manufacturer to build me a green sedan with a six cylinder engine, and I doing automotive design? Can I claim a copyright which prevents anyone else from describing (creating an order) for a green sedan with six cylinders?

    One might argue against that, and say that bits for an FPGA are analogous to object code for a general purpose computer, but there are significant differences. FPGAs are in general "fixed" in their operation after programming, and used for specific, static purposes which are defined at the time of manufacture (an FPGA typically isn't an H.264 decoder one minute, an Ethernet interface the next). Computers generally perform a flexible range of different functions, at the behest of an end user. When Compaq copied the interconnections in the IBM PC to create the first "clone," there were no copyright concerns (except the software in the BIOS); how is programming the interconnection of gates in an FPGA any different?

    For integrated circuits, the "layout-design" (i.e. mask patterns) is copyrightable under law, but the function is clearly not. In fact, since specific text was necessary to provide copyright protection to layout-design, that seems to be an otherwise gray area, which needed that clarification. The function is determined by the interconnection of logic gates, the description of which clearly (to me) falls into the realm of patents.

    Let me ask this way - assuming it didn't already exist, would a half-adder be copyrightable or patentable? Would it make a difference if it were expressed as RTL code or as transistors soldered together? Why? My response is that it is only patentable. I think it is clear why in the case of transistors. In the case of RTL code, I believe that the code itself is a functional, not creative, description of the logic involved. The creativity component is the same in both cases - RTL is just a language used to describe the invention. In copyright terms, it is like a phone book (which can't be copyrighted), it's just a list of facts (connect the output of this gate to the input of that one).

    How is an H.264 decoder different?
    --
    "National Security is the chief cause of national insecurity." - Celine's First Law
    1. Re:You bring up an interesting question... by forkazoo · · Score: 2, Informative

      Let me ask this way - assuming it didn't already exist, would a half-adder be copyrightable or patentable? Would it make a difference if it were expressed as RTL code or as transistors soldered together? Why? My response is that it is only patentable.


      You are making the mistake of assuming there is only one approach to this issue. If you have a purely physical design, then no, you can't copyright that. You can copyright blueprints of it, or an instruction sheet telling how to build it, or a script that procedurally generates a PDF version of the schematic. If you are making chips made from some source code, you could license the chips themselves, and allow somebody to reverse engineer them by taking micrographs and disassembling them and whatnot and then build their own. You could license patents related to the chip and let somebody design their own related part and build that. You could also license the source code directly and let somebody build chips based on that.

      You could also copyright and license the notes taken during design meetings, or recordings from the meetings, or internal emails discussing aspects of the design. the fact that hardware is patentable doesn't mean that other stuff related to the hardware doesn't fall under any other aegis, simply because the end result is intended to be a physical knick-knack.

  23. Re:Clearly the GPL is out of the running by boyter · · Score: 2, Informative

    Im sure this is a deliberate troll, but to avoid someone getting misinformation.... 1. You don't to publish your changes to GNU GPL code unless you are doing to distribute it. IE if you change linux to suit your environment and never sell/give away those changes you are not obliged to release code. 2. Check the license for GCC, things created with it do not have to be released under the GNU GPL. I suggest you get better lawyers, contact the FSF or at very least read the FAQ on the FSF website.

  24. FPGA Configware isn't Hardware by fpgaprogrammer · · Score: 2, Insightful

    There is a terminology problem in referring to FPGA configurations as "Hardware." An FPGA core is a different sort of entity from Hardware or Software; the term Configware is increasingly popular term for it. The description of the algorithm should be abstracted from the metal executing a particular manifestation of the algorithm and so the licensing issues for configware are no different than licensing issues for software. Similar to issues in the traditional software world, a stumbling block for FPGA adoption is integrating proprietary cores with open source components. An interesting and difficult problem is making compilers from various linguistic paradigms to execution models appropriate for FPGA hardware or instruction stream processors. Bluespec is an example of a language that can compile to C and Verilog.

  25. Chose GPL for OpenSPARC by WebMink · · Score: 3, Informative

    We (that's Sun Microsystems) chose the GPL as the license under which to release everything necessary to make an UltraSPARC T1 (and more recently, T2). We placed it all - RTL, tools, the lot - at OpenSPARC.Net. The license choice was for two main reasons:

    1. We felt the GPL was widely accepted as a Free license. We hoped that would encourage all kinds of people to feel free to take a look.
    2. We wanted those who used the code from OpenSPARC to publish the new work they built from it.

    While releasing hardware sources under a Free license is a different deal to software, the GPL seems to encourage the same willingness to examine and use the code as it does in software. The mechanisms for community have to be different because of the capital-intensive nature of the processes to use the code. We've still seen people rework it to fit it on FPGAs, create single-core chips for embedding and run university degree courses on it. I remain pretty happy with the license choice we made.