Slashdot Mirror


WiiWare Week Round Up

Mark Graham writes "All this week, UK games development site Develop has been running a series of articles under its 'WiiWare Week' banner, analyzing developer's affections for, and the potential success of Nintendo's upcoming WiiWare digital distribution platform. Most revealing is the claim that Nintendo has been secretly 'waging war' on the likes of Sony and Microsoft by capitalizing on frustrations over cuts to the Xbox Live Arcade royalty rate (down from 70% to 35% for any game making under $4m in revenue) and talking up the service's access to a wide audience to win over development support. It features commentary from both established developers (such as David Braben, creator of Elite, and Scott Orr, creator of Madden) — and indie teams (developers of new WiiWare games Pop and Gravitronix) making launch games for the service."

3 of 64 comments (clear)

  1. Different Kind of WiiWare by The+MAZZTer · · Score: 5, Interesting

    We might be seeing a different kind of WiiWare popping up soon... a new version of the "Twilight Hack" (a stack smash using a specially crafted Zelda save game) now supports running code right off an SD card instead of using a GameCube SD -> memory card adapter. I just played some ... umm... Tetris... and Linux hangs when it goes to boot... but it's only been a few weeks since the hack was first published. I personally can't wait to see what kind of homebrew people come up with,

  2. Re:$4m? by lexarius · · Score: 5, Funny

    Personally, I was wondering what the conversion rates on dollar-meters were.

    Apparently, it's about 8.43 euro-feet. Or around 880 yen-cubits.

  3. Re:Xbox Live changes affect Sony? by imasu · · Score: 5, Informative

    I agree with your question, though one has to be careful before attacking the 360 in the console space right now. Look at the top ten games on Gamespot right now and then criticize Microsoft's 360 strategies. As of today, it's 4 360, 3 PC, one Wii, and two PSP games.

    Console game sales charts are even more 360-biased. It's utterly dominating game sales, which is of course where the real money is. And even the crappy XBL games get like 100k downloads.

    Microsoft, in spite of themselves, are doing pretty damn well with their 360 strategy.