DirectX Architect — Consoles as We Know Them Are Gone
ThinSkin writes "DirectX architect Alex St. John swims against the current and predicts the demise not of PC gaming, but of game consoles, in an exclusive two-part interview at ExtremeTech. In part one, Alex blasts Intel for pushing its inferior onboard graphics technology to OEMs, insists that fighting piracy is the main reason for the existence of gaming consoles, and explains how the convergence of the GPU and the CPU is the next big thing in gaming. Alex continues in part two with more thoughts on retail and 3D games, and discusses in detail why he feels 'Vista blows' and what's to become of DirectX 10."
A DirectX architect says that console games are on the way out, and PC games are coming back. Surprise, surprise.
For gaming, consoles are about as "Just Works" (no Xbox jokes, thanks) as you get. For people who lack computer expertise, but like playing games, how can PCs beat that for the time being?
Bruce
Bruce Perens.
I use a console when I want to step away from the computer. Console games have some advantages over computers, one you never have to check for system requirements.
As to the demise, I mean lots of people (me included) are still playing vintage game consoles. Heck I got an Atari Paddle Set that works of AA batteries that I still play. But perhaps that says more about the timelessness of Breakout and Pong than consoles...
There are two kinds of fool. One says, This is old, and therefore good. And one says, This is new, and therefore better.
Console gaming will eventually kill PC gaming. It is cheaper for developers since they don't have to make the game to work on 20 million PC configurations, only 1 console configuration. Plus, consumers have to spend a fortune to upgrade their systems to play the newest games. Even some video cards alone are more pricey then a whole console system.
I just recently bought a console. The main reason was because I was tired of needing to buy a new graphics card every year in order to to display the best graphics and have the best performance for the newest games and the only reason I needed to upgrade was for games. I did this when I went from PCI to AGP many yeas ago, thereby needing to buy a new motherboard, new processor, memory, etc. (I have also upgraded the motherboard several times since then in order to have a faster processor and memory.)
I didn't want to do that again in order to upgrade to PCI-E, so I bought a 360 console for less than half the price and I don't intend to upgrade my PC again for at least two or three years. I think a 3.2 GHz processsor and 2 GB of memory will be fine for software development for at least that long.
I also wanted to play games on a large screen and not have to sit in the same chair where I work all day when I'm relaxing.
1) He claims to be a 3D expert, but for some reason he only worked on the 2D aspects of DirectX while he was at Microsoft. (DirectDraw, etc)
2) His current software and games are very much NOT 3D, so he is commenting on the 3D market why again?
3) His argument about PCs not being good gaming platforms is that they don't contain enough DRM? Truly, go back and read this again. What the hell does he want, a gun pointing a peoples faces if their mouse gets near the rip or copy button?
4) Throughout the article they keep talking about WildTangent Orb, which is a program that competes DIRECTLY with Windows Vista & Windows Marketplace & Games for Windows, in Rating games based on system performance, and providing a consistent expectation for the gamer.
5) WildTangent huh... Ok, anyone that installed this software or has removed it from a friends computer would shudder to think that this guy has any insight when it comes to programming at all, let alone 3D gaming. (WildTangent is borderline Spyware, and the games are kludges, slow, etc.)
6) He thinks DirectX is bad and Vista is bad, but argue that they the best that can be done with 3D gaming. Hmm..
7) He talks about the DirectX hardware abstraction levels and implies DirectX 10 is further from the hardware than previous versions. This is really really inaccurate, as DirectX even opens a new diret pipeline for shoving calculations and physics to the GPU. The only place DirectX 10 is 'further' from hardware is the removal of DirectSound, but this has been replaced in 10.1 with a new hardware layer that is compatible with the new Vista sound subsystem. This stuff makes me think the guy is insane, has a chip or both.
8) His argues about current 3D technology is tricks, but raytracing is real 3D? Um, raytracing is also freaking tricks, especially if you work to get any performance out of it. (And this is just in studio level rendering we are talking about, let alone gaming). Moving raytracing to games or adding it to current 3D technologies would be great, but it is going to take more 'tricks' for good performance and STILL WILL NOT BE REAL 3D, any more than current gaming technologies. He is an expert and yet doesn't understand this? Holy cow...
9) The only thing I can agree with in the article is the portion about onboard Video being a bane to the gaming industry, and Intel being a horrible proponent of bad entry level 3D chipsets that can't even run Flight Sim 98, let alone a current game with more than 15fps.
I happen to like FPS games. I also happen to hate FPS games on consoles because I much prefer using a mouse over a joystick to aim. Chalk it up to my inability to learn how to use the console controller correctly or chalk it up to the inadequacy of the controller for these kinds of games. Either way, I still prefer playing with a mouse. This is a huge reason I don't play many console games.
Now, on the mailing list for this driver, I immediately got access to the lead developers. OK, they knew I was Bruce, but it looked like they were treating all callers the same way. They connected me with Intel BIOS programmers, etc.
Now, imaging having this problem in the Windows world. You would be routed to a call-center employee in India who would go through a script with you.
I am using the same driver with i915 in an old Sony laptop and i965 in a new duo motherboard. Both seem to work fine. I don't know how much lower-level DirectX is than GL.
Bruce
Bruce Perens.
What do you get in exchange for that? A PC (complete with hard drive, internet connection, support for usb, etc), excpet you can't use it like a PC.
That's the whole point.
When was the last time your Play station got a virus? How much do you spend on your Play station's anti-virus software every month? How many controllers can you plug into your PC? When was the last time you had to install a game on your XBox? Or install drivers for your newest controller? Or work through compatibility issues between your latest game and your PS3's GPU?
It's also true that for the price of a microwave, I can get a nice laptop, that connects to the internet and all that. But it kinda sucks at heating food, doesn't it?
There's a reason the Wii is selling so well, even though it doesn't even support HD graphics. People don't want something with internet, that can do their taxes, that catches viruses, that they can read their email on, or that has the bestest fastest hardware.
They want something they can play fun games on, with other people, in their living area where the television is, on something that isn't the size of a desktop PC. And they want those games to work when they plug them in, every time. About the limit you can expect from a console consumer is blowing the dust off the cartridge pins.
Are PC's more powerful? Sure. But there is a whole bunch of overhead that comes with the advantages of the PC over a game console that are just not worth it to the majority of console players.
paintball
Well you could hook up 4 controllers to a PC (USB), but most games don't support them.
The other advantage to game consoles is that they hold up better than most regular PCs. That may change with hard drives and other parts to fail. I have a NES, SNES, N64, GameCube, Wii, Genesis, 32x, Sega CD, Dreamcast, and GBA all working. i can play the same games on them now I could play in the past. With Windows, games that ran on Windows 98 no longer run. Many games don't even make it to the next windows release. For instance, LucasArts games have terrible compatibility issues. Some of the win98 era games didn't even make it past a DirectX update! Star Wars Knights of the Old Republic has terrible memory leaks and graphics card bugs. (its' great otherwise) I've got a pile of games I can't play anymore that also won't run in emulators yet due to 3d or opengl requirements. I don't have a PC that will run Windows 98 handy anymore either.
It is very rare that I get rid of a game console, but PCs come and go. (and windows versions) In fact, the only console I've sold in the last 12 years was my xbox.
PC gaming has a place, and some companies like id and blizzard know how to make games run on several os versions (or patch them). I couldn't imagine WoW on a console or QuakeWars. I hate FPS on consoles. They look bad and the controls suck. SImulations tend to be better on PCs and Macs too.
I think there is a market for both. If you look at articles, it seems like cell phone gaming is the hot ticket right now anyway.
MidnightBSD: The BSD for Everyone
And so if you see a PC that is not denuded by things interfering with it by Microsoft and Intel, in many cases like an Intel crappy graphics chip, or a bloated Vista operating system, it's a fantastic gaming platform. And the shame is, if the low end of the PC market, the mass market PCs that everybody buys did not come with these crappy graphics chips on them and was not burdened with a fat OS, that the PC would be a larger contiguous gaming platform than all the next-generation consoles combined, probably would be clearly superior;
and then proves how great the PC gaming market is by mentioning the success of a game that does not need much in the way of graphics hardware,
the PC is the home of the most profitable game in history generating more revenue than the top 10 console games combined--that's World of Warcraft generating a 1.2 billion dollars a year in revenue, that's a pure PC game.
I am so tired of the PC gaming industry blaming its demise on Intel giving people cost effective graphics that do exactly what their users want. The whole reason for the demise of PC gaming is because the market split because consumers want different types of computing devices at prices they can afford. The PC has tons of possibilities, but all the industry seems to create are rehashes of the same old ideas; mostly FPS and RTS. Traditional PC gaming is not dead, but it is in a losing battle with the consoles because it is failing to innovate. The real PC gaming growth is in small games that are fun, addictive, and sometimes are the center of online communities. Hell, I had to kid a Yahoo Pool addiction a few years ago and I don't think I will ever see anything like that on a console.
1. Use Firefox. .exe/.wmv/(etc) filespam on file sharing networks (if that's your sort of thing). .exe format en masse is legit.
2. Use a firewall (Windows Firewall does the trick).
3. Avoid suspicious
4. For the love of God, use Firefox.
5. Never click on ads.
6. Never install bundled adware or browser toolbars.
7. Nobody offering free screensavers/themes/ringtones/pr0n/minigames in
8. Train yourself to recognize spam in all forms, on all media. Every trendy Internet product, service, feature or meme will have a spam-clone, made either to spread badware or to conduct phishing scams - and you must be ready for both.
9. ???
10. No viruses and no anti-virus! Enjoy your new computer experience. You're welcome.
So that's the list for the PC. Looks like you have 7 legitimate items that you have to do. While they all may be common sense for you or me, they're not common sense for the average consumer.
For comparison, here's the list for the console:
1. Uh.. nothing.
See?
paintball
Does the standard run linux or windows?
Which of the 400 different controllers on the PC market do you use? And which drivers?
ATI or Nvidia graphics? Because picking one locks out the other to a degree.
The reason consoles exist is because once you dictate a standard down to the point where everything always works you can pretty much only have a console.
I realise it would be awesome for me and most of my friends if developers dropped consoles and went PC full time but think of the children (GASP! it's relevant); Little Timmy doesn't want to spend any time fiddling with settings to make his new game work, he just wants to plug it in and go.