NULL Pointer Exploit Excites Researchers
Da Massive writes "Mark Dowd's paper "Application-Specific Attacks: Leveraging the ActionScript Virtual Machine" has alarmed researchers. It points out techniques that promise to open up a class of exploits and vulnerability research previously thought to be prohibitively difficult. Already, the small but growing group of Information Security experts who have had the chance to read and digest the contents of the paper are expressing an excited concern depending on how they are interpreting it. While the Flash vulnerability described in the paper[PDF] has been patched by Adobe, the presentation of a reliable exploit for NULL pointer dereferencing has the researchers who have read the paper fascinated. Thomas Ptacek has an explanation of Dowd's work, and Nathan McFeters at ZDNet is 'stunned by the technical details.'"
"...Not this time. Flash forgets to check that allocation failed, a ludicrously common error. It then uses that pointer with an offset controlled by the attacker. NULL isn't valid. NULL plus 1024 isn't valud. But NULL + 0x8f71ba90 is, as is NULL + N for any N that addresses valid memory.
...The net result of this silliness is that it's hard to do what attackers normally do with a write32 vulnerability, which is to clobber a function's address with a pointer back to their buffer, so that their shellcode is called when the clobbered function is called. So Dowd's exploit takes things in a different direction, and manipulates the ActionScript bytecode state.
To this address, controlled by attackers via wild offset, Flash writes a value that is also controlled by the attacker. This is the write32 pattern: a vulnerability that gives the attacker the means to set any one value in memory to a value of their choosing. Game over.
The exploit doesn't actually get to offset an arbitrary number of bytes from 0. A complicated set of conditions constrains the address it writes to and the value it gives it.
The the actual write occurs via a structure offset. Flash is hardcoded to translate your offset into another number. Working offsets, as it turns out, will be greater than 0x80000000, and will be evenly divisible by 12 after 4 is added to them. Note: I thought I was hardcore when I wrote shellcode with no lowercase letters for the IMAP vulnerability in the '90s.
That's not all. The value that Flash will write to the wild pointer isn't totally controlled by the attacker either. It's cast up from a 16 bit integer to a 32 bit integer, and has another variable subtracted to it. This is the point in the report that I started giggling uncontrollably, embarassing myself at the coffee shop...
To wit: his exploit must (because he's messing with us) corrupt the Flash runtime, rewrite it to execute his trojan, and leave it running steady as if nothing had happened. Meaning:
--His modification to the verifier can't break existing instructions. --His bytecode has to swap values into the stack instead of clobbering them directly. --Portions of his shellcode have to run as both Flash bytecode and an X86 first-stage shellcode boot.
Two fun details:
First, even though IE and Firefox use different Flash builds, the addressing inside them is compatible. The exploit works in both places.
Second, Flash isn't compiled with ASLR. So the attack works on Vista.
Mass casualty. Go Flash!"
It can run anything. If you read the paper, it explains that once you desynchronize the interpreter from the validator, you are running x86 instructions. One might have to tailor the exploit to work differently on Linux/Unix than on Windows due to the different executable addressing schemes, but once that is determined you are in business.
I am also a huge fan of flashblock (I helped code up some bugfixes for it in a prior version), but be aware of its limitations.
Flashblock does not prevent flash running.
It removes existing flash from the DOM AFTER it has already been inserted and sometimes the initialization of the flash starts before it is replaced by the clicker.
Granted, most of the time it is removed before the ping time of the destination server with the SWF, but not always.
(Notice on a very slow page with lots of html you may see flash for a couple of seconds).
The only way to allow flashblock to block in a sane manner would be to replace the actual Flash binary with our own binary clicker that only calls the original adobe flash binary after clicking to view.
Everything else is a hack.
liqbase