US Spies Use Custom Video Games for Training
Wired reports that the US Defense Intelligence Agency has just acquired three PC-based video games which they will use to train the next wave of analysts. The games are short, but they have branching story lines that change depending on how a trainee reacts to various problems. Quoting:
"'It is clear that our new workforce is very comfortable with this approach,' says Bruce Bennett, chief of the analysis-training branch at the DIA's Joint Military Intelligence Training Center. Wired.com had an opportunity to play all three games, Rapid Onset, Vital Passage and Sudden Thrust. The titles may conjure images of blitzkrieg, but the games themselves are actually a surprisingly clever and occasionally surreal blend of education, humor and intellectual challenge, aimed at teaching the player how to think."
It gets confusing because they all pretend to be medics.
>Rapid Onset, Vital Passage and Sudden Thrust. The titles may conjure images of blitzkrieg,
>
Sounds more like pr0n.
Seriously, video games are a simulation environment. Makes sense to use them as training tools. This is news, why?
You wake up and the room is dark. _
Centurion: Understand? Now, write it out a hundred times.
Brian: Yes sir. Thank you, sir. Hail Caesar, sir!
Centurion: Hail Caesar! And if it's not done by sunrise, I'll cut your balls off.
psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo
...our next national intelligence estimate will state that the #1 threat to the USA is a grue.
-Styopa
Of course video games are used to teach us how to think. I can attribute much of my college dating career "knowledge" to what I learned from the Leisure Suit Larry games, or atleat LSL 1-3. Who says you can't learn anyhting from video games. Come to think of it, my college dating career was rather abreviated.