NASA Will Man Destruct Switch Just In Case
Ant writes "Popular Mechanics reports if the looming Discovery mission or any other between now and the spacecraft's retirement loses control, National Aeronautics and Space Administration (NASA) is prepared to ditch it in the Atlantic ocean — or blow it up. The article also shows complete no-fly-zone maps and a photograph of the switch."
I don't understand why there are four switches. I mean, I understand "Arm" and "Destruct", but why "test"? Does that blow up just a small section of the shuttle? I would have thought that turning off the "Arm" would be the same as "Safe"
... it's the engineers having a laugh. Getting a kick out of the confused looks on stupid people like myself.
I know, I know
I looked at TFA, and I gotta tell you, it's an exciting picture of the switch. Actually, it looks like FOUR switches and FOUR buttons. Well worth going to the site to see it.
This is such a non-story. NASA has a Range Safety Officer for every single launch, manned or not, and always has.
Give a man fire, and you warm him for the night. Set a man on fire, and you warm him for the rest of his life.
...would be pretty nasty if someone if someone figured out how the radio comms for this function worked.
-- Even if a god did exist, why the fsck should I worship it?
Yes, they are. They always have. *Every* NASA rocket launch includes a self-destruct to prevent ground casualties. This includes the manned missions. In such cases where it would be used, the crew is either dead or will unavoidably be dead very shortly, and the lives on the ground must be saved.
You know, if you are going to have destruct switches... they really should look like that. A big turn key, solid, metal, single function panel that does nothing else. Heavy clunky switches that tell you you've done something. Yep, if you're going to have what is essentially a "big red button" that's how it should look. There's no mistaking that for the coffee dispenser switch. Putting modern "iPhone" styling on that would be a sin.
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According to NASA documentation, the SRB Range Safety system is operated by encoded signals.
;)
From the description in the document, it sounds like one coded signal to 'arm' and a second coded signal to 'fire'. I'd bet that due to the nature of the system, it's transmission method will be so simple that it rarely needs to be tested and as such gives little opportunity for homicidal black-hat analysis.
Finally, I'll also bet that the codes are as top-secret as to-secret can be (as in: Get caught with this and you'll disappear forever). It wouldn't surprise me if the codes are created and handled by just one person on the day of use and never used again. Or perhaps two people where only one person knows the arm code and the other the fire code before the system is finally set.
However it's done, I'd like to think that a hell of a lot of thought went into system security
Ripping an new rectum in the fabric of spacetime.
Computer, activate self-destruct sequence, authorization Janeway Pi-One-One-Seven.
"Warp core overload initiated"
That's how they should do it...
Its funny this is "news" - they've had that switch since day one, if I know the military. And the no-fly zone has probably be a registered flightplan with the FAA since a year before day one. Interesting, yes, but not news since at least 1978 (or whenever it was they were building the fleet). I knew a guy who worked on the software on the early fleet. Made me wonder about the whole thing.
meh
RSO usually also has to do a lot of work before the launch. They are ultimately responsible that there have been no incursions into the various danger zones. This would mean they would be talking to police, coastguard as well.
See my journal, I write things there
And if you need an example of why those destruct systems are required, watch this.
I've met at least one of the Range Safety Officers while working out at Cape Canaveral. It's not something they like to talk about much, when it comes to the Shuttle.
The other issue, just as important as the explosives, is all the other chemicals on board - many of which are highly toxic. This includes chemicals like monomethyl hydrazine (MMH) used in the Orbital Maneuvering Subsystem (OMS) and in the Solid Rocket Boosters (SRBs) for control. It is great stuff, you mix it with nitrogen tetroxide (N2O4) and they ignite with no spark or air required. At the same time, by the time you can smell it, you have been exposed to ten times the lethal dose. Remember when Columbia crashed and they told everyone not to go near the wreckage? this was one reason why.
As the parent said, remote destruct capabilities are simply par for the course when your strapping things to that much explosives and toxic chemicals. Really it should make us feel safer that NASA is honest about the risks and is willing to do what it needs to do to insure (as best as possible) public safety.
The Solid Rocket Boosters can't be stopped once they are started, but they have their own navigation system (rate gyro assemblies, and inertial measurement units) that are considered as/more reliable as those on the orbiter due to the rigidity of the SRBs. So the reason this "self destruct" button exists is because there is no "off" button for the SRBs, but, as far as I know, it is only an issue if its quad-redundant navigation system fails and somehow its thrust gets stuck in an unsafe vector, and that is very unlikely.
More detail, including why you can't jettison the flight deck with all the crewmembers: http://en.wikipedia.org/wiki/Space_Shuttle_abort_modes
You really do not need to find an example... They used this procedure during the Challenger accident. Meaning, once the main booster had already exploded, they quickly detonated the individual spiraling side boosters to prevent potential problems. In this case the crew and craft had already separated and were presumed already dead, but they still needed to use the detonation procedure...
I am no expert in man-machine interfaces, but I think I would make the Destruct switch a different kind of switch and color than the rest of the switches. It should be red and the others orange or yellow or something.
I would just want to minimize as much as possible the chance that the destruct switch was accidentally activated if things got really hairy and fast moving and the range officer had to be prepared to blow the thing up.
I know they toggles have the red guards on them so the officer would have to flip it up before actuating, and from the article it appears to be a two-step process (arm then destruct), but four identical switches next to each other for such a critical function just seems a bit risky to me. I think I might even make it a two-person job where the 2nd could destruct only after the first armed.
But then I realize that by delaying the destruction, many more lives could be put in danger if the assembly was headed over populated areas. Still, four identical switches and buttons right next to each other, with such dissimilar functions seems a bit risky to me.
Test: ping
Arm: login root
Destruct: rm / -rf
Safe: logout
For the technical details on how this works, check out an old Risks article here. They put a lot of thought into the system.
in his book "Riding Rockets". The Range Safety system is nothing new, having been on almost every manned and unmanned launch that NASA or the USAF ever put up. The RSO is an Air Force officer, who intentionally avoids any social contact with the astronauts, so as not to allow personal feelings override his/her duty to protect the public from a wayward launch.
In Mullane's book, he questions the the mindset of the NASA engineer who thought it a good idea to have the RSS system light an indicator lamp in the shuttle cockpit, giving the astronauts a second or 2 of notice (with no way to intervene) before the charges go off.
He also relates an amusing story of a fellow astronaut making obscene comments about the RSO's mother over the Air/Ground link as they sat on the pad waiting out a launch hold.
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