Sony Integrates YouTube API for PS3
Sony has announced the inclusion of the YouTube API to allow game developers to offer video uploading as an integrated part of their games. The only game that seems to be taking advantage of this so far is Mainichi Issho, a free Japanese PSN game.
Hopefully Microsoft will follow suit with the 360. Too often have I been playing a game of Call of Duty 4, Halo 3, or Gears and you get that "WTF" moment that you wished you could have shared. I realize capture cards and the necessary cables aren't that expensive anymore, but it really is a pain. EA's Skate. had an option for this to, IIRC. But it was on EA's website, not YouTube.
Wondering what evil thing Sony will do next week to balance the universe's karma.
Next week is when we get the 500000000 videos of guys teabagging each other posted to youtube and linked everywhere.
They're going to patent kittens, and then put rootkits on 'em.
This fits in with the much broader Sony user generated content plans:
* User created levels for games Little Big Planet. Early versions of games ship with the game developer's own levels and then users create and upload their own levels that are made available to other PS3 owners with ratings and download counts to tell which are the best levels. Later on game developers come out with updated BluRay versions of their game with the disc filled with all the most popular levels.
* Ingame screenshots and movies. Saved to your PS3's harddrive and then published either through Home or websites like youtube or the upcomming PS3 gamer personal webpages. For Home the movies and images captured will be able to be streamed right on the wall of each person's own personal space along with other media content they have on their harddrives
This is the PS3, not the 360.
...now "integrate" a gamepad that is not an anti-ergonomic piece of shit, will ya?
Circumcision is child abuse.
The joy of teabagging isn't restricted to only one platform. ;)
Yes, I'm sure that's exactly how the sequence of events unfolded. The choice was "youtube integration" or "removal of actual hardware in the console".
The bastards didn't even keep software emulation.
I write sci-fi for metalheads
Again, neither are likely related.
This would also be more of an issue if it was actually hard to find a PS2 these days.
It was only partially software. The 80GB still used PS2 hardware.
They DO realize that they're just now adding a feature to their console that's been on their mobile platform (admittedly through a hack) for years?
In the who's more evil fight, I'm not convinced Sony's even a minor demon compared to Microsoft.
:-)
Get a grip
- Michael T. Babcock (Yes, I blog)