Sony Integrates YouTube API for PS3
Sony has announced the inclusion of the YouTube API to allow game developers to offer video uploading as an integrated part of their games. The only game that seems to be taking advantage of this so far is Mainichi Issho, a free Japanese PSN game.
Hopefully Microsoft will follow suit with the 360. Too often have I been playing a game of Call of Duty 4, Halo 3, or Gears and you get that "WTF" moment that you wished you could have shared. I realize capture cards and the necessary cables aren't that expensive anymore, but it really is a pain. EA's Skate. had an option for this to, IIRC. But it was on EA's website, not YouTube.
Wondering what evil thing Sony will do next week to balance the universe's karma.
Next week is when we get the 500000000 videos of guys teabagging each other posted to youtube and linked everywhere.
They're going to patent kittens, and then put rootkits on 'em.
This fits in with the much broader Sony user generated content plans:
* User created levels for games Little Big Planet. Early versions of games ship with the game developer's own levels and then users create and upload their own levels that are made available to other PS3 owners with ratings and download counts to tell which are the best levels. Later on game developers come out with updated BluRay versions of their game with the disc filled with all the most popular levels.
* Ingame screenshots and movies. Saved to your PS3's harddrive and then published either through Home or websites like youtube or the upcomming PS3 gamer personal webpages. For Home the movies and images captured will be able to be streamed right on the wall of each person's own personal space along with other media content they have on their harddrives
This is the PS3, not the 360.
The joy of teabagging isn't restricted to only one platform. ;)
To each his own. I love em.
I cant count the number of controllers Ive worn out, well I probably can, somewhere close to a dozen dualshocks and dualshock 2's. Haven't used the new one yet, but its essentially identical from what I hear.
The Xbox controllers are too narrow, my fingers end up mingling underneath wondering what to do with themselves. And the knobby, bulbous buttons are irritating. As for Nintendo.. well lets just say the wiimote isn't going to get me a shorter lap time in Gran Turismo...
If sharing a song makes you a pirate, what do I have to share to be a ninja?
Yes, I'm sure that's exactly how the sequence of events unfolded. The choice was "youtube integration" or "removal of actual hardware in the console".
No sig for you!!
The bastards didn't even keep software emulation.
I write sci-fi for metalheads
Again, neither are likely related.
This would also be more of an issue if it was actually hard to find a PS2 these days.
It was only partially software. The 80GB still used PS2 hardware.
I find the Wiimote tons more comfortable than the SIXAXIS. The SIXAXIS gave my fingers cramps.
At least when you use the Wiimote + nunchuck, you don't have to hold both hands together in front of you. THAT is innovation. Kudos to Nintendo for getting that aspect right. I think they should come out with PS3 and 360 controllers that are separated for each hand and joined with a cord.
To compare, play GTA4 on the PS3 and then Mario Kart on the Wii (with nunchuck). Basically, the same type of controls, but one forces you to ruin your hands and sit up intensely.
Buckle your ROFL belt, we're in for some LOLs.
I'm not really a fan of the nunchuck. I find the button layout really annoying. The wiimote is way too small for my hands too. Also, the weird paradigm where you move the hand on the screen by moving the Wiimote just felt awkward to me. I guess I'm just used to the old fashioned controller. Hell, I've been using one since the original NES came out so that's what, 20 years?
In the who's more evil fight, I'm not convinced Sony's even a minor demon compared to Microsoft.
:-)
Get a grip
- Michael T. Babcock (Yes, I blog)
Agree. I really like the Playstation controller. The only time I've ever had my hands cramp was when I was in some intense Dynasty Warrior battles and I realized I was actually squeezing so hard on the controller that it was cracking. I don't have small hands (being 6'2") and everyone tells me that the 360 controller is better for bigger hands, but I just don't feel it. Besides, it's too heavy to hold for hours of gaming. I have a PS3 and love how light the new controllers are. It's a minor difference (probably mainly due to the lack of the wire) as the battery seems to offset the weight of the lack of motors, but it is slightly lighter than the PS2 DualShock.
Having a hard connection between the buttons and sticks is also a good thing. I think I'd have more cramps if the controller were split and my hand would be going through a sequence of squeezes using more muscles to hold it and depress buttons or move the sticks. Motion Controls are just not "there" yet for either the Wii or PS3 to replace the stick.
Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.