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The Future According To nVidia

NerdMaster writes "Last week nVidia held their Spring 2008 Editor's day, where they presented their forthcoming series of graphics processing units. While the folks at Hardware Secrets couldn't tell the details of the new chips, they posted some ideas of what nVidia is seeing as the future of computing. Basically more GPGPU usage, with the system CPU losing its importance, and the co-existence of ray-tracing and rasterization on future video cards and games. In other words, the 'can of whoop-ass' nVidia has promised to open on Intel."

9 of 132 comments (clear)

  1. Yawn by gd23ka · · Score: 5, Insightful

    The future according to Sun or IBM.. faster CPUs. The future according to Nvidia... more GPUs .. the future according to Seagate.. exabytes and petabyes, the future according to Minute Maid.. , the future according to Blue Bonnet .. lower cholesterol, the future according to ATT "more bars in more places", the future according to ...

    Another paid for article. Yawn.

    1. Re:Yawn by darthflo · · Score: 3, Insightful

      Three things: - None of the futures you mentioned contradicts any of the others. Quite obviously Blue Bonnet won't predict the future of the storage market and Minute Maid won't be the first companyto know about new processes in CPU manufacturing.
      - What's the future according to Minute Maid anyways? Really, I'm intrigued!
      - Did you notice the interesting parallel between the future according to ATT and what the american government seems to be steering to? More bars in more places (and as many people behind them as possible(?))? What a strange coincidence...

  2. Surprise, Surprise... by allcar · · Score: 4, Insightful

    The leading manufacturer of GPUs wants GPUs to become ever more important.

  3. Competing by Yetihehe · · Score: 3, Insightful
    FTFA:

    basically more GPGPU usage (i.e. the use of the graphics chip to process regular programs) and the co-existence of "competing" technologies like ray tracing and rasterization
    Hmm, they aren't really competing technologies. Raytracing CAN be an extension of rasterization, some RT algorithms even use some form of rasterization for visibility testing... But if nVidia don't embrace RT, they risk going to second position (no, not extinct, as you can do RT on nvidia cards today, but it would be better with some native api and better hardware support).
    --
    Extreme Programming - Redundant Array of Inexpensive Developers
  4. Re:Who will have the better Linux driver support? by Rosco+P.+Coltrane · · Score: 4, Insightful

    I fail to see how this is redundant. I too choose video cards based on how well they are supported under Linux. Or rather, I choose the ones with the less shitty support. Any Linux users who's ever tried to use any OpenGL app more complex than glxgears knows the pain, so I reckon Linux (or any OS other than Windows I suppose) support isn't a trivial, or a fanboy issue.

    So no, the post isn't redundant, because this issue isn't yet solved (not to mention, how can a first post be redundant?).

    --
    "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
  5. Re:Who will have the better Linux driver support? by darthflo · · Score: 5, Insightful

    nVidia will probably continue their controversial blob model (i.e. you get a binary object plus the source to a kernel module that, with the help of said object, works as a driver). Purists rage against it because it's against freedom and-so-on, pragmatists tend to like the full 3D acceleration that comes with it.
    Intel is going the Open Source road, trying to be as open as possible. Unfortunately, from a performance PoV their hardware sucks. Their products are intended as consumer-level, chipset integrated solutions and, considering that, work nicely. Don't try any 3D games, though.
    ATi opened a lot of specs, so community-developed and completely open drivers are on the horizon. Unfortunately the horizon is quite far away and the movement towards it is similar to a kid on a tricycle. The situation is prone to improve though. Performance-wise, ATi may be a good choice if you'd like to play the occasional game, but they don't really compare to nVidia (which is unlikely to change soon).
    In the end, I'm going to stick to nVidia in the near future, using intel wherever low energy consumption is strongly desired (i.e. notebooks and similar). ATi just ain't my cup of tea, I wouldn't be putting a red card in a Windows box either, but my preference of nVintel is just such -- a preference. Go with whatever suits you best.

  6. Re:Who will have the better Linux driver support? by morcego · · Score: 2, Insightful

    so I reckon Linux (or any OS other than Windows I suppose) support isn't a trivial


    Considering how many problems I have always seen, I would say that even on Windows it is anything but trivial.

    Video drivers suck. On whatever platform you choose.
    --
    morcego
  7. Not nVidia. by SanityInAnarchy · · Score: 3, Insightful

    Possibly Intel, possibly ATI.

    But nVidia is the last to publish specs, or any sort of source code. ATI and Intel already do one of the two for pretty much all of their cards.

    So, in the long run, nVidia loses. It's possible they'll change in the future, but when you can actually convert a geForce to a Quadro with a soft mod, I very much doubt it'll be anytime soon.

    --
    Don't thank God, thank a doctor!
  8. Re:Who will have the better Linux driver support? by SanityInAnarchy · · Score: 2, Insightful

    I doubt very much that it's either of these. Remember, we only need specs for an interface, it doesn't have to be schematics for the whole card.

    No, the real reason very likely has to do with the geForce/Quadro scam. Specifically, the fact that you can take a geForce (typically, what, $200?) and soft-mod it into a Quadro (at least $500, and most are $1k and up).

    --
    Don't thank God, thank a doctor!