The Future According To nVidia
NerdMaster writes "Last week nVidia held their Spring 2008 Editor's day, where they presented their forthcoming series of graphics processing units. While the folks at Hardware Secrets couldn't tell the details of the new chips, they posted some ideas of what nVidia is seeing as the future of computing. Basically more GPGPU usage, with the system CPU losing its importance, and the co-existence of ray-tracing and rasterization on future video cards and games. In other words, the 'can of whoop-ass' nVidia has promised to open on Intel."
I was wondering about this...now that nVidia wants CPU to loose its importance _and_ they started to cooparate with Via on chipsets for Via CPUs (which perhaps aren't the fastest...but I've hard the latest Isaiah core is quite capable), will we see some kind of merge?
One that hath name thou can not otter
Nvidia's chief scientist, David Kirk, is really down on raytracing and particularly on dedicated raytracing hardware.
http://scarydevil.com/~peter/io/raytracing-vs-rasterization.html
However... Dr Philipp Slusallek, who demonstrated how even a really slow FPGA implementation of raytracing hardware could kick general purpose processors (whether CPU or GPGPU) butts in 2005, has been working as a "Visiting Professor" at nVidia since October 2007.
They're still playing their cards close to their chest.