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Tom Clancy: Endwar to Change the Face of Console RTS?

Ubisoft's Julian Geright is apparently quite confident in the power of the next installment of the Tom Clancy series with Tom Clancy: Endwar . Designed specifically for the PS3 and Xbox 360, Geright hopes that this is a breakthrough for console RTS play similar to Goldeneye's FPS breakout. "This is the first game of its type and I don't think that games on console will be made the same after Endwar, [...] It's kind of boastful, but I really do think that this is a watershed type of game."

6 of 67 comments (clear)

  1. Is anyone else getting sick of these statements? by godfra · · Score: 5, Insightful

    "I don't think that games on console will be made the same after.."

    I'll believe it when I see it.

    As someone who bought into the guff being spouted by Free Radical (cheers Haze, that's forty notes in the bin), I'm not going to pay attention to anything apart from metacritic from now on.

  2. Where is the article? by A+beautiful+mind · · Score: 5, Insightful

    There is a small snippet about how "this game is going to be different". The article doesn't even bother expanding on _how_ it's going to be different! This is not news at all!

    --
    It takes a man to suffer ignorance and smile
    Be yourself no matter what they say
  3. Not a Good Sign by immcintosh · · Score: 3, Interesting

    Am I the only person who finds that this degree of arrogance, particularly in the video game industry, is unfalteringly correlated with horrible failure? John Romero, I'm looking at you. (Among many others)

  4. Re:Already been done... by Hatta · · Score: 3, Informative

    It's worth mentioning that the first RTS game was published for the Sega Genesis.

    --
    Give me Classic Slashdot or give me death!
  5. Why link to pointless articles. by HockeyPuck · · Score: 4, Insightful
    Here's the ENTIRE article... someone tell me where the "News" is:

    Ubisoft's content director, Julian Geright, has claimed that the upcoming Tom Clancy: EndWar game will change the way people will make games on consoles.

    "This is the first game of its type and I don't think that games on console will be made the same after Endwar," he said in to CVG. "It's kind of boastful, but I really do think that this is a watershed type of game."

    EndWar is a real-time strategy game made specifically for the PS3 and Xbox 360. When asked about other RTS games that have been ported to console platforms, Geright said: "I hate saying bad things about other peoples games, but when EA ships Battle for Middle Earth on PC and then goes 'okay, that's going to take a team of forty/fifty six months to get it out on 360'.

    "They can do a really great job in terms of UI, they can great job in mapping the controls and making it accessible, but it remains a PC game. The difference in PC games and console games is huge, even in first person shooters. Think of before GoldenEye - people didn't play first person shooters on console. It wasn't that fun."

    More on EndWar as UbiDays kicks into top gear. So some marketing guy says that this game is going to be uber l33t, and nothing will be the same afterwards. Nothing going to be the same? Reminds me of that old dialog in Ghostbusters:

    Dr Ray Stantz: What he means is Old Testament, Mr. Mayor, real wrath of God type stuff.
    Dr. Peter Venkman: Exactly.
    Dr Ray Stantz: Fire and brimstone coming down from the skies! Rivers and seas boiling!
    Dr. Egon Spengler: Forty years of darkness! Earthquakes, volcanoes...
    Winston Zeddemore: The dead rising from the grave!
    Dr. Peter Venkman: Human sacrifice, dogs and cats living together... mass hysteria!

  6. It may also redefine "suck" by Samedi1971 · · Score: 3, Interesting

    The big deal with the game seems to be the voice commands. In theory it sounds like a great idea.

    But then I just finished Rainbow Six Vegas 2, the most recent Ubisoft/Clancy release. It had a very simple voice command system, and it was almost completely unuseable. Saying "hold" five times before my teammates eventually walk into a crossfire is not an advantage over just hitting the "hold" button.