Next Prince of Persia Game Promises Fresh Start
Next Gen recently had a chance to sit down with Ubisoft and discuss the next addition to the Prince of Persia franchise. The team is excited that this isn't just another tired rehash of the same characters and setting, however, promising a new prince and open world adventuring on top of the already rich world of the previous games. "'We had a whole story with the previous trilogy, and Prince of Persia is a general universe where several different stories can unfold,' [creative director Jean-Christophe] explains. 'We're starting afresh, in the same universe, and we wanted to bring something new while keeping what worked before. We introduce a new Prince, who won't start as a prince, more a drifter and adventurer, lost in the desert. He'll be confronted by a lot of fantasy settings, as opposed to Assassin's Creed, which was more realistic. Here he will come to a land and be engulfed in the conflict between two ancient gods, in this very specific region of Persia. It's based on an old Persian religion, Zoroastrianism, and the battle between light and darkness.'"
If you don't recognize the franchise, it is the franchise formerly known as *insert freakish hand symbol here*.
If you can read this, I forgot to post anonymously.
Whoever tagged this as "rpg" doesn't know what an "rpg" is.
That said, an actual Prince of Persia CRPG might pique my interest. This 19th billion incarnation of the same thing does not.
"It's based on an old Persian religion, Zoroastrianism, and the battle between light and darkness."
Let's hope it leaves out the ritualistic testicle shaving referenced in Austin Powers.
Sitting in my day care, the art is decopainted.
At least they haven't made it "Hollywoody":
Opens to 1st screen in Prince of Persia. You are in a chariot and you racing across the desert to the palace. The 3D graphics are gorgeous. Along the way masked riders appear. They fire at you to stop you. But not with arrows or knives. Being Hollywood, it's got to be plasma blasters. Of course, you don't have any blasters or projectile weapons. You can only ram with your chariot. As you knock them off their horses, of course, the horses tumble and then explode. To regain your health, you have to obviously run over the health packets along the way.
When you get to the palace a cut scene starts. Your beloved princess is being carried off by a huge ape while a bald man stroking a cat laughs at you. She's yelling: "Prince, save me!" You respond "ADRIAN! ADRIAN!". That is immediately followed by a commercial feature skateboarders urging you to "Do the Dew."
Well at least I'm hoping. :P
Well, there's spam egg sausage and spam, that's not got much spam in it.
Religions only become mythology when their number of adherents drop to 0 and that is not the case with Zoroastrianism in Iran or Parsis (the ones that migrated to India (and again to America; I had a Parsi friend in Miami)), despite its ancient origins surprisingly. It doesn't seem like a very bright idea to use an existing religion - in the middle east no less - and fantasize a conflict with it and another religion.
;)
Or maybe that's the idea, stir up a slight bit of controversy to attract attention to their product.
Oh, you mean a Fresh Prince of Persia. Gotcha.
"Who modded this informative? Whoever it is must've been smokin' some of that martian pot!"
The first of the series (SoT) was excellent and the time mechanic was almost revolutionary. Sure the sequels weren't outstanding, but they still were decent. I don't get the hating going on here, if they're doing something really different with this one.
I was really impressed with the first, and I'd love to see what they can do if they start fresh again.
For those of you who actually don't know, adding megahit when running the original game from the command line activated the cheats.
This didn't work with the Amiga version which I played as a kid, plus there was this weird potion room that wasn't on the PC version.
The game was rock hard without the cheats (or possibly bad skills), mostly because there was a tight time limit of 1 hour in which to beat the game.
It's "only" 7th in the series and probably beginning of a new trilogy. Sands of Time was a well crafted and self-confined story that you could treat as something that can stand on it's own. Prince of Persia is growing to be something like The Legend of Zelda universe with different Links in different times.