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Games Come to Pidgin

Tovok7 writes "Free software instant messengers have long been lacking the support to play games with your friends. The waiting is finally over, because today Pidgin Games was released. It comes as plugins for the popular Instant Messenger Pidgin and is running under Linux and Windows. The special thing about Pidgin Games is that it is written in the new programming language Vala which has a C# like syntax, but compiles to pure C."

25 of 86 comments (clear)

  1. Re:are you kidding me by winphreak · · Score: 5, Informative

    It's a plugin, not a core component.

    --
    "I'm a well-wisher, in that I don't wish you any specific harm."
  2. The real news is Vala by outZider · · Score: 4, Informative

    Why have I never seen Vala featured on Slashdot before? If anything, the language intrigues me, and seems to be a nice way to get OO GTK going on without silly C hacks or writing it in Perl/Python.

    When on earth did this happen?

    --
    - oZ
    // i am here.
    1. Re:The real news is Vala by joNDoty · · Score: 4, Informative

      I suppose a Wikipedia link is in order:
      http://en.wikipedia.org/wiki/Vala_(programming_language)

  3. Re:are you kidding me by abaddononion · · Score: 2, Funny

    "It comes as plugins for the popular Instant Messenger Pidgin and is running under Linux and Windows."

    Generally things that have to be added on separately cant be counted as "bloat". It's just not the nature.

  4. New feature? by Enderandrew · · Score: 5, Insightful

    I thought they just spent all their time removing features for new releases these days.

    I don't understand how years and years back, Gaim had rudimentary support for voice and video (the most requested feature) and tons of other features. In the past 3-4 years of development, voice and video was never finished and is no longer an option to even compile in I do believe. And instead of new features, I keep seeing more and more features removed to streamline the app.

    I'm not sure it has moved forward in years.

    I'm waiting for kopete on Windows.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    1. Re:New feature? by kcbanner · · Score: 4, Insightful

      Yea, as well as the send message box resize issue. I mean they literally got into an argument over whether or not the resizing of that box was allowed. Now someone tell me where I can get a copy of the code where resizing the box is possible, I liked that feature (its too small so that if I type a long message, it expands and scrolls the text up a little bit, very annoying).

      --
      Obligatory blog plug: http://www.caseybanner.ca/
    2. Re:New feature? by squisher · · Score: 4, Funny

      I thought they just spent all their time removing features for new releases these days.

      I don't understand how years and years back, Gaim had rudimentary support for voice and video (the most requested feature) and tons of other features. In the past 3-4 years of development, voice and video was never finished and is no longer an option to even compile in I do believe. AFAIK they just didn't have the manpower to improve upon the rudimentary audio and video support. Pidgin's goal has always been to work on many IM networks, and if you had followed at all what goes on on the mailing list, then you would know that they are not against integrating audio and video support at all, they only want the code to be of good quality. So all they need is for some people to step up to the task :-).
    3. Re:New feature? by Enderandrew · · Score: 2, Insightful

      There are console-based chat programs you may like.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    4. Re:New feature? by Anonymous Coward · · Score: 5, Funny

      And instead of new features, I keep seeing more and more features removed to streamline the app.

      Its the recession, we all gotta cut back a bit.
  5. Who will use it? by Gigiya · · Score: 2, Insightful

    I use Pidgin. No one I chat with does.

    1. Re:Who will use it? by xtracto · · Score: 3, Funny

      That is why one of the first games available are Solitaire and minesweeper.

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
  6. Compiled to pure C? by QUILz · · Score: 3, Insightful

    For simple instant messenger games, wouldn't a virtual machine suffice? I'd just find it easier to trust a game someone's happened to write for this if it presented far less risk to my system.

  7. Wasted Effort by phantomcircuit · · Score: 4, Interesting

    Where is the Audio and Video?!

  8. Try Carrier by zjbs14 · · Score: 3, Informative

    (Formerly FunPidgin) Forked after the resize box debacle. http://funpidgin.sourceforge.net/

    --
    No sig, sorry.
  9. Re:are you kidding me by Spy+der+Mann · · Score: 2, Interesting

    And meanwhile, Custom Emoticons support is still stalled :(

  10. Re:are you kidding me by gangien · · Score: 3, Funny

    oh yeah? well anytime i feel bloated, it's always thanks to something i've added.

  11. Re:are you kidding me by DigDuality · · Score: 4, Informative

    oh, their minds have been lost for some time now. Just not on this issue. I love how they can spend time pissing off users over the insert text size mod, and how they waste Google Summer of Code on projects like Myspace integration and finch, but still can't implement jingle properly.

  12. Chatting on consoles? by tepples · · Score: 3, Funny

    There are console-based chat programs you may like. Do you mean the Windows Live (i.e. "MSN") chat in Xbox Live on Xbox 360? Or running generic chat clients in Linux for PLAYSTATION 3? I know Nintendo doesn't want to get involved in the chat scene because Nintendo doesn't want to make the nightly news as the company that helps pedos find victims.
  13. Re:are you kidding me by Anonymous Coward · · Score: 2, Informative

    Myspace integration may be a waste, but there's nothing wasted about Finch. I've used it, and needed to use it, a few times and it was a life saver. It uses a console and you don't. Leave it at that.

  14. Re:are you kidding me by Missing_dc · · Score: 4, Funny

    Implementing a jingle is easy, just play it over and over until it is stuck in the subjects' heads.

    --
    How amazed would you be to suddenly find that you just forgot what I wrote and you needed to reread my post.... again.
  15. Re:Remember gaim-vv? by Anonymous Coward · · Score: 2, Insightful

    This project is in no way affiliated with the official Pidgin Project. Learn to read, people!
  16. Re:are you kidding me by Utoxin · · Score: 2, Informative

    This is already done. Set your emoticon image set to 'None'.

    --
    Matthew Walker
    http://www.tweeterdiet.com/ - My Diet Tracking Tool
  17. Re:No webcam, no mic, but GAMES?! by gmuslera · · Score: 3, Insightful

    The nice thing about open source is that many people can work in that program. That some like to add games dont stop other people to add the webcam/mic/whatever functionality they think is missing.

    And if you are so hurried for some particular functionality, add it yourself or hire someone to do that, worked for a lot of big companies that rely on open source. Freedom means also that a pidgin programmer can add the feature that he wants, but that don't means that is the one you want.

  18. Re:are you kidding me by arivanov · · Score: 2, Funny

    Yep, add to that jabber thread support and a few others. IMO, they probably use dice to decide if they allocate resources to a specific bug or feature.

    --
    Baker's Law: Misery no longer loves company. Nowadays it insists on it
    http://www.sigsegv.cx/
  19. Re:are you kidding me by oddfox · · Score: 2, Informative

    Yes, the Pidgin devs make some decisions that the users don't like, but if they are really as bad as people claim then anybody who thinks he/she can do better should fork it.

    Yeah, maybe someone should look into forking...

    --
    "We invented personal computing." - Bill Gates