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Games Need More Artfully Story-Entwined Gameplay

Movie and Game writer Justin Marks has written an impassioned plea for the industry to concentrate more on artfully story-entwined gameplay, exploring what he thinks major titles are missing these days. "But for the most part, we as an industry are stuck in the same trap that GTA exemplifies. We value narratives in games, we understand their purpose and their necessity, and yet we have no idea how to parse them effectively into the game's interactive structure. As technology gets better, the weaknesses of poor story integration are more exposed."

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  1. Re:How about artfully Gameplay-entwined stories? by TheRealMindChild · · Score: 1, Offtopic

    You know, everyone brings up Grim Fandango, but man... have any of you people actually PLAYED it? The premise of the story was neat, but the actual story was mediocre at best. At parts, you felt better off begging a rectal exam from a ungentle robot than pushing through the game. It just wasn't that fun. Now, Monkey Island 1, 2, and especially 3 were great games with a story that kept you wanting to play it. The Dig was another good one. BUT FOR THE LOVE OF GOD LET GRIM FANDANGO R.I.P.

    On a side note, my wife and I, to this day, still say "That's not on fire" :/

    --

    "When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
  2. BioShock by Khuffie · · Score: 0, Offtopic

    I'm surprised no one mentioned BioShock yet.