Great Preview Video of Mario Super Sluggers
Kotaku has what looks to be a great preview video of Mario Super Sluggers, seemingly ripped from the Japanese Nintendo Channel. The video is quite long and does a great job of showcasing the game's control set. While the controls look relatively limited (especially the pitching), haven't we all wished for a few bombs to throw on those unfortunate pop-ups?
Well, the hobbyists did something very interesting that uses the Wii remote for more than "press a button by shaking it". Some guy implemented a system that turns a Wii into a sort-of VR display. A video on YouTube demos it.
You should try Boom Blox. The game is basically a physics engine and a whole lot of little games that use it. The throwing physics are extremely realistic, to the point of exhausting your arm if you play for more than a few minutes. The jenga-like levels use extremely sensitive Wii controls to let you delicately pull blocks out of towers in all directions.
Nintendo may not be taking full advantage of the controls, but someone is...
The Wiimote is not an abomination, it just isn't being used as effectively as it should. Mario Kart Wii makes great use of the Wiimote, and I find the game to be massively superior to its standard-controller counterparts.
I agree on its mis-use in Twilight Princess. It's blatantly obvious that it's a Gamecube game that somebody said "you must make this use motion controls!"
I don't know about you, but my servers run on the power of cotton candy and happy thoughts. -Anonymous Coward
Err, that's inaccurate, the Wii does use a standard dual-layer DVD drive, that's why modchips let you play burned games.
All your base are belong to Wii.