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HyperCard Comes Back From the Dead to the Web

TedCHoward writes "On the heels of the recent mention of HyperCard comes the launch of a brand new site called TileStack. Cnet's Webware blog writes, 'The idea behind it is to bring old HyperCard stacks back to life by putting them on the Web, meaning you can take some of those long lost creations from the late '80s and early '90s and make them working Web apps. You simply upload them to TileStack's servers and they'll be converted and hosted for just you or the entire world to use once again... Since the service runs without Flash... TileStack is perfect for the iPhone and other devices that run on the Web.' They also have a video showing the upload process."

29 of 117 comments (clear)

  1. Freaky. by Cyno01 · · Score: 2, Funny

    Wow, like 10 minutes ago i was looking for a spare phone in this box and found a case of floppy disks from my middle school computer class. If the disks are good i think there are a couple of hypercard stacks on there... Weird.

    --
    "Sic Semper Tyrannosaurus Rex."
    1. Re:Freaky. by pimpimpim · · Score: 4, Insightful
      As someone who used HyperCard as a 10-12 year old, without using the manual ever, I realize only now that I never realized that by using HyperCard I was actually programming. The program must have been made in such a way that you could perform pretty complex operations with it, without even knowing that what you are doing is complex.

      Years later I tried to do similar simple interactive animations for adobe flash. It faced me with multitudes of concepts, each with their own drop-down menus and rules, before I could even start drawing something. Maybe it was more easy as a child because I had no idea of what I was doing, but more likely HyperCard was just designed very elegantly.

      --
      molmod.com - computing tips from a molecular modeling
  2. But can we make new stacks? by marvelouspatric · · Score: 4, Insightful

    i clicked the links, and it's a good chance i'm just an idiot, but I couldn't tell if there was going to be anyway to create new stacks. The beauty of hypercard, from what I recall, was that it had a pretty simple interface for creating the stacks. I remember doing an entire multimedia presentation with hypercard back in highschool in the 90s. while everyone else did powerpoint and thought the clip art was cool, i was making stuff move using sound and embedding quicktime video. granted, all that is easy (easier?) to do now, but back then, it was cool stuff.

    --
    read my comics, please, at http://www.funfactorycomic.com
    1. Re:But can we make new stacks? by PHPNerd · · Score: 5, Informative

      Oh yes. You can create new stacks. I was in the beta program, and it was really easy to use too.

    2. Re:But can we make new stacks? by David+Hume · · Score: 2, Informative

      i clicked the links, and it's a good chance i'm just an idiot, but I couldn't tell if there was going to be anyway to create new stacks. The beauty of hypercard, from what I recall, was that it had a pretty simple interface for creating the stacks. I remember doing an entire multimedia presentation with hypercard back in highschool in the 90s. while everyone else did powerpoint and thought the clip art was cool, i was making stuff move using sound and embedding quicktime video. granted, all that is easy (easier?) to do now, but back then, it was cool stuff.
      The answer appears to be yes. If you RTFFAQ:

      Essentially TileStack can be thought of as an online playground where people of all ages are free to create neat things that we call 'stacks'. Adapting concepts from the incredibly popular classic HyperCard system from Apple, a stack consists of one or more 'tiles' that take a person who uses the stack down a path leading from one tile to the next. In a simple case, each tile can contain a different picture and text, in effect creating a simple online and shareable slideshow.

      You can also add buttons to any tile that respond to something a user does. For example, clicking on a doorway in a picture could display the message "Welcome to My Home" and then go to the next tile in the stack that shows a picture of the inside of the home.

      You can add input fields to tiles to create a custom system for storing information. Have a collection of recipes? Would you like to organize your movie collection? Just create a stack that fits what you needs. And of course, after you create something neat, you can publish your creation on TileStack.com for others to use and learn from.

      Likewise you can explore the published stacks that others have made. Making it easy to learn new things and pick up cool ideas. And finally, if you happen to have some of classic HyperCard stacks laying around, you can upload them to TileStack.com and use them once again!
  3. 3.5 inch floppy by jamesl · · Score: 3, Interesting

    Now all I need is a machine that can read a 3.5 inch floppy.

    1. Re:3.5 inch floppy by J'ai+Friedpork · · Score: 4, Funny

      At least it'll be easier than trying to use a 5.25" floppy. (Or god forbid, one of those old 8" floppies...)

      --
      Took this comment seriously, did you?
    2. Re:3.5 inch floppy by Ethanol-fueled · · Score: 2, Funny

      B:\ FTW!

    3. Re:3.5 inch floppy by J'ai+Friedpork · · Score: 2, Funny

      When I was a kid we drew out screens from Super Mario Land onto little hand-drawn cardboard Gameboys. Oh, did we ever envy those with the IMB PCs, complete with the gramophone drive attachment. But alas, our meager salaries from working in the Atari pixel mines just wasn't enough back then. (To say nothing of that unlucky soul who was accidentally buried with the unsold copies of ET. Alas, poor Honorable Timothy.)

      Wait, we were talking about HyperCard?

      --
      Took this comment seriously, did you?
    4. Re:3.5 inch floppy by david.given · · Score: 4, Informative

      Now all I need is a machine that can read a 3.5 inch floppy.

      It's worse than that. Apple floppy disks were written with constant linear velocity --- i.e., as the head moves towards the centre of the disk, the rotation speed goes up so that the magnetic medium still passes the head at the same velocity.

      PCs, and therefore all modern hardware, use constant angular velocity floppy disks --- the disk spins at a constant speed, so that the speed at which the magnetic medium passes the head varies depending where the head is. Yes, this is clearly a bad idea, but that's PCs for you.

      This means that no modern hardware can read old Apple floppy disks. It's just not possible. You'll need an old Macintosh floppy drive and (probably) an old Macintosh floppy drive controller to plug it into, which basically means you need an old Macintosh. You still have yours, right? Right?

      Have fun!

    5. Re:3.5 inch floppy by tepples · · Score: 2, Informative

      Apple floppy disks were written with constant linear velocity --- i.e., as the head moves towards the centre of the disk, the rotation speed goes up so that the magnetic medium still passes the head at the same velocity. Actually, the Apple 400K and 800K drives used zone CAV. Modern PC hard drives, magneto-optical drives, and DVD-RAM drives also use zone CAV.
    6. Re:3.5 inch floppy by jgertzen · · Score: 2, Informative

      Actually they seem to be willing to help people out who don't have 3.5 floppies any more. Per their FAQ "Is there anything I can do with stacks I have on old floppy disks?"

      "If you have some old HyperCard stacks lying around on floppy disks that you can't read because you either don't have a computer with a floppy drive, then we'll gladly do our best to import them on our vintage hardware here in CodeFlare labs."

      ...just send your floppies in appropriate packaging to...

      Their mailing address is in the FAQ for anyone who wants to give it a shot.

    7. Re:3.5 inch floppy by TedCHoward · · Score: 2, Informative

      Actually, you can mail your floppies to TileStack, and they will upload them for you. From the faq:

      Send your floppies in appropriate packaging to:
      CodeFlare
      5919 Greenville #335
      Dallas, TX 75206-1906

    8. Re:3.5 inch floppy by CastrTroy · · Score: 2, Funny

      You can download System 7.5.3 directly from apple. Wow, 19 disks. Vista only takes 1 disc. And they say Vista is bloated.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  4. Re:Saving your work. by Darkness404 · · Score: 2, Insightful

    With free software though, I can almost always manage to download an older version of the program to open it 100% legally, or if for some reason the site is down/dead I can get a copy from many other sites again, 100% legally. If I want to open a document created in Office '97 and for some reason MS doesn't let you open Office '97 documents in Office 2010, the only way to legally get it is by buying a (presumably) used copy off of E-Bay of Word 2007. And if optical media degrades to unreadable in say 20 years, by 2030 you won't be able to access your documents legally. Ever (now granted Office '97 documents are openable in a text editor to salvage at least some of the info...)

    --
    Taxation is legalized theft, no more, no less.
  5. Re:I'm new around here... by 99BottlesOfBeerInMyF · · Score: 4, Informative
    HyperCard is an old application that allowed you to create files that were "stacks" of cards that contained text, media, etc and linked to one another. Consider each card to be a Web page and each stack to be a Web site, Intranet, or Web app rolled up into a single file. This all predated the Web, of course, but was pretty powerful and had a really, really easy development tool that could be used by complete novices.

    A lot of early games, especially choose your own adventure style ones, as well as multimedia presentations, and educational tools were created as HyperCard stacks. This Web site is just allowing people to dig them up, dust them off, and play with them again (without paying for one of the commercial HyperCard programs still out there, or using a VM).

  6. Re:I'm new around here... by ColdWetDog · · Score: 4, Funny

    Could someone please tell me what in the world Hypercards are?

    Have you accepted Google as your personal Search Engine.

    Salvation is at hand!

    --
    Faster! Faster! Faster would be better!
  7. Re:why? by ChiRaven · · Score: 2, Interesting

    OMG WOW! I want to run some software from the late 80s, because it is obviously superior to modern software ~ Actually, I'd like to find a replacement for something like SuperPaint. An under $50 (call it $100 now) drawing program with multiple layers, on-screen coordinates for precise placement of objects, the ability to switch seamlessly between bitmap and object modes for creation (with "outline" ability), a really huge palate of available shapes, and a few other goodies I've forgotten over the years. I can't seem to buy anything like that these days.
  8. It is like magic. by freenix · · Score: 5, Insightful

    Yes, because in the magical free software land, file formats never change and become incompatible, even over the course of time between hypercard and now.

    That's about right. Emacs still works the way it did in 1984, despite improvement. GCC, G77, LaTex, ImageMagick, Xfig, gnuplot, grace, StarOffice and just about any software you can think of still works with documents written at the time. Free software rarely wrecks a user's work.

  9. You want Inkscape with integrated GIMP, no? by tepples · · Score: 2, Interesting

    An under $50 (call it $100 now) drawing program with multiple layers, on-screen coordinates for precise placement of objects, the ability to switch seamlessly between bitmap and object modes for creation (with "outline" ability), a really huge palate of available shapes, and a few other goodies I've forgotten over the years. I can't seem to buy anything like that these days. So it looks like you want an SVG editor with an embedded paint program that lets you edit the PNG files in SVG image elements. Have you tried requesting this feature in Inkscape's issue tracker?
  10. Re:why? by Enderandrew · · Score: 2, Informative

    http://www.koffice.org/krita/
    http://www.inkscape.org/
    http://www.gimpshop.com/
    http://www.getpaint.net/

    You can even get an Alpha of Krita 2.0 for Windows these days. All of those are free.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  11. Re:Saving your work. by Kalriath · · Score: 2, Insightful

    What? My god you're full of crap (I'm gonna go out on a limb and say Twitter, I recognise that rabid "non-free" hatred and insistence on changing the subject line of replies).

    This is only because HyperCard actually was able to make some real neat stuff - entire games were able to be made in it. Some people want to play with those still, so someone else decided "hey, let's make a way to run HyperCard stacks". Good on them! Far from being some kind of "non-free" agenda like you believe, it's more just evidence of why we have Open Source - because people just want something, so they up and make it.

    And don't go thinking that Open Source software is never abandoned, leaving users of it in the dust (hint: not everyone can just "fix the code" - that requires skills that relatively few people actually have).

    --
    For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
  12. Re:HyperCard had a really cool syntax by nuzak · · Score: 3, Interesting

    The problem with HyperTalk/AppleScript is that they still have rigid syntax that's intolerant of ambiguity, but now it's merely verbose and expressed in a language where you might expect some constructions to work, but they don't, because they're English, not Hypertalk.

    A perfect example is "the location of me". You can't say "my location", which is a far more common idiom.

    Of course the saving grace of HyperTalk was that it was also a pretty darn good language for its time, aside from the syntax.

    --
    Done with slashdot, done with nerds, getting a life.
  13. Re:why? by hairyfeet · · Score: 2, Funny

    Bah,you kids and your little baby cassette players and girlie iPods. When i was growing up we had REAL portable music players--Big honking RCA 8-tracks! One giant 12in speaker, TEN D batteries, and weighed a good fifteen pounds! Carry THAT around for awhile,why don't ya! I had mine duct taped to the handlebars of my Yamaha 125cc and since I laid it down mudding one day it could only play the 8-track that was in it,which was the first tape from KISS ALIVE!II,and we LIKED it that way! Now get off my lawn!

    --
    ACs don't waste your time replying, your posts are never seen by me.
  14. Re:why? by AKAImBatman · · Score: 3, Funny

    You're the guy Spock nerve-pinched on bus, aren'tcha?

  15. Re:I'm new around here... by McDutchie · · Score: 2, Interesting

    A lot of early games, especially choose your own adventure style ones, as well as multimedia presentations, and educational tools were created as HyperCard stacks.

    What's more, even the original Myst was a set of HyperCard stacks.

  16. Re:I'm new around here... by iamacat · · Score: 2, Funny

    It was written in a proprietary language, it was only accessible via an application that would run on just one, proprietary, operating system, and this operating system would only run on hardware from one particular manufacturer. So basically it was like IE6-based world wide web around 5 years ago?
  17. Re:3.5 inch floppy CAN read old 400/800 McFloppys by dsmall · · Score: 4, Interesting


          The high density Apple floppies (1.44, etc) can be moved back and forth between PC's and Apples.

          The lower density Apple floppies used GCR recording, much like the Apple ][ floppies. Hell, in fact, it was exactly like the Apple floppies, except that the number of sectors per track varied. Apple sped up/slowed down the drive motor while doing disk I/O.

          I found out you could read these disks on a standard PC 300 RPM drive with a custom disk controller of about five chips. No speed changing. The disk controller changed its disk I/O frequency. The product we sold to do this (and to run Mac software on the 68000 Atari ST platform) was called "Spectre GCR"), and yep, it would boot Apple floppies, or hard disks, right out of the box.

          (This did not make Apple happy.)

          The only significant bugs that showed up were noise from the switching power supply near the frequency of the outer tracks and impedance mismatch on the read-data line.

          If I had to read Mac 400/800 floppies these days, I'd pick up a Mac on eBay with the "Super Woz Integrated Machine" that could read both formats, and bring the data over.

          All of this taught me that Steve Wozniak was one smart, smart guy. His low chip, very elegant solution was wonderful to learn. Writing the formatter was a bitch, yes ... but it was wonderful to learn.

          One of the problems with the DMCA is that people learn so much about coding by looking at other people's coding. Same for hardware design. I learned a great deal about 68000 coding from Andy Hertzfeld's beautiful Macintosh coding. I learned a great deal about elegant hardware design from John Ridges, who is possibly the best overall hardware and software person I've ever met.

          Thanks,
          David Small

  18. So easy a child could do it... by mgmirkin · · Score: 3, Insightful

    Yes, Hypercard was simply well-engineered so that anyone from a child to a high-end programmer (familiar with scripts, etc.) could use it from day 1 (more or less). I always like Hypercard. I was sorry to see it go. Newer program have been created that do similar things, but generally not with the elegant ease of Hypercard.

    With Hypercard, you could do just about anything from presentations to simple adventure games. It was quite robust.

    ~Michael

    --
    "The purpose of science is to investigate the unexplained, not to explain the uninvestigated." ~Dr. Stephen Rorke