Slashdot Mirror


Games and Music, the New Book Burning

It seems that a Newport News, VA pastor finally got around to reading Fahrenheit 451 and has decided that it was a good idea. Despite several studies claiming the contrary, Rev. Richard Patrick is blaming violent video games and music for crimes that he say has affected 90% of his congregation in one way or another.

54 of 218 comments (clear)

  1. read the interview by stoolpigeon · · Score: 5, Informative

    It's worth clicking through to this interview which is linked in tfa. It's not as bad as they are making it out to be, in my opinion. He talks a lot about reasons for the problems and doesn't talk about video games that I could tell. The closest was this question and answer:
     
      Q: How significant a problem do you believe violent video games and violent rap music is?

    A: It has a tremendous influence on young people and violence. That's basically all they see. Most of them try to emulate what they see, when in reality, the people they see don't even live in those communities. Some of the rappers they see on TV portraying crime don't live in the urban areas - they live in the suburbs somewhere. It's all a facade.

     
    It sounds to me like he is responding to the rap music part of the question and never deals directly with the video game part. But ultimately that doesn't even matter. If people want to voluntarily burn their own property - more power to them. Where I live we call that freedom of speach.

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    1. Re:read the interview by jacquesm · · Score: 4, Insightful

      Rock music in the fifies, rap music today, it makes really no difference. Anybody that 'emulates' some figure be it a pop musician, a movie star or a religious figure should learn to think for themselves.

      All these people getting their panties in a twist about some kids being influenced should spend more time educating individuals, not attacking the availability of role models, no matter where you go you'll find good ones and bad ones.

      If parents can't educate their kids to the point where the kids are so easily influenced then the solution is not to attack the people that are being followed.

      It's not like these rappers have mind control or anything like that.

    2. Re:read the interview by clang_jangle · · Score: 2, Funny

      Yep. Looks like the real headline for this summary should be something like, "Paranoid, Over-Caffeinated Gamers Fear Christian Wrath". Jeesh!

      --
      Caveat Utilitor
    3. Re:read the interview by g0bshiTe · · Score: 5, Informative

      I live in Va, on the south side of the river. What the post and tfa fail to mention is that the area where his congregation are is a heavy drug crime related area.
      search Wickham Ave

      Some more interesting data, the average income in this area is less than half the states average income. Income and home value tables

      With numbers like these the problem is not video games or violent music, the true problem is socio-economical.

      --
      I am Bennett Haselton! I am Bennett Haselton!
    4. Re:read the interview by JustinOpinion · · Score: 3, Funny

      If people want to voluntarily burn their own property - more power to them. Where I live we call that freedom of speach. Where I live we also call that needless pollution.

      If you disapprove of a particular book (or video game, etc.), don't burn it: rather, just don't buy it in the first place.
    5. Re:read the interview by Hatta · · Score: 5, Insightful

      What's funny to me is that we in the west look at conservative mullahs in the middle east shutting down rock music and dancing, and we have a good laugh at how backwards they are. Then conservatives in the west turn around and try to ban comic books, or dungeons and dragons, or marijuana, or violent video games.

      It's all the same thing, some conservative nitwit gets scared of something new, and they try to ban it instead of understanding it. It's a real shame we keep falling for it.

      --
      Give me Classic Slashdot or give me death!
    6. Re:read the interview by NeutronCowboy · · Score: 4, Interesting

      Here's what cracks me up: apparently, the kids are so easily influenced that just listening to some rap song or playing some video game corrupts their minds. However, the parents and community, with whom the kids interact far more than with their music and games, is incapable of influencing them.

      The only conclusion I can draw: parents and preachers are less involved in their kids lives than music and videogames. Either that, or they are less interactive than Nico Bellic.

      --
      Those who can, do. Those who can't, sue.
    7. Re:read the interview by Applekid · · Score: 4, Insightful

      . . . Then conservatives in the west turn around and try to ban comic books, or dungeons and dragons, or marijuana, or violent video games. . . . It's a real shame we keep falling for it. Only 1 out of the 4 you mentioned are successfully banned in the US. Sounds to me that we're not continually falling for it.
      --
      More Twoson than Cupertino
    8. Re:read the interview by fool4jesus · · Score: 5, Insightful

      It would be great if you knew what you were talking about. I spend a lot of effort trying to interact with my kids. I spend a lot of time talking to them, and listening to them. However, they spend a lot more time talking to their friends and being on-line. It's easy to do nothing and then point the blame at the parents when things go wrong. The reality is that most parents are trying hard to do the right thing, but time and peer pressure make it very difficult. Finally, I find it interesting that some of the same people who support "it takes a village to raise a child" scream like crazy when somebody so much as suggests that the community even HELP raise kids.

    9. Re:read the interview by GigG · · Score: 2, Informative

      Nope the same thing that is banned in the red states are banned in the blue states.

      --
      Is buying a Harley Davidson as your first motorcycle since you were 16 at age 49 a midlife crisis issue?
    10. Re:read the interview by gcalvin · · Score: 5, Funny

      What's funny to me is that we in the west look at conservative mullahs in the middle east shutting down rock music and dancing, and we have a good laugh at how backwards they are. Then conservatives in the west turn around and try to ban comic books, or dungeons and dragons, or marijuana, or violent video games... ...and we have a good laugh at them too.
    11. Re:read the interview by Anonymous Coward · · Score: 4, Insightful

      In other words, you have no idea what being a parent is like.

      Go away until you do.

    12. Re:read the interview by Kemanorel · · Score: 2, Interesting

      For what it's worth, marijuana was banned due to pressure from the cotton industry. "Reefer Madness" was just a front. The effects of marijuana are arguably no different than smoking (health-wise) and alcohol (impairment-wise), if not less than either. in fact, I know someone that turns into a raging violent person when he drinks, but can smoke all day, enjoy it more, and not want to beat the shit out of everyone in a 5-mile radius.

      When are we going to realize that prohibition really doesn't work and only serves to prop up criminal enterprises?

      --
      Mess not in the affairs of dragons, for you are crunchy and good with ketchup.
    13. Re:read the interview by porcupine8 · · Score: 4, Interesting
      What your kid does is entirely within your control. if "they spend a lot more time talking to their friends and being on-line," try being a parent and exercising some parental control.

      Bold words from someone who has "chosen not to have them until I'm in a position to raise them in a way that they deserve." I'm sure you'd also freak if this guy tried to ban his 16-year-old from playing GTA.

      It's been shown over and over again that once children enter school, their peers have greater influence over their personality and decisions than their parents do. You've got genetics plus about 5-6 years to instill your values, then do what you can and hope for the best. Both the genetics and the first few years can be very strong influences, but they're both often rebelled against during the teen years and their true influence might not be seen til after college.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    14. Re:read the interview by fool4jesus · · Score: 4, Insightful

      It's amazing how easy it is to be a perfect parent - until we actually are one. Imagine what we'd say to somebody who says "I always program everything without any errors at all - that is, I will when I start programming." "I am a faultless driver - or I will be when I start driving." I'll listen to you a lot more when you actually have some experience with the things you're talking about.

      It's also amazing to me how you make the leap to assume I don't do any of these things. Believe me, I try - but when your kids spend 7 hours in school and several more hours doing homework and being online, you're competing against a lot.

    15. Re:read the interview by cleatsupkeep · · Score: 4, Insightful

      That's because red and blue states are a terrible way to reference individual states.

      If you look at the electoral votes in all the states in the various elections, the majority of most are between 51% and 55%.

      http://en.wikipedia.org/wiki/United_States_presidential_election,_2004#Election_results

      In 21 states the difference was less than 10%, and its this red state/blue state electoral college delineation that I believe is a huge polarizing factor on the country and isn't good for our political system.

    16. Re:read the interview by dangitman · · Score: 3, Insightful

      I know, it's a big question for a Monday afternoon, but a lot of people think that glorification of violence in music and video games carries over into common life, moreso in poor areas than wealthy ones.

      Why do people only ever seem to mention the glorification of violence when it comes to music or video games? the other day I saw the new "Indiana Jones" film - and it had parts where grisly deaths were actual comedic elements, and the entire cinema laughed out loud.

      On the other hand, even in very violent video games or rap music, the violence is usually portrayed as something dark and sinister - not as a punch-line to a joke.

      Personally, I find the use of violence as comedy in Tv and films to be much more disturbing that its use in video games and rap music. It's much more contextualized in the music and video games, while in the film/TV mediums it often appears to be entirely gratuitous. Yet the moral crusaders appear to be more concerned about showing boobies or saying "fuck" than they are about the consequence-free violence.

      --
      ... and then they built the supercollider.
    17. Re:read the interview by debatem1 · · Score: 2, Interesting

      Depends on where you are and who you are. In some parts of South Carolina, for instance, it is illegal to sell games that include graphic violence or other "immoral material". D&D is banned in many conservative parts of the country under inconsistently enforced witchcraft laws, comics are sometimes covered under 'adult printed material' for age limits, and of course ex cons are restricted from pretty much all of the above in many cases.

    18. Re:read the interview by element-o.p. · · Score: 4, Insightful

      What your kid does is entirely within your control. if "they spend a lot more time talking to their friends and being on-line," try being a parent and exercising some parental control...Better yet, you could go on the road and try to teach others to avoid the mistake you made: having children without having the resources and maturity to take care of them and raise them properly.
      Spoken like someone who has no f-ing idea what they are talking about. Have you ever raised a child??? Wait, I see further down in your post that you haven't -- so I would recommend a little less high-and-mighty preaching to someone who *has* been there and done that.

      Yeah, you can be a Nazi in your own home if you want, but all that will do is push the child farther away. It's a fact of life: when kids hit their teenage years, they will interact more with their peers than their parents (unless you live on a homestead a bajillion miles from anywhere and homeschool your kids). The teenage years are when your kids begin to act like individuals, and stop taking advice from their parents. Overall, this is a good thing -- it's when adult traits like responsibility and the highly touted "ability to think for yourself" begin to develop, but like most learning processes, much of that development comes from screwing up and dealing with the aftermath. A parent's job at this point is to let kids make the mistakes that will help them learn while trying to prevent the mistakes that will cause them serious (i.e. legal/safety/etc.) problems.

      The parent post is correct -- your kids will spend a lot more time talking to their friends and being on-line. That's not necessarily a bad thing, but it's a simple fact of life that this is a delicate time in the relationship between parent and child, and as such, it requires a lot of wisdom and judgment from the parent. You can stop them from interacting so much with their friends, but the result will most likely be worse than the problem you are trying to solve. Parents will be in competition with other influences -- many of which aren't so good for their childrens' well-being -- but taking your advice and being an absolute authoritarian is probably the worst thing you can do.
      --
      MCSE? No, sir...I don't do Windows. Yes, I am an idealist. What's your point?
    19. Re:read the interview by DAldredge · · Score: 2, Interesting

      Provide links that support you claims.

    20. Re:read the interview by FLEB · · Score: 2, Insightful

      When are we going to realize that prohibition really doesn't work and only serves to prop up criminal enterprises?

      Once they take off the "PSA" ads and allow a little open discussion. Unfortunately, it's a nice little feedback loop once you get the "drugs are bad" message repeated over and over sans opposition for a generation or two.

      Even as someone who would like sane permission-- or even a start toward open, fair study and debate-- on less harmful recreational drugs, the constant anti-marijuana sentiment from one side, and the marginalization of the opposition within the public media makes even me feel like I'd be doing something "wrong" in advocating or even voting for relaxation. To the back of my mind, it's almost as if even if it came to a vote, voting to legalize softer drugs would be illegal in and of itself. It's not a rational thought, just a niggling, back-of-the-brain unsettling feeling brought about by a soft-but-steady background noise of anti-drug repetition.

      --
      Information wants to be free.
      Entertainment wants to be paid.
      You just want to be cheap.
    21. Re:read the interview by davolfman · · Score: 2, Interesting

      I dunno. I think rock lacked much of the "Sell my culture down the river for a buck." theme that rap seems to embrace. And don't get me started on how much basketball sucks these days.

    22. Re:read the interview by steeviant · · Score: 3, Insightful

      "And I know an otherwise wonderful woman who now suffers from schizophrenia after smoking marijuana for most of her life. Just because [i]you[/i] haven't come into contact with the negative effects of marijuana doesn't mean they don't exist."

      Most of the very successful people I know use drugs, among them marijuana. Such people are usually operating at a very high level where they are expected to take risks, and sometimes even fail. I can speculate that these people are prone to use drugs (including party-pills, cigarettes, coffee and alcohol as well as illicit substances) to stay awake, enhance their confidence, and de-stress after a hard day, and of course because they have the disposable income to afford them - but it could be that their drug use or the corresponding cost of it is what caused them to be so successful. I can't say for sure what part drugs played in their success...

      In the same way, you can't possibly know whether your friend was drawn to drugs as a way to self-medicate and mitigate the symptoms of her condition. Your friend may have been borderline schizophrenic before she started smoking pot, and delayed the inevitable by smoking constantly, or her marijuana use may simply be absolutely unrelated.

      I know many people who smoke pot (whereas you profess to only know one), and not a single person I know of has behaved in a way that would suggest, or been diagnosed with a mental illness - therefore I deduce that pot-smoking can protect you from mental illness using a far more convincing sample size than yours - it doesn't mean my conclusion is any less baseless than yours.

    23. Re:read the interview by jacquesm · · Score: 2, Informative

      I have a child too and my experience runs quite contrary to yours. My child comes to me to ask me about the weird behaviour of their friends and if it is ok not to be a 'part of the group'.

      This is europe, I'm not sure where you are though, and I can imagine that depending on the cultural background individuality is harder to maintain.

    24. Re:read the interview by fool4jesus · · Score: 2, Insightful

      Your ignorance is overcome only by your arrogance and obnoxiousness. But thanks for playing.

    25. Re:read the interview by Jaysyn · · Score: 2, Informative

      Ditto, I too know quite a few (legally) self-made millionaires, who smoke pot regularly. None of them are schizo.

      --
      There is a war going on for your mind.
    26. Re:read the interview by steeviant · · Score: 2, Interesting

      Way to totally miss the point of what I was saying, the metric I was using to measure their success is that they are either on the executive teams of well-known companies, or have over a million dollars in the bank. I'm not about to start naming names for obvious reasons.

      I wasn't trying to "push pills" but to point out that it's completely invalid to correlate their success or lack of mental illness to their drug use. Equally as invalid as trying to correlate schizophrenia and marijuana.

      If marijuana were going to induce schizophrenia, explain the mechanism by which it doesn't induce schizophrenia until the person has abused it for many years and why episodes of schizophrenia don't correspond to periods of increased marijuana use. While you're at it you might also want to explain how it does all of this without evidence of brain damage even in lifetime users.

  2. He'll be starting with the Bible then? by MrSteveSD · · Score: 3, Insightful

    See above

  3. He is not the government... by pigiron · · Score: 5, Insightful

    and has every right in the world to burn whatever he wants that is his in order to make a point.

    1. Re:He is not the government... by NewbieProgrammerMan · · Score: 2, Interesting

      Yep, and I'm sure the video game industry doesn't mind his followers burning stuff they've already bought. If they ever decide to "turn back to their own vomit^H^H^H^H^Hvideo games and rap albums" in the future, they'll have to buy them all over again. Hell, the *IAA will be thrilled, because they'll be burning them instead of giving them away to their friends. ;)

      I recall seeing a documentary once (too lazy to look it up now to verify the story) that claimed William Tyndale's production of bibles in the 16th century was funded by angry religious authorities trying to stop their production. For every bible they bought to burn, Tyndale made enough money to make four more.

      So I find it a little humorous that here in the 20th century we still have clergy indirectly funding the institutions they rail against. Not surprising (because people are still pretty much the same as they were 500 years ago), but humorous.

      --
      [b.belong('us') for b in bases if b.owner() == 'you']
  4. Books, games, music - not the only things ablaze by damn_registrars · · Score: 2, Funny

    I think we set the webserver at gamepolitics.com up in smoke as well...

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
  5. Nevermind the politics... by object88 · · Score: 2, Funny

    ... think of what burning all that plastic will do to the environment!

  6. Individual responsibility by HaeMaker · · Score: 3, Insightful

    As long as we always have SOMETHING or SOMEONE to blame, we never have to be responsible for our own actions.

    Slashdot made me do it!

    1. Re:Individual responsibility by HaeMaker · · Score: 2, Insightful

      If he believes that video games and rap music are to blame for his kids ills, it might be a better lesson for him to teach individual responsibility and parental responsibility than to burn them.

      As far as my credentials helping people, I certainly do not need to wave my resume at an anonymous coward.

  7. Crime is new by electricbern · · Score: 4, Insightful

    Yes, yes, it's all music and games fault, after all, before music and games there was no crime and no violence. "Witch" burning only happened after a Burn the Witch video-game and war and massacre only happened after we got a song telling us to do it.

    --
    alias possession='chmod 666 satan && ls /dev > il && tail daemon.log'
    1. Re:Crime is new by sesshomaru · · Score: 2, Informative
      To put it another way, the video games are the witches:

      Fortenberry told a story about a nephew of his who called him up one night. "Both of his kids had fallen on the ground in respiratory distress, half-conscious, writhing around, gasping for air," Fortenberry said. "And I said to my nephew, I said, 'It isn't something they've done. It's something you've done.' "

      The crowd murmured in assent.

      "I told my nephew to look around the house," Fortenberry continued. "I said, 'Do you have a copy of Harry Potter?' And he said yes. And I said, 'That's your problem.' So I told him to go get that copy of that book, tear it in half and throw it out the window. So he does it, and guess what? Both of those kids stood up completely recovered, just like that."

      He snapped his fingers, indicating the speed with which the kids had jumped up in recovery. The crowd cooed and applauded. I frowned, wondering for a minute what life must be like for a person mortally afraid of toothless commercial fairy tales. It struck me that Phil Fortenberry's nephew was probably more afraid of Harry Potter than Macbeth, which to me said a lot about this religion and about America in general. -- http://www.rollingstone.com/politics/story/20278737/jesus_made_me_puke/print

      --
      "MIT betrayed all of its basic principles."
    2. Re:Crime is new by mshannon78660 · · Score: 3, Insightful
      Yes, yes, it's all music and games fault, after all, before music and games there was no crime and no violence.

      Cool - so since people died before guns were invented, guns aren't dangerous? Or since people got cancer before radium was discovered, it's OK to stand in the reaction chamber of a nuclear reactor? I don't agree that video games and music are the source of all of society's problems - I'm not even sure I'm convinced that they are the source of any of society's problems. However, just because those problems existed before video games and rap music doesn't prove (or even suggest) that video games and rap music aren't contributing to those problems.

  8. someone needs to read the original article by everphilski · · Score: 5, Informative

    The original article is pretty tame. Nowhere does "Rev. Richard Patrick is blaming violent video games and music for crimes that he say has affected 90% of his congregation in one way or another". Rather he answers the question "Have you been affected personally by the violence", in which he responds, "Not only has it affected me, but, I would say, 90 percent of the congregation has been affected in some way by violence or crime."

    The closest he comes to bringing games to violence is when he answeres the question "How significant a problem do you believe violent video games and violent rap music is" with "It has a tremendous influence on young people and violence. That's basically all they see. Most of them try to emulate what they see, when in reality, the people they see don't even live in those communities. Some of the rappers they see on TV portraying crime don't live in the urban areas -- they live in the suburbs somewhere. It's all a facade."

    Where I think, to a point, he's straight on. Note, he never says "games cause violence". Rather he says the same thing most parents will tell you about kids, and most computer scientists will tell you about comptuers - garbage in, garbage out. What you surround yourself with is what you become familiar with. And the sad part is, like he says, it's all a facade.

    Please, RTFA before blowing it out of proportions.

    1. Re:someone needs to read the original article by LWATCDR · · Score: 5, Insightful

      Actually this guy does seem to be trying to make a difference. I don't think that Gangster rap or video games cause violence but as I have tried to say time and time again if books and art can influence people they why not music and video games?
      Anyone want to claim that the Turner Diaries or Mein Komf never influenced anybody to act in a less than pleasant way?
      Who hasn't heard someone say that this or that book has changed their life?
      There is nothing wrong with saying "I don't think kids should play violent video games"
      Just as there is nothing wrong saying that "I don't think people should eat meat".
      This is only a problem when people try and make them illegal.
      There is a huge difference between dislike and censorship. I don't want my kids reading the Turner diaries but I don't want them outlawed.

      Saying that music and video games can not effect people is the same as saying that no form of art can effect anybody for good or evil.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  9. still its in bad taste Re:read the interview by Essron · · Score: 3, Insightful

    agreed, but i think we can all agree that invoking the reputation and usual applications of 'book burning' is in terribly bad taste due to how horrible the connotations are.

    furthermore i doubt he was thinking of this in terms of a clever free speech statement, rather he made a poorly thought out statement using unnecessarily loaded words.

  10. All you need to know by Oddster · · Score: 5, Informative
    To disprove anybody who thinks there's even a positive correlation between violent video games, music, movies, etc and the violent crime rate in this country, simply ask them about the White House crime statistics, or even go to the horses mouth and ask the US Department of Justice, Bureau of Justice Statistics.

    The rise of exceptionally violent and explicit media, starting in the early to mid 90's, is actually inversely related to the violent crime rates. That's right - as media has gotten more violent, actual violent crime has provably gone down.

    Anybody trying to claim that violent media is responsible for any objective worsening of American society doesn't have a single iota of evidence in their favor.

    1. Re:All you need to know by Arccot · · Score: 2, Insightful

      Anybody trying to claim that violent media is responsible for any objective worsening of American society doesn't have a single iota of evidence in their favor. Violence statistics aren't just a reflection of music or video games, it's the result of too many factors to count. You can't correlate the two, good or bad. Saying violent video games are good because crime has gone down is like saying apples are unhealthy because a rise in eating apples correlates with a rise of obesity in the US. There's no correlation if you don't eliminate external factors.

      As far as evidence for video games causing violent behavior, there have been a couple of studies now that show an increase in aggression immediately following the play of violent video games. So yes, there is evidence, but not enough to even start to take any conclusions from it.

      I believe what someone sees will influence what they do. That's the whole basis for advertising. There's no reason to expect video games to be the exception to that rule. How much does a violent video game affect a normal, sane human being? Probably not that much, but it does affect them. It certainly needs further study.
  11. Re:Environmental neurotoxicity increases crime rat by R2.0 · · Score: 2, Informative

    "Brain damaged caused by lead, mercury, fluoride and other chemicals do far more to increase crime rates than music and video games."

    Fluoride? As in, "Precious bodily fluids" fluoride?

    "the theory that lead poisoning causes crime is hard science."

    I think you need to look up what "hard science" really means - physics, chemistry, and the like. The "soft sciences" are biology, sociology, medicine, economics (oops - that's the dismal science). Basically, anything where results are largely expressed statistically. There may be a strong correlation, but "cause" is a reach. From the articles you linked to, lead levels are associated with aggressive behavior - not crimes in and of themselves. It is how the individual, families, and institutions deal with those tendencies that make criminals.

    --
    "As God is my witness, I thought turkeys could fly." A. Carlson
  12. The difference is the context by EmbeddedJanitor · · Score: 3, Interesting
    In the 50s, rock music was radical - compared to society - but society was pretty rigid back then. You called your teacher/cop/authority figure "Sir" otherwise your father gave you a thrashing.

    Now rap music is radical - compared to society - but society has lost those controls that it had. Extreme now != extreme then.

    In the 50s very, very few kids would have taken "Kill the fucking cop" songs to heart.

    --
    Engineering is the art of compromise.
    1. Re:The difference is the context by profplump · · Score: 2, Insightful

      Are you suggesting that in the not-50s (i.e. now) not-very-very-few kids (i.e. a non-trivial portion of kids) would take "Kill the fucking cop" songs to heart? Because I think we're short a few thousand cop killings for that to be statistically accurate.

      And if that's not what you're suggesting I don't understand the point of the last line of your post, other a somewhat more topical (though no more useful) "kids these days" complaint.

  13. Cool! A Minnie Driver/Anne Hathaway love scene! by Impy+the+Impiuos+Imp · · Score: 2, Interesting

    > Rev. Richard Patrick is blaming violent video games and music for crimes that he say
    > has affected 90% of his congregation in one way or another.

    What about fraudulent theories of cosmology that have affected 100% of your congregetion in one way or another, almost certainly detrimentally, and even more certainly far worse than video games' effects?

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  14. Re:Environmental neurotoxicity increases crime rat by statemachine · · Score: 4, Informative

    While you support your argument about lead poisoning, you offer nothing about the other two elements.

    I'm guessing you're one of those that didn't vaccinate your children and avoid fluorinated water, even though all the peer reviewed research shows you're just putting your children at greater risk of disease and tooth decay, rather than decreasing any risk of autism. But while it's a guess, I'm basing it on your trying to link lead research to mercury and fluoride without proof.

    I also suspect that you'll next say "but mercury is toxic!" and show a bunch of links about mercury toxicity as a red herring. Fine. But you can't come up with one reputable peer-reviewed link against fluoride in drinking water. And don't you dare try to say MMR vaccinations caused autism, because the long-term results are in.
    ADHA on Fluoride
    ADA on Fluoride

    23 studies refuting MMR and autism link
    CDC's website on MMR and autism

    If I've gotten you all wrong (which I doubt, based on your anti-fluoride stance), then you have my apologies. Next time, support your argument.

  15. What's a shepperd without sheep? by Scrameustache · · Score: 3, Insightful

    learn to think for themselves. That's not what organized religions want.
    --

    You can't take the sky from me...

  16. Shameful by ^_^x · · Score: 3, Interesting

    We are considering having something similar to a rally where parents and children can bring CDs and video games that they consider are destructive to the mind set of our youth and have a burning...

      Young people are being influenced by what they see and what they hear. They are being influenced by television ... television and videos are telling young people a vision but something that's not reality...


    How sad is that? Kids have all kinds of games that bask in sex and violence, and if you ask most of them, they'll tell you it's just a game and that's what they're like. Then you have people like him, inciting grown adults to go out and do this empty, ignorant, exercise in hating a common enemy so they can feel like they've made a difference. The adults are behaving more foolishly and suggestibly than the children!

    If these crimes have effected 90% of his congregation, maybe the common factor to the crimes is not gaming but... his congregation?

  17. I think music is probably by far, far more dangero by MikeRT · · Score: 2, Insightful

    If you are listening to violent, misogynistic garbage like most gangsta rap while you are going about your day, you are just feeding yourself a steady stream of crap. It's not entirely unlike propaganda in that respect, since it is ambient information that just keeps hitting you, hitting you, hitting you. Since it is passive, not active, your brain is probably not actively engaging and analyzing the input the way it would with a book or video game.

    I'm about as libertarian as they come. Some of my positions are damn near scary to others because I believe that people have a right to screw up their own lives. However, I'm also not blind to the fact that things like pornography and violent, depraved music are psychologically harmful when regularly consumed. I've known friends who are hopelessly addicted to porn, for example. IMO, the reverend is probably not far off when he blames violent and sexual media for some of his congregation's recurring problems.

    Granted, as a Christian, and a liberal calvinist, I would remind the good reverend what the "T" in TULIP stands for: Total Depravity. As my pastor has said before, if you want to slow down and maybe mostly stop sin in your life, don't fight the sin. Come to Jesus instead; when your focus is on Jesus, your focus won't be on sin.

  18. Rev. Patrick is the Devil by Doc+Ruby · · Score: 2, Funny

    Rev. Richard Patrick is blaming violent video games and music for crimes that he say has affected 90% of his congregation in one way or another.


    So 90% of his congregation is involved in violent crimes (as perp or victim). Why doesn't he blame himself? He's the one responsible for protecting their souls. 90% is a high correlation. Maybe Rev. Patrick is the common factor that's responsible for these crimes.

    At the very least, he's insulting god by saying that rappers and videogame devs are stronger than god. But maybe god just doesn't have nearly as good an agent in Rev. Patrick as does the devil.
    --

    --
    make install -not war

  19. Re:Environmental neurotoxicity increases crime rat by statemachine · · Score: 2, Insightful

    I agree with your comment, but it got me thinking.

    Water has a toxicity level too and can cause death by brain swelling. I'm also assuming it would be very uncomfortable to get to the point where one's ingested too much water as with fluoride.

    And I believe that if one died from fluoride toxicity before dying of water toxicity, there's something else wrong.

    Your comment about hydrofluoric acid in the stomach was interesting, so I looked it up. Since the stomach naturally uses hydrochloric acid in digestion, I looked up what swallowing it would do. Apparently, the same thing as hydrofluoric acid.

    Large doses of things tend to harm us. Smaller doses may actually help us, directly or indirectly. Yet the alarmists aren't trying to ban water or food or electricity. Could it be that they're even willing to admit that some things have nuanced applications?

  20. No, there's rally not by Sycraft-fu · · Score: 2, Insightful

    Because the studies are done by morons who have a predetermined outcome in mind. This happens all too often in the behavioural science, unfortunately.

    The one that sticks out the best in my mind was one that found just that: People got more hyped up and "aggressive" (thought that wasn't well defined) after playing a violent game. Ok... Except the test was garbage. For the violent game they chose the original Unreal Tournament (keep in mind this study was done just a few years ago) and for the non-violent game they chose... Myst. Yes, that's right, Myst.

    Man, I could probably find two games with less in common, but it would take effort. They really weren't testing violent vs non-violent in that case, they were testing competitive vs non-competitive, and fast paced vs slow paced. Gee, no surprise that people might get hyped up by UT and nearly put to sleep by Myst.

    A proper test would be to take a more modern game, say UT3 at this point, and set it up so that one group plays a violent style of game and another group plays a non-violent style. For example have both groups play CTF, but one plays normal CTF with guns that blow people up, the other plays a freeze tag version where guns just freeze you in place (and your team can thaw you and such). That would control for most other variables other than violence and non-violence.

    However there's two problems with that:

    1) Most behavioural science researchers understand little about technology and less about games. I can go on and on with examples from my undergraduate studies.

    2) A large number of researchers have an outcome in mind and, on purpose or subconsciously, they design the experiment to give that outcome.

    So, the data at this point is basically worthless. I have yet to see a study where there was any sort of good control and measurement done.

  21. Works both ways by Reziac · · Score: 2, Interesting

    TFA says, "Young people are being influenced by what they see and what they hear."

    Okay, for the purpose of argument, let's allow as how that's true. Given that, what sort of influence is thereby exerted when children watch adults burn video games, books, or any other "bad" stuff??

    --
    ~REZ~ #43301. Who'd fake being me anyway?