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TransGaming Launches Mac Game Portal

Gamasutra is reporting that TransGaming, maker of Cedega, has announced the launch of the new Mac video game distribution portal, "GameTree." "GameTree Online hopes to replicate digital distribution offerings for Windows-based PC, enabling consumers to purchase and download Mac games, read gaming news, participate in promotional opportunities, and write game reviews. TransGaming plans to continually add new titles from a mix of genres to its online portal."

78 comments

  1. Cake? by Cy+Sperling · · Score: 4, Funny

    Will there be cake? (oops, wrong Portal)

    1. Re:Cake? by Moridineas · · Score: 1

      Is it sad that that was my first thought as well?

      Too bad it was a lie...

    2. Re:Cake? by horeton · · Score: 1

      Not really,

      Their product sucks ass in linux. Like I need to pay them monthly to configure my wine. If I were lucky, they might update their product this century.

      I have better luck with wine on my own.

      They can get their cake from the mac folks....

    3. Re:Cake? by thaurfea · · Score: 1

      mine too. i got all excited when i read the words "Mac game Portal" and then it clicked.

  2. Yet another "Fuck You" to PPC by Night+Goat · · Score: 2, Funny

    And of course, it's actually just Intel-based Macs. So my two-year-old G5 is completely overlooked yet again. If I had an Intel Mac, I'd just put Windows on a partition. Kind of pointless, if you ask me. Not every Mac user buys a new computer every time Apple comes out with a new product line.

    1. Re:Yet another "Fuck You" to PPC by moderatorrater · · Score: 3, Insightful

      Very few two-year-old computers get any gaming love at all.

    2. Re:Yet another "Fuck You" to PPC by machxor · · Score: 4, Funny

      I'm sure it doesn't say anything about the capability/compatibility of your PPC chip. In reality it's a trivial task to modify code written for one architecture to another. The reason they don't do it is because they hate you and your PPC.

    3. Re:Yet another "Fuck You" to PPC by anti-human+1 · · Score: 2, Informative

      Don't get me wrong, I can out-old-Mac you (450 mhz G3![overclocked]), but you can't expect anyone to support a dead desktop processor architecture. With a PPC Mac, you're just as stuck not being able to play windows games as you ever were. Luckily, there have been great games for the Mac, (Escape Velocity and Marathon, to name a few). I'm going to guess you already know this.

    4. Re:Yet another "Fuck You" to PPC by TransEurope · · Score: 1

      Steve killed the PPC, not the software vendors. It _must_ be good ;-).
      Seriously, what sense makes it to create a software which demands high end hardware (gaming)
      and port it on a computer base consisting of mostly 3 or 4 year old systems? Most of them
      lack of RAM, lack of GPU-power, lack of CPU-speed.

    5. Re:Yet another "Fuck You" to PPC by vux984 · · Score: 5, Insightful

      And of course, it's actually just Intel-based Macs

      What? are you serious?

      Transgaming/Cedega is basically an enhancement/fork/product based on the WINE project that lets you run Windows apps on the *nix OSes. As I'm sure you know, WINE is one one of those recursive acronyms... Wine is not an emulator. Meaning that it lets you run Windows software by implementing the Windows API, and then running the code against.

      Given that Wine is not an emulator, and the software running on it was compiled for x86 by its respective makers, why exactly would you expect it to run on a G5?

      If I had an Intel Mac, I'd just put Windows on a partition.

      The point of transgaming/cedega WINE is to run software -without- buying a copy of windows. It doesn't let you run windows software without x86 machines, it lets you run windows software without windows.

      Kind of pointless, if you ask me.

      If saving you having to buy and install windows to run a game on your Mac is pointless. Then yes, it is pointless. Most people however think there is a clear and obvious point.

      Not every Mac user buys a new computer every time Apple comes out with a new product line.

      If you wanted/expected to ever run Windows games on that computer, you would never have selected a G5 in the first place.

    6. Re:Yet another "Fuck You" to PPC by Anonymous Coward · · Score: 0

      Unless it is for DOTA.
      Who's up for some fucking DOTA!?

    7. Re:Yet another "Fuck You" to PPC by maniac/dev/null · · Score: 4, Funny

      Not every Mac user buys a new computer every time Apple comes out with a new product line. Actually, that behavior was depreciated in iUser 10.3
    8. Re:Yet another "Fuck You" to PPC by MBCook · · Score: 4, Insightful

      If I had an Intel Mac, I'd just put Windows on a partition.

      I know you think that. We all think that. It's not reality.

      Gaming was one of the things I wanted to do when I got my MacBook Pro. I tried doing some gaming through Parallels. Even with it's 3D support, it can't do much. I'm not sure how well it would run Half-Life (not 2... the first). If you want to play Bejeweled, Chuzzle, NetHack, or other relativly simple games you're fine. If you want to run some special Windows only program you're golden. If you want to play Mass Effect you're dead.

      So I have a Windows partition. I have used it for three things at this point. Half-Life 2, Sam & Max, and Team Fortress 2.

      I play TF2 quite a bit. That said, I'd play it at least twice as often if I didn't have to reboot to Windows. I ran into the same problem (but stronger) with HL2 and Sam & Max.

      So I have to quit any open applications, save my progress in all of them, no matter how small, close all windows, whatever. Then I have to reboot. Then I have to hold down Option, then select Windows. Then I wait for Windows to boot. Then I wait for Windows to finish loading. Then I wait for the game to load. Then I wait to get into a server.

      The whole process (complicated a tiny bit by the fact I use an external drive because my Windows partition is small) means it takes a good 10-15 minutes of my time to get into and out of Windows.

      That's bad enough. What if I want to stop what I'm doing, play a game for a while, then go back to what I'm doing? I have to go through all that. I have to re-open everything. It takes a ton of time.

      If I want to quit the game, check my email, and go back I have to use webmail because it would take so long to get over to OS X and back to Windows. I have to basically plan when I want to play a game that needs Windows. I have to really want to play. It just takes enough time that I can't drop what I'm doing for a half-hour session, because I'll lose a large chunk of that to rebooting and such.

      It's a testament to how much I wanted to play HL2, Sam & Max, and how much I continue to want to play TF2 that I continue to bother. Those people who say "Boot Camp will kill Mac gaming" obviously aren't trying to use Boot Camp for gaming much. I like it much much better than nothing (I wouldn't try HL2/TF2 on a console), but it's no substitute for native gaming.

      While not as good as native, being able to use something like Cinega is a huge plus for me. I would gladly use it if I thought I could get good performance out of the game I want to play (and I didn't think I might get kicked for cheating due to Valve Anti-Cheat).

      I would gladly purchase all of Orange Box again just to get TF2 native for Mac if they offered it.

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    9. Re:Yet another "Fuck You" to PPC by mrbluze · · Score: 2, Interesting

      And of course, it's actually just Intel-based Macs. So my two-year-old G5 is completely overlooked yet again. I hear ya. I got a macbook last year and only started to follow the mac forums then. The sting in Apple's tail is noticeable and, though they offer a better product overall than Microsoft, they make an even worse mother-in-law than M$.
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    10. Re:Yet another "Fuck You" to PPC by Anonymous Coward · · Score: 0

      buying a copy of windows Excuse me, what is this "buy" you speak of?
    11. Re:Yet another "Fuck You" to PPC by hedwards · · Score: 1

      Not to troll, but what exactly did you expect? Apple hasn't ever been into open specs and competition, one of the reasons why they were losing the market for so many years was that they chose not to be competitive. Locking down specs is good for stability, but really lousy for competitive pricing. Even when they did have a majority, it wasn't a significant number of computers there were probably fewer macs sold at Apple's peak back in day than there are now.

      I'm not saying that IBM was any better, but due to strategic errors like using only chips and components off the shelf, they weren't able to maintain the monopoly. Now like 20 years later, it's pretty clear which way is superior. Granted you lose a bit of stability, but you gain a lot in terms of cost.

      A good quality Mac isn't really that much more than a similar PC, but you get a lot more freedom from the PC hardware, even if it can be a wee bit flaky.

    12. Re:Yet another "Fuck You" to PPC by geekoid · · Score: 1

      Yes, but then there is no reason why they need to support an old computer.
      I notice my Apple IIc was completly overlooked as well.

      I would suspect you knew the G5 was being phased out and that's why you bought it.
      I could be wrong.

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    13. Re:Yet another "Fuck You" to PPC by Anonymous Coward · · Score: 1, Interesting

      Actually, if a game is recompiled against winelib, it can run on any CPU architecture winelib will run on. That includes PPC. It'd become a Mac-native game that has an internal implementation of Win32 and DirectX.

      However, unlike Wine itself, TransGaming's fork doesn't support PPC.

    14. Re:Yet another "Fuck You" to PPC by DurendalMac · · Score: 1

      Um, that's because Cedega specializes in translation, much like WINE. For that to work, you need the same architecture. It's 100 times easier to port a game to Intel OS X because you can just use a specialized wrapper instead of porting the entire program to the PPC architecture. Sorry, but developers are taking the easier and cheaper route. It's not that your G5 is overlooked, it's that it's just too much work compared to an Intel Mac to port the damn software.

    15. Re:Yet another "Fuck You" to PPC by nawcom · · Score: 2, Interesting

      Team Fortress 2 is Gold rated and Half-Life 2 is Platinum rated (higher than gold) So running them on OS X shouldn't be a challenge. I might test them out on cider one of these days. The only issue is that (at least for cedega) transgaming uses an older wine build for cedega; i have no clue what build they use for cider.

    16. Re:Yet another "Fuck You" to PPC by vux984 · · Score: 3, Informative

      Actually, if a game is recompiled against winelib, it can run on any CPU architecture winelib will run on. That includes PPC. It'd become a Mac-native game that has an internal implementation of Win32 and DirectX.

      That's a pretty BIG if.

      However, unlike Wine itself, TransGaming's fork doesn't support PPC.

      PPC hasn't been used in a mainstream desktop, not even an Apple one, for a couple years now. What would be the point of supporting a platform that is too slow to run the games coming down the pipe, even if they were running natively? Transgaming is a business, not a labour of love.

    17. Re:Yet another "Fuck You" to PPC by Eli+Gottlieb · · Score: 1

      If I had an Intel Mac, I'd just put Windows on a partition. Why would I want to pay the Microsoft Tax on a Mac?
    18. Re:Yet another "Fuck You" to PPC by MBCook · · Score: 1

      Cedega and the other products weren't available (or very reliable) when I first got my Intel based Mac. By the time they came around I'm pretty sure I was already using Windows to play.

      It's nice to know the games are ready, but I would still be very weary due to Steam. I'd be worried about performance too. It's all nice when you have a late generation GeForce 12 or whatever, but I'm on a laptop with a 1.5-2 year old graphics chip. To run at high resolutions with playable framerates (~30 most of the time) I may have to cut the resolution quite a bit.

      Of course, most of this is Valve's fault for using DirectX and not OpenGL. Everything would be faster with OpenGL since things wouldn't need as much translating.

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    19. Re:Yet another "Fuck You" to PPC by gilgoomesh · · Score: 1

      I feel your pain.

      Other comments here are pointing out that TransGaming's technology would never run on a Mac. But that doesn't change the fact that PPC computers are having their shelf-life abruptly terminated by the relative popularity of Intel Macs. If TransGaming didn't exist, more software would be genuinely ported to the Mac, as opposed to simply recompiled against the Cider libraries.

      I have a Dual 2Ghz G5, 4GB RAM, NVidia 7600GT. Not the world's fastest machine, sure, but I don't have a single speed complaint for the World of Warcraft and programming software I run on it. It still runs everything fast. But I'll need to replace it soon, simply because PPC software is starting to fall off the radar.

      It's not being ignorant about economics or technical challenges. I know that Cider recompiles are hundreds of times cheaper. I know that many developers don't have PPCs so can't test software to release for them. I'm just sad that for the first time ever, I'll need to change computers for a reason other than performance.

    20. Re:Yet another "Fuck You" to PPC by Manxome · · Score: 1

      ... NetHack, or other relativly simple games ... I think you might be playing a different version of Nethack than I am.
    21. Re:Yet another "Fuck You" to PPC by Anonymous Coward · · Score: 0

      If you want to play [...] NetHack, or other... I know, that gaming support has been holding back Linux for years! The day NetHack gets ported and the latest in hardware runs flawlessly people will be switching in droves. Year of Linux on the Desktop indeed.
    22. Re:Yet another "Fuck You" to PPC by tsa · · Score: 1

      If it takes you 15 minutes to switch to Windows because you have to save all your stuff there is something wrong with the way you work. You're doing far too many things at the same time, which is bad for productivity. Try to finish one task before starting another.

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    23. Re:Yet another "Fuck You" to PPC by s4m7 · · Score: 1

      Is the mac such a weighty beast? Seriously, I have my PC dual booting XP and ubuntu, and it takes a grand total of about 2 minutes to switch between. Granted, Ubuntu is nice because when I log out it saves my open apps/window states, but still. If XP is taking that long, you may want to check your startup services and disable whatever you don't need to run your game, because on newer hardware it really shouldn't take more than about 60 seconds from POST to XP desktop.

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    24. Re:Yet another "Fuck You" to PPC by Anonymous Coward · · Score: 0

      Well, no offence, but that is what you get, being a fanboy (especially an apple fanboy).

    25. Re:Yet another "Fuck You" to PPC by tepples · · Score: 1

      Seriously, what sense makes it to create a software which demands high end hardware (gaming) and port it on a computer base consisting of mostly 3 or 4 year old systems? Why aren't even DS/PSP/PS2 games ported? Those don't need as much CPU/GPU power.
    26. Re:Yet another "Fuck You" to PPC by TransEurope · · Score: 1

      Obviously are games for DS/PSP/PS2 no games for Windows. But Cadega ports Windows-games. That would be a totally different product. Feel free to make one.

    27. Re:Yet another "Fuck You" to PPC by Enoxice · · Score: 1

      You mean in your version you can get past the first 4 levels?

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    28. Re:Yet another "Fuck You" to PPC by chrish · · Score: 1

      On the Rain-slick Precipice of Darkness runs pretty well on my (ancient) G4 iBook...

      --
      - chrish
    29. Re:Yet another "Fuck You" to PPC by ACMENEWSLLC · · Score: 1

      >>If I had an Intel Mac, I'd just put Windows on a partition.

      I have two games that run on the Mac under this platform. Eve online and Secondlife. I have the games both on the Mac side and on the Windows XP side. On the Mac side, they are playable but not great. Secondlife is somewhat slow. On the Windows side they scream.

      Guess what side I play?

      We don't need more games runing under Wine, we need more native binaries.

    30. Re:Yet another "Fuck You" to PPC by gabebear · · Score: 1

      I'll see your G3/450Mhz and raise(lower) you another 50Mhz.

      I still have a iMac DV G3/400Mhz that is officially supported under 10.4(Tiger). It's still useful for testing stuff and for light use. I have upgraded it with a 120GB 7200RPM HD and 512MB of RAM.

    31. Re:Yet another "Fuck You" to PPC by gabebear · · Score: 1

      The DS/PSP/PS2 all have fixed hardware which means you can take a different approach to developing on those limited platforms. Trying to target an old PC/Mac platform is more difficult. The mix of hardware and it's performance implications is a big burden.

      Plus the market for low-end PC gaming doesn't really seem to be there.

  3. Transgaming's Business Model by _Sprocket_ · · Score: 2, Funny

    Great! An entirely new market for them to begin ignoring!

    1. Re:Transgaming's Business Model by QuantumG · · Score: 1

      Hey, that's the democratic process. While you're voting for your favorite abandonware, there's 2000 noobs voting for the latest FPS game.

      --
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    2. Re:Transgaming's Business Model by krischik · · Score: 1

      I had been a Transgaming subscriber for the minimum 3 month and what Procket meant is that Cedega is quite good in ignoring some fractions of there customers.

      For example World of Warcraft runs better with bug standard WINE then then with Cedega pimped up version.

      Just in case you wonder: Cedega, Transgaming, GameTree - all the same.

      Martin

    3. Re:Transgaming's Business Model by QuantumG · · Score: 1

      I was a member for a number of years. I voted for quite a number of things that got done. I also voted for a lot of things that were ignored because other things got more votes.

      In the end I stopped paying these people because they refused my patches. The WINE project was happy to have them, so I saw no benefit to sticking with Cedega.

      The lesson people should learn is that democracy is no good if it is the *only* way to get stuff done. If an individual can't take their own destiny by the horns and is always dominated by the majority then they will always be disenfranchised, no matter how fair the vote is.

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  4. transgaming? by maniac/dev/null · · Score: 5, Funny

    I didn't realize cross-dressing mac gamers were such a large demographic.

    1. Re:transgaming? by Anonymous Coward · · Score: 0

      transgaming is probably a fucked company, but the website of fuckedcompany.com is down.

      I don't know anything about the internals of the company, i'm only guessing based on how the were early on in their fork of wine releasing numerous patches that 'added' more game support all the time, then mysteriously one day the updates stopped. and then everyone started getting pissed at the company.

      i guess forking wine wasn't as profitable as forking pemberton's french wine coca(first loosing the wine, then the cocaine). http://en.wikipedia.org/wiki/Pemberton's_French_Wine_Coca

    2. Re:transgaming? by XxtraLarGe · · Score: 1

      I didn't realize cross-dressing mac gamers were such a large demographic. It's probably only slightly larger than the cross-dressing Mac game developer demographic:
      Glenda (formerly Mark) Adams
      Rebecca (formerly "Burger Bill") Heineman
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  5. Re:To bad that macs don't have good hardware for g by Phrogman · · Score: 2, Interesting

    Oh, I'm sorry, I guess I should stop playing PC games on my Imac dual-booted to XP using Bootcamp then.

    Its not the best platform for playing games, but its let me play Starwars Galaxies, City of Heroes, Age of Conan and Pirates of the Burning Sea effectively enough, some of them even run quite well.

    Now I would prefer to have native OS/X versions of these games of course, but the Imac seems to run XP just fine in the meantime. The only downside is that Apple is very slow to update their drivers for XP under bootcamp so some games suffer when the publisher moves to the latest driver and Apple hasn't played catch up yet.

    --
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  6. Umm... by taupin · · Score: 1

    http://www.gametreeonline.com/home.php
    They have three games. Wow. Color me impressed.

    1. Re:Umm... by Anonymous Coward · · Score: 0

      So, right on par with the normal offerings for Mac, is what you are saying?

  7. Re:To bad that macs don't have good hardware for g by Kamokazi · · Score: 3, Insightful

    I'd be the first to bash a Mac, especially in the realm of gaming, (I actually came here to post something along the lines of "ROFL it's gonna flop!") but you're completely wrong in your statement (with the exception of the Mini + Air). Out of the box, Macs have:

    iMac: ATI HD2400, 26000, or nV 8800GS
    Mac Pro: ATI HD2600XT
    MacBook: Ok, crap integrated on this one
    MB Pro: nV 8600GT

    Not too bad, especially considering most off-the-shelf Windows PCs have crappy integrated graphics....nV 7150, ATI x1150, Intel X3100, etc...garbage. Even nicer $800+ desktops or so don't usually come with video horsepower (nV 8300 is still shit) unless you buy a gaming PC. Laptops are even worse. There are a plethora of large (15"+) $1500k+ laptops out there that could have good GPUs that don't.

    Now if you get into stuff on places like Newegg, yes, you will find a better ratio. But Newegg is not the bulk of the Windows PC industry. (D)Hell, Worst Buy, and Circuit Shity are.

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  8. Link to the actual portal by amaupin · · Score: 2, Informative

    Here's the link to the actual portal. (Annoyingly not included in the summary OR the Gamasutra hosted press release.)

    Looks like yet another portal attempting to bank in with the same games already hosted on existing portals like Big Fish Games and Game Socks...

    The more the merrier, I guess.

  9. Difference with Crossover Games for Mac? by dustymugs · · Score: 1

    Any ideas as it seems that this competes with Crossover Games in the same market?

  10. Finally! by sgant · · Score: 2, Funny

    COOL! Maybe I can FINALLY play World of Warcraft on my Mac!

    --

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    1. Re:Finally! by nawcom · · Score: 1, Interesting

      heh, I found out that WoW seems to run a lot better in Mac OS X than in Windows XP. (7600gt) I don't know if it's the amount of resources being used or what, but I definitely boot up OS X to play that game. (FYI this is on a homemade AMD system + purchased copy of Leopard)

    2. Re:Finally! by Moridineas · · Score: 1

      Interesting, that seems contrary to most people's experiences. Blizzard has optimized WoW for the mac substantially since the early days, but the difference at least used to be fairly large.

  11. Re:To bad that macs don't have good hardware for g by geekoid · · Score: 1

    Have you seen the selection of games for the Apple? It's a lot bigger then people seem to believe.

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  12. Wine on PPC architecures by DrYak · · Score: 1

    And of course, it's actually just Intel-based Macs Transgaming/Cedega is basically an enhancement/fork/product based on the WINE project that lets you run Windows apps on the *nix OSes. {...} it lets you run Windows software by implementing the Windows API, and then running the code against. {...} the software running on it was compiled for x86 by its respective makers, why exactly would you expect it to run on a G5? On the other hand there's a special linux-on-linux mode in qemu that let you run linux binaries from one architecture on a linux box installed for a different architecture. Without installing a complete linux host inside a qemu virtual machine, but simply emulating the guest ISA in qemu for executing the software it self, but calling API on the host whenever the software run in qemu tried to access something outside.

    Even since Apple switched from Classic Mac OS to Mac OS X, there was a project called Darwine that tried to port both wine for the PPC architecture *and* port this mode of Qemu from Linux to the BSD variant underneath Mac OS X.
    With such a stack, executing x86 windows binaries on a PPC Mac would have been possible.
    Qemu would be in charge in executing a x86 variant of Wine inside a PPC mac, this x86 version of Wine would have be in charge of translating Win32 API to system calls which qemu would pass back to the PPC host.

    This is something that Transgaming might have considered supporting to help PPC gamers. But given all the "lack of giving back" controversies between Cedega and all other Wine derivates (Wine, CrossOver, etc....), this doesn't surprise me at all. Thankfully, I have an Athlon 64 machine and I'm not affected at all by this, having a Linux which can run win32 binaries natively, and having a separate Windows partition (for free from MSDNAA) for my gaming sessions.

    If you wanted/expected to ever run Windows games on that computer, you would never have selected a G5 in the first place. Back in the days when this users picked his G5, only PPC processor where available in Macs. So he didn't have any choice to begin with.
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    1. Re:Wine on PPC architecures by vux984 · · Score: 1

      On the other hand there's a special linux-on-linux mode in qemu that let you run linux binaries from one architecture on a linux box installed for a different architecture.

      Performance in actual emulation software is a fraction of what can be done natively. Transgaming/Cedgega is primarily working on modern games that push modern hardware running natively for crying out loud. Nobody in their right mind would really expect them to run remotely well in EMULATION on a PC/Mac that was a few years old.

      And yeah, qemu bridging and running the API natively, speeds up considerably over an all emulated system, but its STILL ridiculous. No matter how you twist it, it amounts to trying to run a new game designed for the newest systems by EMULATING a faster processor on an OLDER SLOWER one. Its absurd.

      With such a stack, executing x86 windows binaries on a PPC Mac would have been possible.

      There is a big gap between running x86 binaries and running modern games. Getting MSOffice going might have been doable, and it might have been possible to get an old Win2000 era title running well enough, but the orangebox? Quake 4? Crysis? Forget it.

      Back in the days when this users picked his G5, only PPC processor where available in Macs. So he didn't have any choice to begin with./i

      If he expected to ever run windows games, he would not have selected a Mac.

      Or alternatively, the moment he selected a Mac he gave up any reasonable expectation that it would ever run the Windows games that would be coming out over the next two years.

    2. Re:Wine on PPC architecures by Lars+T. · · Score: 3, Funny

      Come on, be fair - you can't really run Crysis on almost any x86 either.

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  13. Re:To bad that macs don't have good hardware for g by Kamokazi · · Score: 1

    Yes, I have, but selection isn't everything (and the selection is still somewhat laughable).

    The other issue is performance. Most games (higher-end ones) that get ported over suffer from performance hits, sometimes as bad as 25%. If you poke around, you'll find plenty of benchmarks comparing games like Unreal Tournament on OSX and then bootcamping into XP on the same hardware, and getting a significant performance boost. Those games were optimized for Windows, and Mac compatibility was just afterthought to squeeze some extra bucks out of the title. And I did say most games...there are exceptions.

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  14. Re:To bad that macs don't have good hardware for g by Jorophose · · Score: 2, Interesting

    iMac: ATI HD2400, 26000, or nV 8800GS
    Except for the 8800GS, these are definately not "gaming" video cards.

    HD3650 would be good if they had them, and even then it'd play like crap on the iMac's resolutions. Especially considering they insist to put them with such big monitors.

    And aren't these mobile cards?

    Mac Pro: ATI HD2600XT
    Definately not a good card, wasn't this squished in between the 8600GT and HD3650 in terms of age with the performance of a X1650 on a smaller die?

    And you're paying a pretty premium for that mac pro, what is it now, 4,000$?

    MacBook: Ok, crap integrated on this one
    And sadly IIRC macbook is the better selling 'book.

    MB Pro: nV 8600GT
    Isn't this the 8600GT-M? There is a small but fair difference between them... And the 8600GT has always been an underwhelmer; it's only worth the 80$ they're starting to sell them that... With the amount of money they charge for a MBP, this feels very underwhelming, but yeah it's better than nothing.

    It's incredibly sad that the latest and greatest Apple can muster will cost you in the thousands and will come with a crippled processor & RAM.

  15. Re:To bad that macs don't have good hardware for g by Anonymous Coward · · Score: 0

    I do Team Fortress 2 on my MacBook's GMA X3100. It's not stellar, but it's certainly playable. (The GMA 950, on the other hand, is complete and utter crap.)

  16. How about more NATIVE mac games. by HockeyPuck · · Score: 1

    So EA comes out with Cnc:3 but then has no plans to release the expansion packs for it. This is a great example of native games, however, it's probably just an example of releasing titles for dominant platforms, aka making money.

    With Apple's big push towards iPhone, I can just see Jobs trying to get companies to write serious games for i[Pod|phone|touch]

  17. Re:To bad that macs don't have good hardware for g by Joe+The+Dragon · · Score: 1

    but you can get / built a pc with better hardware for less then you can with the iMacs and YOU CAN ALSO USE ANY SCREEN THAT YOU WANT. The mac starts at $2300 and putting a ATI HD2600XT in a system at that price is not good.

  18. Re:To bad that macs don't have good hardware for g by Anonymous Coward · · Score: 0

    ...iMacs...starts at $2300... You are comparing two different systems here. iMac, starts at 1199US/EU. The Mac Pro, starts at 2,299.00US/EU. At the time these systems are released, they are hard to match, especially if you include all hardware features and comparable QUALITY.

    The reason I specify quality, is because of the amount of counterfeit and crap PC hardware on the market. How many revisions are there of a typical motherboard during the product cycle? 5? Apple puts time and testing into R&D before a product is released. I was running tests on a Mac Pro 8-core six months before it was released a 2 years ago. Was it stable? No, not really. However, I have been sold pc motherboards and processors that are compatible on paper, but are actually not multiple times. Old bios, needed a newer revision of the mobo (newer southbridge), etc.

    Issues I've had with Macs? Typically, minor hardware failure. You know what I do? I bring it to an Apple store and they replace the defective part or system.

    As far as video cards go, I blame the developers of the hardware. Apple needs to support these cards, so they select ones that will compliment the hard ware and their wallet nicely. Apple provides the drivers, not Intel or ATI. Apple isn't about open hardware, and probably never will be.

    If you are looking to play the latest games, get something that is compatible with the hardware the game was made for. At this time, it just isn't a Mac. Hopefully, this will change in the near future as Apple is even getting hurt by big third party software vendors as well due to their closed decisions (Adobe is who I am thinking of).
  19. Re:To bad that macs don't have good hardware for g by snuf23 · · Score: 2, Informative

    The bigger down side is no upgradeable video card in an iMac. Also you have buy the top of the line iMac in order to get a decent video card. The Radeon 2600 Pro gets beaten all over the map by a mid range card like an 8800GTS (about $200).
    It's an OK chip but Conan will look a lot better on a nicer card.

    --
    Sometimes my arms bend back.
  20. Re:To bad that macs don't have good hardware for g by snuf23 · · Score: 1

    With the exception of the Mac Pro those cards are not upgradeable. So sure it may be better than a PC with integrated graphics but many of those PCs can be upgraded. Maybe not to a 9800GTX but at least to a nice mid-range card.
    Also on the iMac range the only way to get the 8600 is to buy the most expensive 24" model.

    --
    Sometimes my arms bend back.
  21. WoW run great on Mac by krischik · · Score: 1

    World of Warcraft runs great on my MacPro and my Wifes iMac. Both outperform my Fathers custom made water cooled gaming machine.

    All World of Warcraft DVD come with both with a Windows and an OSX version - no need to search for Mac version in the shops either.

    BTW: World of Warcraft also runs on Linux using bog standard WINE. Note that after a nasty glitch in there anti cheat program Blizzard sanctioned the use of Linux a platform (as in: "Using Linux to play is not considered cheating").

    World of Warcraft is quite accommodating to Non-Windows use.

    Martin

  22. WoW Windows vs Mac by krischik · · Score: 1
    Which direction for difference. As I noted in the post 2 up:

    World of Warcraft runs great on my MacPro and my Wifes iMac. Both outperform my Fathers custom made water cooled gaming machine. Now it should be noted that my Fathers custom made water cooled gaming machine has the newest graphic card in town and the fastest Athlon you can get. Both at the time of course - we all know how fast gaming hardware ages.

    I take it that my MacPro was only marginally more expensive but with 200+ fps it runs circles around my fathers computer - and that without actually breaking into a sweat.

    Which is the best part of it: All that water cooling stuff is of course to keep the system silent :-) .

    Martin
  23. Most games GPU bound not CPU bound by DrYak · · Score: 1

    You know how, when they try to benchmark new CPUs in games, most online review site put some ridiculously low visual settings in game ? With resolutions like 640x480 and every gimmick turned off ? And even then there aren't that much big different between CPUs ?
    That's because most games are usually GPU bound, not CPU boung. The CPU start to be significant only once you almost completely shut off the graphics.

    What is important for a game is to have a nice and good graphic card. What is important for gaming with wine isn't that much the code being run under wine, but more the API that wine is offering (namely the WineD3D engine). The most performance eating part of a game are the graphics (well, except some of the latest games. Or if you run a "game" like Creatures 2 which has several a complete neural nets emulating each creature's brain).

    Running the game code in qemu seems weird ? Keep in mind that in linux you can find lots of games which are written in high-level language some of which aren't even JIT-ed. (But as the graphics are handled by SDL and/or Mesa the games still have reasonable speed). For fuck's sake there are several windows games written in *gasp* Visual Basic, and ShockWave is popular game development platform. And that doesn't stop the games from running well (as long as underneath DirectX is hardware accelerated).

    And this doesn't even take into account that QEMU, like most modern emulator, doesn't actually emulated a full blown virtual processor, but instead uses much faster technique whenever it's possible like dynamic recompilation (foreign code is converted into native binary which is run at nearly native speeds - this feature is available for x86 and x86_64 hosts in stable, devel has support for PPC in addition to Sparc, ARM, HPPA though PPC isn't ported yet in the newer TCG engine).

    So when you run a game with the Darwine stack, you get some little overhead because the code being ran is dynamically recompiled from a foreign architecture, and some additional but still not huge overhead from the translation of APIs (there's no DirectX API in POSIX. There's a whole WineD3D engine that serves as a DirectX API with an OpenGL backend for applications that are executed inside Wine). And then the graphic hardware causes the largest performance hit. Given that later G5 have PCI express connectors (according to Wikipedia), you can put quite decent GFX card inside (as long as there are drivers for it - ATI/AMD seem to provide drivers on their website for Mac OS X, but I don't know if those are universal binaries or intel only)

    I wasn't referring to playing the latest CryTech production on G5. As other /.er has humorously pointed out, those barely run on actual x86 machine either.

    I was more thinking about running the bulk rest of games, that aren't as much CPU hungry as Crysis. Most of which run happily on CPU even older than the G5. Some of which we were even able to run on Pentium-IIIs at home (as long as the P3 was paired to a decent GFX card and/or the visual settings were kept low).

    The original poster could have been able to run them on his G5. But Cedega is not interested in funding efforts from Darwine.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  24. With the unbelievable amount of 3 (Three!) Games by Qbertino · · Score: 2, Funny

    I am over-f*cking-welmed.

    --
    We suffer more in our imagination than in reality. - Seneca
  25. It's got a great list of games by elrous0 · · Score: 2, Funny

    There's Breakout and...um.....um...Super Breakout.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:It's got a great list of games by hansamurai · · Score: 1

      photoshop

  26. Re:To bad that macs don't have good hardware for g by Phrogman · · Score: 1

    Yeah, I think if Apple was smart they would keep their current design style, but ensure that the graphics card could be swapped out, just as you can add memory etc. It would go a long way towards keeping the Imac uptodate. I imagine we can expect this in the future if the mac continues to gain market share.

    Certainly its got a gorgeous LCD screen, good enough sound etc. The video is good enough for the moment (its a very recent Imac) but when the next generation of games comes out, I am more or less hooped until I want to upgrade the whole box :P

    --
    "The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
  27. Re:To bad that macs don't have good hardware for g by Kamokazi · · Score: 1

    There's a difference between being able to play modern games and playing modern games well.

    I have an 8600M GS, a weaker card than the GT by a good margin, in my Asus laptop...it plays Crysis (not that well, but playable at medium-low settings), Tabula Rasa actually works great, Team Fortress 2 runs smooth on medium settings (all this at 1680x1050). Obviously my 8800GTX in my gaming desktop
    outperforms these considerably, but when I'm 7,000 miles away from it in some stinkhole of a hotel in the Philippines, I'll take what I can get. I greatly prefer the better graphics, but the games are not any less fun because they don't look as good.

    The parent was just making a horrible blanket statment about Macs that was misleading and relatively inaccurate. When I worked at CompUSA (you may laugh, I have no regrets) in my college days, when Bootcamp first came out, we sadly realized the 20" iMac was the best gaming PC in the store (x1600 at the time IIRC)...because all the Windows PCs had horrible integrated graphics. I never said Macs were a good gaming platform, nor did I say they were a good value. You'll never catch me owning a Mac, or settling for anything less than a high-end card. I was just simply pointing out that they would work better on modern games than your average off-the-shelf PC. Many of those integrated graphics can't even play half the modern games out there (or if they do, the framerate is unplayable even on low).

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  28. Re:To bad that macs don't have good hardware for g by Kamokazi · · Score: 1

    Yes, but that is not the point. The Parent said Macs don't have good gaming hardware, and that's simply untrue, especially compared to off-the-shelf PCs. Most people will never upgrade their video card. They'll buy Halo 2 or CoD4, wonder why it runs like shit, and then go play on their console. I'm a card-carrying Mac hater, I wouldn't defend them if I didn't think they deserved it.

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