Compressed VoIP Calls Vulnerable To Bugging
holy_calamity writes "Security researchers at Johns Hopkins report that a variable bit-rate compression scheme being rolled out on VoIP systems leaves encrypted calls vulnerable to bugging. Simpler syllables are squeezed into smaller data packets, with more complex ones taking up more space; the researchers built software that uses this to spot phrases of interest in encrypted calls simply by measuring packet size."
Easy Solution. Music in the background.
Anyone wanting to avoid detection could just follow what my German-speaking grandparents do when they don't want us kids listening into the conversation: randomly switch languages on different topics (though I think that this is sometimes also because some concepts are also easier to portray in a given language).
:-)
Random switches between languages would probably confuse the heck out of filters guessing compressed data. That or you could just learn Russian... I don't think they *have* any simple-syllable words in Russian
FTFA
So, ummm, what we should do to, umm, well, protect ourselves from, ummm, yaknow, eavesdroppers, heh-heh, is well, make sure there's enough, ummmmmmm, yaknow, like extra noise, like, mixed in, dude.
Just st-st-stuh-stutter when you talk. And use a lot of, uh, you know, um, non-word sounds between, uh, like, your phrases. And don't use any complexificated words without Bushifying them first. Better yet, only speak in Klingon.
Or maybe you shouldn't say anything on VoIP that you don't want anyone else to hear.
steampunk web design
Time/space attacks are well known. Somebody who actually, hmm, UNDERSTOOD cryptographic security would never have designed the protocol this way in the first place.
The people suggesting that we should just inject noise or background patterns are being ridiculous. Why sacrifice communication quality when there are BETTER ways to fix it? DO IT RIGHT.
Hahaha! Compressing encrypted data?! My sides are splitting!
In case you can't figure it out: good encryption makes data look completely random. Do you know of any algorithms which compress PURELY RANDOM data? I sure as hell don't.
Except that might not help here.
The issue is that VOIP is an application that needs low latency. You have to send the data you have within (.1 seconds? something small) a specific amount of time, and can't wait for the buffer to fill before sending it, compressed, encrypted or not. Thus you get packets that are different sizes.
This isn't sending the whole conversation at once, this is a constant stream of data with specific requirements on latency.
A solution would be to make each packet the same size by padding it with random data that the other side will discard. But that eliminates some of the benefit of compression.
Maybe just use a fixed bit rate, as opposed to a VBR encoding?
If I have nothing to hide, don't search me
What idiot modded this up? Encrypted data is (pretty much by definition) uncompressable. Encryption works by hiding information and removing redundancy. Compression works by identifying and removing redundancy. The two concepts simply CANNOT BE APPLIED IN THAT ORDER. Go back to school -- both the OP, and whatever moron was moderating.
"Just stutter when you talk!" "Just play music in the background!" "Just switch languages in mid-sentence!" God help us. You must be the idiots who designed this protocol in the first place. The problem is that the spacetime information of the conversation was NOT TAKEN INTO ACCOUNT when the protocol was designed. This, in turn, means it was designed by a crew of fools.
Voice data just CAN'T be securely encrypted. That's because the spacetime information HAS to be there because we inherently interpret voice data according to these characteristics. Either you reveal this information in the stream, or you must increase the latency to the point that communication is impossible. If you want security, don't speak, WRITE, and use a cryptosystem that isn't a piece of shit.
There's a reason for that. With a good encryption mechanism, the ciphertext will have maximum entropy (one bit of entropy per bit of ciphertext). Random data also has maximum entropy.
The point of compression is to take data that's expressed in a way that doesn't maximize entropy and reexpress it in a way that is higher-entropy (more information per bit). As such, maximum-entropy data is, by its nature, incompressible.
First, the article mixes things :
vowels actually are simpler than consonant to compress (because of spectral complexity - consonant use much more different frequencies. They are mostly noises and have a more "random"-like wave form making them harder to compress). They got it completely in reverse.
Then TFA doens't show a method to magically guess was is being said over a crypted channel only by looking at the bitrates, it only says that it finds some predetermined pattern in a given set of samples to test against. The whole thing would only be able to answer to some very simple questions like "did the words XYZ appear in the conversation ? or did ABC appear in the conversation ?" - with a rather bad success rate if those words are long and complex enough - which hardly makes it enough to obtain personal information or otherwise efficiently spy on someone.
Then the whole system has a lot of short comings :
- As said before it assumes that the spy know exactly that some phrase has to be said - if the spy doesn't guess exactly what words he must search for the attack fails (the users may be speaking in a foreign language to begin with).
- It assumes that the speech-generator-made needle they are looking for in the hay sack will be close to what they are looking for. The users may have an accent and pronounce words differently (cf alumnium vs. aluminium, etc...)
- And worse of all, it assume that the granularity of the packed will be small enough so that the phonemes will have an influence on the bit rate. Whereas in reality, short packets have a big overhead of bandwidth, longer packets increases the latency. But lots of VoIP users are happy with a 500ms latency because it really diminishes the overhead. At 500ms you can have a couple of words in a single packet. The whole packet will tend to have a corresponding bandwidth close to the average (there will be small difference between phonemes, but these will all be packed into the same packet and will average).
- It fails to take into account an interleaved video stream. Video conferencing is really popular, and its own bandwith will completely dwarf the bandwidth used by audio. So unless the VoIP uses 2 separate stream (some VoIP systems do), and only encrypt at the stream level, and the transmission is happening over a non crypted channel (no sane person should do that), this method will fail epically.
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
GSM already performs some pretty nifty compression involving regenerating missing packets. By enhancing this, it should be possible to just send the encrypted message text and a voice profile and have the receiving phone talk in your voice. I'll get right on it... Actually, part of the problem with the encryption could be the GSM (or other codec) compression itself. It looks for similar packets and tells the receiver to use a previous packet instead of sending the new one. This would obviously be a much shorter transmission. Complex syllables are more likely to be more different than simpler ones, so that the codec decides to encode and send the new data. Thus another solution would be to improve the codec to recognise and reuse previously sent data better for longer syllables, or maybe to resend old data more often than neccesary and at random. Before doing this, I'd like to see just how much of the data can be deciphered using this technique. I bet its not much.
Tic-Tac-Toe, Global Thermonuclear War, and relationships all have the same winning move.
Voice data just CAN'T be securely encrypted. That's because the spacetime information HAS to be there because we inherently interpret voice data according to these characteristics. Either you reveal this information in the stream, or you must increase the latency to the point that communication is impossible. If you want security, don't speak, WRITE, and use a cryptosystem that isn't a piece of shit.
I disagree. The problem pointed at in this article can be easily solved on many SIP endpoints. I spend all day working on VoIP phones from vendors such as Linksys, Polycom, Aastra, Cisco, and if I really have to snom. Most of these have an option where it'll just send blank full bitrate audio rather than the usual "put silence here" instructions on G.711 calls. In fact that is the default behavior on some, since it makes the latency a bit more predictable to have a constant-rate data stream. If you want to use a VBR codec, of course this is a problem, but don't act like it's impossible or even hard to solve. If you are concerned enough to encrypt your conversations, use a CBR codec. 64 kbit/sec is not hard to free up.I used to get high on life, but I developed a tolerance. Now I need something stronger.
I bet you that phone is not packet based, not compressed, and runs over a physically secure line. BIG fucking difference.
Sure, drop every other byte. It'll be half as big.
Cheers
Lost at C:>. Found at C.
Ust-jay eak-spay in ode-cay.
It must have been something you assimilated. . . .
First, the paper was testing the Speex codec, and in based in principle on looking at codecs which use variable bit-rate CELP, a compression scheme which is tailored to speech, not music (music sounds terrible through one of these codecs, because their dictionaries are filled with speech sounds). Having music in the background is only likely to confuse the codec, making the speech sound terrible too, possibly to the point of unintelligibility.
The conclusions do not apply to more standardized codecs like G.711 and G.729a, which use fixed size packets.
The paper itself can be downloaded from here. Get it quick, before the IEEE figures this out and make the author remove it so they can extort their fee.
"National Security is the chief cause of national insecurity." - Celine's First Law
---The people suggesting that we should just inject noise or background patterns are being ridiculous. Why sacrifice communication quality when there are BETTER ways to fix it? DO IT RIGHT.
Injecting "noise" makes sense for me. Why so?
We use a salt for our hashes, dont we? The "noise" would be the same thing. Consider this: during negotiation, we have chaotic noise formulas in which we propagate the variables so that each side knows the noise transform. We then add the noise after digitalization but before encryption. Then the other side knows the inverse formula, decrypts it, and subtracts the noise.
Given pseudo-random numbers for the chaotic noise formula, it would give different encrypted data for the same exact voice (if we used a mp3 to exactly play something). Effectively, a voice salt.
Voice codecs are designed to support a given level of audio quality subject to bit rate and computational complexity limitations. Most codecs are fixed-rate, or fixed-rate with silence suppression. Encryption isn't part of their design; it's somebody else's problem, and many VOIP systems aren't encrypted anyway (for instance, connections between an office phone and a PBX usually aren't.) Variable bit rate codecs are sometimes a good choice, depending on the kind of sounds you're trying to compress and the networks you're transmitting them on, and they're at least an alternative to the usual fixed-rate codecs.
Encryption systems usually aren't designed to deal with real-time message streams or timing attacks. Typically VOIP encryption protocols are designed for constant bit rate codec output, which is what most codecs provide, and the codecs usually package up 10, 20, or 30ms audio samples into a data packet for transmission over IP.
The problem occurs when you're choosing your codec and encryption separately, and you take a crypto system designed for fixed-rate codecs and use a variable-bit-rate codec instead. It's difficult to keep people from doing that sort of thing, especially if they're using huge-overhead approaches like VOIP inside IPSEC as opposed to VOIP systems with the crypto built in. It's also difficult to prevent people from making bad choices like that when they're using open-source software applications, as opposed to proprietary phones that only have the small set of codecs the manufacturer built in (typically uncompressed G.711, or G.729 or a GSM codec, all of which are fixed-rate except for silence suppression.)
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
2)It's not that compressed VOIP would be inherently more or less secure than uncompressed - if you want it secure, you encrypt it. The problem is that if you use a crypto system that works just fine with fixed-rate voice (either uncompressed or with a fixed-rate codec, which most codecs are) and use a variable-bit-rate codec instead, suddenly lots of information leaks out through the timing, because the crypto system wasn't hiding the size or timing of the voice packets. So no, your decent VPN isn't taking care of it, because it wasn't designed to, and using a VPN instead of VOIP-specific encryption makes it easier for you to use whatever codec you like. Also, IPSEC is really inefficient for VOIP, and SSL or SSH are worse, because VOIP gives you a stream of lots of very small packets, and each layer of protocol (RTP, UDP, IP, IPSEC, etc.) adds more overhead - an 8kbps voice codec typically takes 24-28kbps of IP if you don't encrypt it, and maybe double if you do.
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
Voice codecs are lossy, so they'll happily compress your encryption data to something smaller, treating it as if it were audio samples from a human vocal tract. Unfortunately, you won't get all the bits back when you uncompress it, so decrypting the data isn't going to reconstruct anything resembling the original voice stream :-)
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
Send fixed size packets, splitting longer syllables into more packets and packing multiple short syllables into single packets.
The entropy for a perfectly random coin toss will always be one bit. The formula, if I'm remembering right, is -sum(p_i * log(p_i)) where the p's are the probabilities of the various possible outcomes. In the case of a fair coin toss, these are both 0.5 and the outcome is 1, or 1 bit.
If the stream you're compressing has patterns in it, it is purely by coincidence and overall, the average entropy of any number of these streams will turn out to be 1 if you sample enough of them. Furthermore, if you do have a perfectly random string of bits, zlib, gzip, and all the rest will deliver a bigger file because of the overhead necessary for those file formats.
Try it on the command line, dd if=/dev/urand of=random_bits bs=1024 count=100 && gzip random_bits. Getting a smaller file out of that is more improbable than being attacked by a shark while being struck by lightning while you're holding a winning lottery ticket.
This is very similar to traffic analysis attacks on SSH (like this one) where packet sizes and inter-arrival times can indicate which keys you are typing.
Effective, practical counter-measures against good traffic analysis techniques are very difficult - especially if the attacked has enough traffic to work with (i.e. many conversations, many sessions, etc.).
Even a one bit change in the input totally changes the output of data after encryption (with secure encryption algorithms anyway). So unless you feed a deterministic voice synthesizer to the VoIP compressor and adjust the timing to exactly match that of the packets, no, you aren't going to get any compressible chunks in the output data after encryption. At all. Besides, if the encryption is any good it'll use a random IV for every packet, because encrypting the same plaintext to the same ciphertext itself carries a whole load of security problems. Your file encryption program sucks.