Clash of the Titans Over USB 3.0 Specification Process
Ian Lamont writes "Nvidia and other chip designers are accusing Intel of 'illegally restraining trade' in a dispute over the USB 3.0 specification. The dispute has prompted Nvidia, AMD, Via, and SiS to establish a rival standard for the USB 3.0 host controller. An Intel spokesman denies the company is making the USB specification, or that USB 3.0 'borrows technology heavily' from the PCI Special Interests group. He does, however, say that Intel won't release an unfinished Intel host controller spec until it's ready, as it would lead to incompatible hardware."
Ever the more reason to never give up Firewire until they pry it from my cold, dead fingers.
So will this mean in the end we will have 2 competing USB standards? USB-Intel and USB-AMD? I can only hope that one will get picked over the other before it appears in most products because after the whole HD-DVD and Blu-Ray thing it would be an absolute pain to get a computer with USB-Intel in it when all the products will be USB-AMD.
Taxation is legalized theft, no more, no less.
This is a replay of the OHCI/UHCI host controller interface standards of original USB.
This does NOT at all effect users, only driver writers.
What is being forked is the USB driver interface, and does not effect device compatibility at all.
As mentioned above, there were two driver interfaces for the original USB standard, and the only people who knew were driver writers and nerds compiling their own custom kernel.
This is blown way out of proportion, and doesn't effect 99.999% of us. Nothing to see here, move along....
Blessed are the pessimists, for they have made backups.
Sooo...you're still waiting for HD-DVD to win?
One that hath name thou can not otter
This isn't about competing USB 3 standards -- the spec is being designed by a group, and there is only one. This is about the design of the hardware used to implement a host controller that can comply with the spec. This is something that any company can develop if they want to, but since Intel is going to license their design of the host controller for free, most companies will just wait for that design and use it to implement USB 3.
..wayne..
This one's not over yet. Apparently online distribution was a third contender waiting in the wings. We shall see. Sony bought out HD-DVD. They can't buy out online distribution. In the meantime BD players and discs have gone up in price not down. That was a critical mistake.
Sony has some of the most brilliant engineers on earth. They're chained to the marketing team from hell. They always try to exploit their market share before it's time. A shame, really. They do a host other things wrong too. If it weren't so their supercomputer class gaming console would not be coming in third to the XBox and the Wii. They could use a consultant to come in and tell them how retarded their marketing team is, but they have too much pride to win. Surely I'm not the only one who sees this.
Help stamp out iliturcy.
USB2 is quoted as having 480Mbps throughput, however as the grandparent points out USB2 is not a fully-fledged I/O controller just the PHY layer, the host having to do all the heavy lifting.
The upshot is that when you actually use one bus or the other to, say copy files, firewire at a mere 400Mbps trounces USB2 in throughput.
Yes USB3 is in the pipe with vastly improved on paper specs, but then again Firewire has 3200 and 6400 variants in the pipe as well.
Essentially USB should have been left as an interface for keyboards and mice, and firewire aught to have been adopted by intel as the preferred bus for all high throughput applications, it would also have been preferable to SATA.
Firewire might pay for itself in high speed applications where time == money, but it is sever overkill (and too high cost) for many lower speed applications such as mouse, keyboard etc. USB is king of the low speed domain because of low cost: a USB-cappable microcontroller only costs a couple of bucks and a sub dollar micro can do a low speed bit-banged implementation of USB. Adding USB to peripherals is almost free.
Engineering is the art of compromise.