First Max Payne Trailer Released
Kotaku has pointed out the first official Max Payne trailer for the movie based on Remedy Entertainment's third-person shooter. The movie stars Mark Wahlberg, and should be hitting the streets this coming October.
Actually looks like they have captured the nature of Max Payne (or at least that's how it seems from this brief trailer). The Hitman film was good, but not great, and the two Lara Croft offerings were pretty poor, but this looks promising.
Any fool can talk, but it takes a wise man to listen.
I suspect that it's probably drug-related hallucinations from Valkyr. One of my friends suggested that it was a visual metaphor for internal demons (possibly related to Valkyr as well - in the game Max gets dosed a couple times unintentionally).
Anyway, as plusses:
Minuses on the other hand:
It bears noting that the positives outnumber the negatives.
Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
They've seemed to have capture the dark edge of Max Payne. Now let's see how they handle the strong, humorous archetypes from the games without making them silly stereotypes. The Italian mobsters were caricatures in the games, but lovable caricatures that were as fun to shoot at as to listen to. Also, there's a hint of bullet time in the trailer, but I wonder how much of it is needed for the film to feel like a true Max Payne. If used right it could be just right, but it's another thing that easily becomes stereotypical.
Remember the game? In bullet time, you were slowed a little, and the enemies and bullets were slowed far more... you could dodge the bullets.
In this trailer, all we have is standard slow-mo, with all actors slowed the same amount, and firing blanks (not dodgable bullets like in Max Payne). The hero dodges not a single bullet in the trailer. The game is about entering bullet time and dodging bullets in just about every other firefight.
The truth was a burning green crack through my brain. Actors floated by on strings shooting blanks, while CGI animation filled in the gaps.
I was in an action movie. Funny as hell, it was the most horrible thing I could think of.