Warhammer Online Sees Massive Content Removal To Make Launch
Zonk is reporting that the Warhammer Online team has decided to keep their launch deadline firm. Unfortunately, in order to do so, they are pulling quite a few things from the game. Four of the six capital cities are being removed, as well as four of the character classes (two of which were considered the primary "tanking" classes for their race). The team emphatically claims that this has nothing to do with EA. Does this hurt their chances for success more than simply delaying the launch date?
Um so what there is a "good" city and a "bad" city? Wow, just wow. (no pun intended!lol)
meat a deadline
You ever see the move PCU (Politically Correct University)? There's a scene in it where they are tossing huge chunks of meat off of the top of some school building onto a vegetarian protest. Absolutely hilarious.
-Rick
"Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
It is funny that everyone bitches when a company holds back a release *Forever* while the developers Duke it out over new technology, features, etc... Rather than Nuke a fer features in favor of a quick release. Yet when they trash a few features to make a release date, they get the same kind of flack.
Of course everyoen mentions Blizzard... I would be willing to bet that the difference is the marketing, I mean, Blizzard doesn't announce games untill they are good and ready... they don't need years of buzz. I would be willing to bet that they always have a good bit of feature chopping in every blizz game (in fact when you open and look at MPQ files, you could find lost character classes, never activated items, etc etc, it just happens BEFORE the marketing, rather than after.
Well, on the other hand, you have Windows Vista.
They left in 8500 tons of graphical jiggly-window rubbish, but took out anything worthy of actual respect.
But, at least you have jiggly-window 3d-card-requiring bubble-screen-saver.
Sign me up! That's *way* more useful and desirable than XP!
>they have fans that will WAIT until Blizzard's games come out.
They have fans that drop out of college, quit jobs, let spouses move out, etc., for the game.
One problem is that any other company has to compete with *that*.
-fb Everything not expressly forbidden is now mandatory.
Have you played any mmorpgs? Removing support for the capslock key would be the single greatest thing they could do.
Maye they just wanted to beat Duke Nukem Forever.
Karma be damned, someone had to say it.
Confucius say, "Find worm in apple - bad. Find half a worm - worse."
Well until Valve gets into the MMO business that is.
*Drools*
"Welcome. Welcome, to City 17. You have chosen, or been chosen, to relocate to one of our finest remaining urban centers. I thought so much of City 17, that I elected to establish my administration, here, in the citadel, so thoughtfully provided by our benefactors. I am proud to call City 17 my home. And so, whether you are here to stay, or passing through to parts unknown, welcome, to City 17. It's safer here."
"But, could you please bring us 10 headcrab fangs for... research purposes? Here's a cowbar."
hundreds of lines of code, usually spanning 8 months of more of development.
Well, that's why they always met their schedules.
I think it's telling that you automatically equate "social interaction" with "PvP"